AudioUnit
AudioUnit(AudioComponent)
Component
Handle
IsPlaying
AudioOutputUnitPublish(AudioComponentDescription, String, UInt32)
Dispose()
Dispose(Boolean)
GetAudioFormat(AudioUnitScopeType, UInt32)
GetClassInfo(AudioUnitScopeType, UInt32)
GetCurrentDevice(AudioUnitScopeType, UInt32)
GetCurrentInputDevice()
GetElementCount(AudioUnitScopeType)
GetHostIcon(Single)
GetLatency()
GetMaximumFramesPerSlice(AudioUnitScopeType, UInt32)
GetParameterList(AudioUnitScopeType, UInt32)
Initialize()
LoadInstrument(SamplerInstrumentData, AudioUnitScopeType, UInt32)
MakeConnection(AudioUnit, UInt32, UInt32)
MusicDeviceMIDIEvent(UInt32, UInt32, UInt32, UInt32)
Render(AudioUnitRenderActionFlags, AudioTimeStamp, UInt32, UInt32, AudioBuffers)
ScheduleParameter(AudioUnitParameterEvent, UInt32)
SetAudioFormat(AudioStreamBasicDescription, AudioUnitScopeType, UInt32)
SetClassInfo(ClassInfoDictionary, AudioUnitScopeType, UInt32)
SetCurrentDevice(UInt32, AudioUnitScopeType, UInt32)
SetElementCount(AudioUnitScopeType, UInt32)
SetEnableIO(Boolean, AudioUnitScopeType, UInt32)
SetFormat(AudioStreamBasicDescription, AudioUnitScopeType, UInt32)
SetInputCallback(InputDelegate, AudioUnitScopeType, UInt32)
SetLatency(Double)
SetMaximumFramesPerSlice(UInt32, AudioUnitScopeType, UInt32)
SetParameter(AudioUnitParameterType, Single, AudioUnitScopeType, UInt32)
SetRenderCallback(RenderDelegate, AudioUnitScopeType, UInt32)
SetSampleRate(Double, AudioUnitScopeType, UInt32)
SetScheduledFileRegion(AUScheduledAudioFileRegion)
SetScheduledFiles(AudioFile)
SetScheduledFiles(AudioFile[])
SetScheduleStartTimeStamp(AudioTimeStamp)
Start()
Stop()
Uninitialize()
xamarinmac
namespace AudioUnit
{
public class AudioUnit : INativeObject, IDisposable
{
public AudioUnitStatus SetElementCount(AudioUnitScopeType scope, uint count);
}
}
.NET | 6.07.08.09.0 |
---|---|
Information specific to xamarinmac | |
Assembly | Xamarin.Mac , Version=0.0.0.0, PublicKeyToken=84e04ff9cfb79065 |
Referencing | The API is automatically referenced. |
Platform Restrictions | This framework does not have platform annotations. |
- Built-in API
- Package-provided API