IMTLResourceStateCommandEncoder
Update(IMTLFence)
Update(IMTLTexture, MTLSparseTextureMappingMode, IMTLBuffer, nuint)
Update(IMTLTexture, MTLSparseTextureMappingMode, IMTLBuffer, nuint)
Update(IMTLTexture, MTLSparseTextureMappingMode, MTLRegion, nuint, nuint)
Update(IMTLTexture, MTLSparseTextureMappingMode, MTLRegion, nuint, nuint)
Update(IMTLTexture, MTLSparseTextureMappingMode, IntPtr, IntPtr, IntPtr, nuint)
Update(IMTLTexture, MTLSparseTextureMappingMode, nint, nint, nint, nuint)
Wait(IMTLFence)
MoveTextureMappings(IMTLResourceStateCommandEncoder, IMTLTexture, nuint, nuint, MTLOrigin, MTLSize, IMTLTexture, nuint, nuint, MTLOrigin)
Update(IMTLResourceStateCommandEncoder, IMTLFence)
Update(IMTLResourceStateCommandEncoder, IMTLTexture, MTLSparseTextureMappingMode, IMTLBuffer, nuint)
Update(IMTLResourceStateCommandEncoder, IMTLTexture, MTLSparseTextureMappingMode, MTLRegion, nuint, nuint)
Update(IMTLResourceStateCommandEncoder, IMTLTexture, MTLSparseTextureMappingMode, MTLRegion[], nuint[], nuint[])
Update(IMTLResourceStateCommandEncoder, IMTLTexture, MTLSparseTextureMappingMode, MTLRegion[], nuint[], nuint[])
Update(IMTLResourceStateCommandEncoder, IMTLTexture, MTLSparseTextureMappingMode, nint, nint, nint, nuint)
Wait(IMTLResourceStateCommandEncoder, IMTLFence)
xamarinios
namespace Metal
{
public static class MTLResourceStateCommandEncoder_Extensions
{
[NoMac]
[NoTV]
public static void Update(this IMTLResourceStateCommandEncoder This, IMTLTexture texture, MTLSparseTextureMappingMode mode, MTLRegion[] regions, nuint[] mipLevels, nuint[] slices);
}
}
| Xamarin iOS | 0.0 |
|---|---|
Information specific to xamarinios | |
| Assembly | Xamarin.iOS , Version=0.0.0.0, PublicKeyToken=84e04ff9cfb79065 |
| Referencing | The API is automatically referenced. |
| Platform Restrictions | This framework does not have platform annotations. |
- Built-in API
- Package-provided API