MPSCnnNeuronReLU
MPSCnnNeuronReLU(IntPtr)
MPSCnnNeuronReLU(NativeHandle)
MPSCnnNeuronReLU(NSCoder)
MPSCnnNeuronReLU(NSObjectFlag)
MPSCnnNeuronReLU(IMTLDevice, MPSNNNeuronDescriptor)
MPSCnnNeuronReLU(IMTLDevice, Single)
A
ClassHandle
xamarinmac
namespace MetalPerformanceShaders
{
[Introduced(PlatformName.iOS, 10, 0, PlatformArchitecture.All, null)]
[Introduced(PlatformName.TvOS, 10, 0, PlatformArchitecture.All, null)]
[Introduced(PlatformName.MacOSX, 10, 13, PlatformArchitecture.All, null)]
[Register("MPSCNNNeuronReLU", true)]
public class MPSCnnNeuronReLU : MPSCnnNeuron
{
[BindingImpl(BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
[Deprecated(PlatformName.TvOS, 12, 0, PlatformArchitecture.None, "Please use '.ctor (IMTLDevice, MPSNNNeuronDescriptor)' overload instead.")]
[Deprecated(PlatformName.iOS, 12, 0, PlatformArchitecture.None, "Please use '.ctor (IMTLDevice, MPSNNNeuronDescriptor)' overload instead.")]
[Deprecated(PlatformName.MacOSX, 10, 14, PlatformArchitecture.None, "Please use '.ctor (IMTLDevice, MPSNNNeuronDescriptor)' overload instead.")]
[Export("initWithDevice:a:")]
public MPSCnnNeuronReLU(IMTLDevice! device, float a);
}
}
.NET | 6.07.08.09.0 |
---|---|
Information specific to xamarinmac | |
Assembly | Xamarin.Mac , Version=0.0.0.0, PublicKeyToken=84e04ff9cfb79065 |
Referencing | The API is automatically referenced. |
Platform Restrictions | This framework does not have platform annotations. |
- Built-in API
- Package-provided API