SCNAnimatable
SCNAnimatable()
SCNAnimatable(IntPtr)
SCNAnimatable(NativeHandle)
SCNAnimatable(NSObjectFlag)
AddAnimation(CAAnimation, NSString)
AddAnimation(CAAnimation, String)
AddAnimation(ISCNAnimationProtocol, String)
AddAnimation(SCNAnimationPlayer, NSString)
GetAnimation(NSString)
GetAnimationKeys()
GetAnimationPlayer(NSString)
IsAnimationPaused(NSString)
PauseAnimation(NSString)
RemoveAllAnimations()
RemoveAllAnimationsWithBlendOutDuration(NFloat)
RemoveAnimation(NSString)
RemoveAnimation(NSString, nfloat)
RemoveAnimation(NSString, NFloat)
RemoveAnimationUsingBlendOutDuration(NSString, nfloat)
RemoveAnimationUsingBlendOutDuration(NSString, NFloat)
ResumeAnimation(NSString)
SetSpeed(nfloat, NSString)
SetSpeed(NFloat, NSString)
xamarinios
namespace SceneKit
{
[Introduced(PlatformName.WatchOS, 3, 0, PlatformArchitecture.All, null)]
[Introduced(PlatformName.iOS, 8, 0, PlatformArchitecture.All, null)]
[Model]
[Protocol]
[Register("SCNAnimatable", false)]
public abstract class SCNAnimatable : NSObject, INativeObject, ISCNAnimatable, IDisposable
{
[BindingImpl(BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
[Export("addAnimation:forKey:")]
[Unavailable(PlatformName.WatchOS, PlatformArchitecture.All, null)]
public abstract void AddAnimation(CAAnimation! animation, NSString? key);
}
}
Xamarin iOS | 0.0 |
---|---|
Xamarin macOS | 0.0 |
Xamarin tvOS | 0.0 |
Information specific to xamarinios | |
Assembly | Xamarin.iOS , Version=0.0.0.0, PublicKeyToken=84e04ff9cfb79065 |
Referencing | The API is automatically referenced. |
Platform Restrictions | This framework does not have platform annotations. |
- Built-in API
- Package-provided API