ShaderEffect
PixelShaderProperty
ShaderEffect()
DdxUvDdyUvRegisterIndex
PaddingBottom
PaddingLeft
PaddingRight
PaddingTop
PixelShader
Clone()
CloneCore(Freezable)
CloneCurrentValue()
CloneCurrentValueCore(Freezable)
CreateInstanceCore()
GetAsFrozenCore(Freezable)
GetCurrentValueAsFrozenCore(Freezable)
PixelShaderConstantCallback(Int32)
PixelShaderSamplerCallback(Int32)
PixelShaderSamplerCallback(Int32, SamplingMode)
RegisterPixelShaderSamplerProperty(String, Type, Int32)
RegisterPixelShaderSamplerProperty(String, Type, Int32, SamplingMode)
UpdateShaderValue(DependencyProperty)
net35
namespace System.Windows.Media.Effects
{
public abstract class ShaderEffect : Effect
{
protected static PropertyChangedCallback PixelShaderSamplerCallback(int samplerRegisterIndex);
}
}
.NET | 5.06.07.08.09.0 |
---|---|
.NET Core | 3.03.1 |
.NET Framework | 3.03.54.04.54.5.14.5.24.64.6.14.6.24.74.7.14.7.24.84.8.1 |
Information specific to net35 | |
Assembly | PresentationCore , Version=3.0.0.0, PublicKeyToken=31bf3856ad364e35 |
Referencing | Your project needs to set |
Platform Restrictions | This framework does not have platform annotations. |
- Built-in API
- Package-provided API