GKScene
GKScene()
GKScene(IntPtr)
GKScene(NativeHandle)
GKScene(NSCoder)
GKScene(NSObjectFlag)
ClassHandle
Entities
Graphs
RootNode
AddEntity(GKEntity)
AddGraph(GKGraph, String)
Copy(NSZone)
Dispose(Boolean)
EncodeTo(NSCoder)
FromFile(String)
FromFile(String, IGKSceneRootNodeType)
RemoveEntity(GKEntity)
RemoveGraph(String)
xamarinios
namespace GameplayKit
{
[Introduced(PlatformName.iOS, 10, 0, PlatformArchitecture.All, null)]
[Introduced(PlatformName.TvOS, 10, 0, PlatformArchitecture.All, null)]
[Introduced(PlatformName.MacOSX, 10, 12, PlatformArchitecture.All, null)]
[Register("GKScene", true)]
public class GKScene : NSObject, INSCoding, INSCopying, INSSecureCoding, INativeObject, IDisposable
{
[BindingImpl(BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
[EditorBrowsable(EditorBrowsableState.Advanced)]
protected internal GKScene(IntPtr handle);
}
}
| Xamarin iOS | 0.0 |
|---|---|
| Xamarin macOS | 0.0 |
| Xamarin tvOS | 0.0 |
Information specific to xamarinios | |
| Assembly | Xamarin.iOS , Version=0.0.0.0, PublicKeyToken=84e04ff9cfb79065 |
| Referencing | The API is automatically referenced. |
| Platform Restrictions | This framework does not have platform annotations. |
- Built-in API
- Package-provided API