Oes
AlphaFuncx(All, Int32)
BindFramebuffer(All, Int32)
BindFramebuffer(All, UInt32)
BindRenderbuffer(All, Int32)
BindRenderbuffer(All, UInt32)
BindVertexArray(Int32)
BindVertexArray(UInt32)
BlendEquation(All)
BlendEquationSeparate(All, All)
BlendFuncSeparate(All, All, All, All)
CheckFramebufferStatus(All)
ClearColorx(Int32, Int32, Int32, Int32)
ClearDepth(Single)
ClearDepthx(Int32)
ClipPlane(All, Single)
ClipPlane(All, Single[])
ClipPlane(All, Single*)
ClipPlanex(All, Int32)
ClipPlanex(All, Int32[])
ClipPlanex(All, Int32*)
Color4x(Int32, Int32, Int32, Int32)
CurrentPaletteMatrix(Int32)
CurrentPaletteMatrix(UInt32)
DeleteFramebuffers(Int32, Int32)
DeleteFramebuffers(Int32, Int32[])
DeleteFramebuffers(Int32, Int32*)
DeleteFramebuffers(Int32, UInt32)
DeleteFramebuffers(Int32, UInt32[])
DeleteFramebuffers(Int32, UInt32*)
DeleteRenderbuffers(Int32, Int32)
DeleteRenderbuffers(Int32, Int32[])
DeleteRenderbuffers(Int32, Int32*)
DeleteRenderbuffers(Int32, UInt32)
DeleteRenderbuffers(Int32, UInt32[])
DeleteRenderbuffers(Int32, UInt32*)
DeleteVertexArrays(Int32, Int32)
DeleteVertexArrays(Int32, Int32[])
DeleteVertexArrays(Int32, Int32*)
DeleteVertexArrays(Int32, UInt32)
DeleteVertexArrays(Int32, UInt32[])
DeleteVertexArrays(Int32, UInt32*)
DepthRange(Single, Single)
DepthRangex(Int32, Int32)
DrawTex(Int16)
DrawTex(Int16[])
DrawTex(Int16*)
DrawTex(Int32)
DrawTex(Int32[])
DrawTex(Int32*)
DrawTex(Single)
DrawTex(Single[])
DrawTex(Single*)
DrawTex(Int16, Int16, Int16, Int16, Int16)
DrawTex(Int32, Int32, Int32, Int32, Int32)
DrawTex(Single, Single, Single, Single, Single)
DrawTexx(Int32)
DrawTexx(Int32[])
DrawTexx(Int32*)
DrawTexx(Int32, Int32, Int32, Int32, Int32)
EGLImageTargetRenderbufferStorage(All, IntPtr)
EGLImageTargetTexture2D(All, IntPtr)
Fogx(All, Int32)
Fogx(All, Int32[])
Fogx(All, Int32*)
FramebufferRenderbuffer(All, All, All, Int32)
FramebufferRenderbuffer(All, All, All, UInt32)
FramebufferTexture2D(All, All, All, Int32, Int32)
FramebufferTexture2D(All, All, All, UInt32, Int32)
Frustum(Single, Single, Single, Single, Single, Single)
Frustumx(Int32, Int32, Int32, Int32, Int32, Int32)
GenerateMipmap(All)
GenFramebuffers(Int32, Int32)
GenFramebuffers(Int32, Int32[])
GenFramebuffers(Int32, Int32*)
GenFramebuffers(Int32, UInt32)
GenFramebuffers(Int32, UInt32[])
GenFramebuffers(Int32, UInt32*)
GenRenderbuffers(Int32, Int32)
GenRenderbuffers(Int32, Int32[])
GenRenderbuffers(Int32, Int32*)
GenRenderbuffers(Int32, UInt32)
GenRenderbuffers(Int32, UInt32[])
GenRenderbuffers(Int32, UInt32*)
GenVertexArrays(Int32, Int32)
GenVertexArrays(Int32, Int32[])
GenVertexArrays(Int32, Int32*)
GenVertexArrays(Int32, UInt32)
GenVertexArrays(Int32, UInt32[])
GenVertexArrays(Int32, UInt32*)
GetBufferPointer(All, All, IntPtr)
GetBufferPointer<T2>(All, All, T2)
GetBufferPointer<T2>(All, All, T2[])
GetBufferPointer<T2>(All, All, T2[,])
GetBufferPointer<T2>(All, All, T2[,,])
GetClipPlane(All, Single)
GetClipPlane(All, Single[])
GetClipPlane(All, Single*)
GetClipPlanex(All, Int32)
GetClipPlanex(All, Int32[])
GetClipPlanex(All, Int32*)
GetFixed(All, Int32)
GetFixed(All, Int32[])
GetFixed(All, Int32*)
GetFramebufferAttachmentParameter(All, All, All, Int32)
GetFramebufferAttachmentParameter(All, All, All, Int32[])
GetFramebufferAttachmentParameter(All, All, All, Int32*)
GetLightx(All, All, Int32)
GetLightx(All, All, Int32[])
GetLightx(All, All, Int32*)
GetMaterialx(All, All, Int32)
GetMaterialx(All, All, Int32[])
GetMaterialx(All, All, Int32*)
GetRenderbufferParameter(All, All, Int32)
GetRenderbufferParameter(All, All, Int32[])
GetRenderbufferParameter(All, All, Int32*)
GetTexEnvx(All, All, Int32)
GetTexEnvx(All, All, Int32[])
GetTexEnvx(All, All, Int32*)
GetTexGen(All, All, Int32)
GetTexGen(All, All, Int32[])
GetTexGen(All, All, Int32*)
GetTexGen(All, All, Single)
GetTexGen(All, All, Single[])
GetTexGen(All, All, Single*)
GetTexGenx(All, All, Int32)
GetTexGenx(All, All, Int32[])
GetTexGenx(All, All, Int32*)
GetTexParameterx(All, All, Int32)
GetTexParameterx(All, All, Int32[])
GetTexParameterx(All, All, Int32*)
IsFramebuffer(Int32)
IsFramebuffer(UInt32)
IsRenderbuffer(Int32)
IsRenderbuffer(UInt32)
IsVertexArray(Int32)
IsVertexArray(UInt32)
LightModelx(All, Int32)
LightModelx(All, Int32[])
LightModelx(All, Int32*)
Lightx(All, All, Int32)
Lightx(All, All, Int32[])
Lightx(All, All, Int32*)
LineWidthx(Int32)
LoadMatrixx(Int32)
LoadMatrixx(Int32[])
LoadMatrixx(Int32*)
LoadPaletteFromModelViewMatrix()
MapBuffer(All, All)
Materialx(All, All, Int32)
Materialx(All, All, Int32[])
Materialx(All, All, Int32*)
MatrixIndexPointer(Int32, All, Int32, IntPtr)
MatrixIndexPointer<T3>(Int32, All, Int32, T3)
MatrixIndexPointer<T3>(Int32, All, Int32, T3[])
MatrixIndexPointer<T3>(Int32, All, Int32, T3[,])
MatrixIndexPointer<T3>(Int32, All, Int32, T3[,,])
MultiTexCoord4x(All, Int32, Int32, Int32, Int32)
MultMatrixx(Int32)
MultMatrixx(Int32[])
MultMatrixx(Int32*)
Normal3x(Int32, Int32, Int32)
Ortho(Single, Single, Single, Single, Single, Single)
Orthox(Int32, Int32, Int32, Int32, Int32, Int32)
PointParameterx(All, Int32)
PointParameterx(All, Int32[])
PointParameterx(All, Int32*)
PointSizePointer(All, Int32, IntPtr)
PointSizePointer<T2>(All, Int32, T2)
PointSizePointer<T2>(All, Int32, T2[])
PointSizePointer<T2>(All, Int32, T2[,])
PointSizePointer<T2>(All, Int32, T2[,,])
PointSizex(Int32)
PolygonOffsetx(Int32, Int32)
QueryMatrixx(Int32, Int32)
QueryMatrixx(Int32[], Int32[])
QueryMatrixx(Int32*, Int32*)
RenderbufferStorage(All, All, Int32, Int32)
Rotatex(Int32, Int32, Int32, Int32)
SampleCoveragex(Int32, Boolean)
Scalex(Int32, Int32, Int32)
TexEnvx(All, All, Int32)
TexEnvx(All, All, Int32[])
TexEnvx(All, All, Int32*)
TexGen(All, All, Int32)
TexGen(All, All, Int32[])
TexGen(All, All, Int32*)
TexGen(All, All, Single)
TexGen(All, All, Single[])
TexGen(All, All, Single*)
TexGenx(All, All, Int32)
TexGenx(All, All, Int32[])
TexGenx(All, All, Int32*)
TexParameterx(All, All, Int32)
TexParameterx(All, All, Int32[])
TexParameterx(All, All, Int32*)
Translatex(Int32, Int32, Int32)
UnmapBuffer(All)
WeightPointer(Int32, All, Int32, IntPtr)
WeightPointer<T3>(Int32, All, Int32, T3)
WeightPointer<T3>(Int32, All, Int32, T3[])
WeightPointer<T3>(Int32, All, Int32, T3[,])
WeightPointer<T3>(Int32, All, Int32, T3[,,])
monoandroid
namespace OpenTK.Graphics.ES10
{
public sealed class GL : GraphicsBindingsBase
{
public static class Oes
{
[AutoGenerated(Category = "1.0", EntryPoint = "glGetTexGenfvOES", Version = "1.0")]
[CLSCompliant(false)]
public static void GetTexGen(All coord, All pname, float* params);
}
}
}
| Xamarin Android | 0.0 |
|---|---|
Information specific to monoandroid | |
| Assembly | OpenTK-1.0 , Version=1.0.0.0, PublicKeyToken=84e04ff9cfb79065 |
| Referencing | The API is automatically referenced. |
| Platform Restrictions | This framework does not have platform annotations. |
- Built-in API
- Package-provided API