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  1. Catalog
  2. MetalPerformanceShaders
  3. MPSCnnPoolingNode
  4. MPSCnnPoolingNode(IntPtr)
  • MPSCnnPoolingNode
    • MPSCnnPoolingNode(IntPtr)
    • MPSCnnPoolingNode(NativeHandle)
    • MPSCnnPoolingNode(NSObjectFlag)
    • MPSCnnPoolingNode(MPSNNImageNode, nuint)
    • MPSCnnPoolingNode(MPSNNImageNode, nuint)
    • MPSCnnPoolingNode(MPSNNImageNode, nuint, nuint)
    • MPSCnnPoolingNode(MPSNNImageNode, nuint, nuint)
    • MPSCnnPoolingNode(MPSNNImageNode, nuint, nuint, nuint, nuint)
    • MPSCnnPoolingNode(MPSNNImageNode, nuint, nuint, nuint, nuint)
    • ClassHandle
    • KernelHeight
    • KernelWidth
    • StrideInPixelsX
    • StrideInPixelsY
    • Create(MPSNNImageNode, nuint)
    • Create(MPSNNImageNode, nuint)
    • Create(MPSNNImageNode, nuint, nuint)
    • Create(MPSNNImageNode, nuint, nuint)
xamarinmac
namespace MetalPerformanceShaders
{
    [Introduced(PlatformName.TvOS, 11, 0, PlatformArchitecture.All, null)]
    [Introduced(PlatformName.MacOSX, 10, 13, PlatformArchitecture.All, null)]
    [Introduced(PlatformName.iOS, 11, 0, PlatformArchitecture.All, null)]
    [Register("MPSCNNPoolingNode", true)]
    public class MPSCnnPoolingNode : MPSNNFilterNode
    {
        [BindingImpl(BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
        [EditorBrowsable(EditorBrowsableState.Advanced)]
        protected internal MPSCnnPoolingNode(IntPtr handle);
    }
}
Xamarin iOS
0.0
Xamarin macOS
0.0
Xamarin tvOS
0.0
Information specific to xamarinmac
Assembly

Xamarin.Mac , Version=0.0.0.0, PublicKeyToken=84e04ff9cfb79065

Referencing

The API is automatically referenced.

Platform Restrictions

This framework does not have platform annotations.

  • Built-in API
  • Package-provided API
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03/18/2025
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