SKConstraint
SKConstraint()
SKConstraint(IntPtr)
SKConstraint(NativeHandle)
SKConstraint(NSCoder)
SKConstraint(NSObjectFlag)
ClassHandle
Enabled
ReferenceNode
Copy(NSZone)
CreateDistance(SKRange, CGPoint)
CreateDistance(SKRange, SKNode)
CreateDistance(SKRange, CGPoint, SKNode)
CreateOrientToNode(SKNode, SKRange)
CreateOrientToPoint(CGPoint, SKRange)
CreateOrientToPoint(CGPoint, SKNode, SKRange)
CreateRestriction(SKRange, SKRange)
CreateXRestriction(SKRange)
CreateYRestriction(SKRange)
CreateZRotation(SKRange)
EncodeTo(NSCoder)
xamarinmac
namespace SpriteKit
{
[Introduced(PlatformName.WatchOS, 3, 0, PlatformArchitecture.All, null)]
[Introduced(PlatformName.iOS, 8, 0, PlatformArchitecture.All, null)]
[Introduced(PlatformName.MacOSX, 10, 10, PlatformArchitecture.All, null)]
[Register("SKConstraint", true)]
public class SKConstraint : NSObject, INSCoding, INSCopying, INSSecureCoding, INativeObject, IDisposable
{
[BindingImpl(BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
[Export("encodeWithCoder:")]
public virtual void EncodeTo(NSCoder! encoder);
}
}
.NET | 6.07.08.09.0 |
---|---|
Information specific to xamarinmac | |
Assembly | Xamarin.Mac , Version=0.0.0.0, PublicKeyToken=84e04ff9cfb79065 |
Referencing | The API is automatically referenced. |
Platform Restrictions | This framework does not have platform annotations. |
- Built-in API
- Package-provided API