SKWarpGeometryGrid
SKWarpGeometryGrid(IntPtr)
SKWarpGeometryGrid(NativeHandle)
SKWarpGeometryGrid(NSCoder)
SKWarpGeometryGrid(NSObjectFlag)
SKWarpGeometryGrid(nint, nint, Vector2[], Vector2[])
SKWarpGeometryGrid(nint, nint, Vector2[], Vector2[])
ClassHandle
NumberOfColumns
NumberOfRows
VertexCount
Create(nint, nint)
Create(nint, nint)
Create(nint, nint, Vector2[], Vector2[])
Create(nint, nint, Vector2[], Vector2[])
EncodeTo(NSCoder)
GetDestPosition(nint)
GetDestPosition(nint)
GetGrid()
GetGridByReplacingDestPositions(Vector2[])
GetGridByReplacingDestPositions(Vector2[])
GetGridByReplacingSourcePositions(Vector2[])
GetGridByReplacingSourcePositions(Vector2[])
GetSourcePosition(nint)
GetSourcePosition(nint)
xamarinios
namespace SpriteKit
{
[Introduced(PlatformName.WatchOS, 3, 0, PlatformArchitecture.All, null)]
[Introduced(PlatformName.iOS, 10, 0, PlatformArchitecture.All, null)]
[Introduced(PlatformName.MacOSX, 10, 12, PlatformArchitecture.All, null)]
[Introduced(PlatformName.TvOS, 10, 0, PlatformArchitecture.All, null)]
[Register("SKWarpGeometryGrid", true)]
public class SKWarpGeometryGrid : SKWarpGeometry, INSCoding, INSSecureCoding, INativeObject, IDisposable
{
[BindingImpl(BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
[Export("destPositionAtIndex:")]
public virtual Vector2 GetDestPosition(nint index);
}
}
Xamarin iOS | 0.0 |
---|---|
Xamarin macOS | 0.0 |
Xamarin tvOS | 0.0 |
Xamarin watchOS | 0.0 |
Information specific to xamarinios | |
Assembly | Xamarin.iOS , Version=0.0.0.0, PublicKeyToken=84e04ff9cfb79065 |
Referencing | The API is automatically referenced. |
Platform Restrictions | This framework does not have platform annotations. |
- Built-in API
- Package-provided API