CGPath
ApplierFunction
CGPath()
CGPath(CGPath)
CGPath(IntPtr)
CGPath(CGPath, CGAffineTransform)
~CGPath()
BoundingBox
CurrentPoint
Handle
IsEmpty
PathBoundingBox
AddArc(nfloat, nfloat, nfloat, nfloat, nfloat, Boolean)
AddArc(NFloat, NFloat, NFloat, NFloat, NFloat, Boolean)
AddArc(CGAffineTransform, nfloat, nfloat, nfloat, nfloat, nfloat, Boolean)
AddArc(CGAffineTransform, NFloat, NFloat, NFloat, NFloat, NFloat, Boolean)
AddArcToPoint(nfloat, nfloat, nfloat, nfloat, nfloat)
AddArcToPoint(NFloat, NFloat, NFloat, NFloat, NFloat)
AddArcToPoint(CGAffineTransform, nfloat, nfloat, nfloat, nfloat, nfloat)
AddArcToPoint(CGAffineTransform, NFloat, NFloat, NFloat, NFloat, NFloat)
AddCurveToPoint(CGPoint, CGPoint, CGPoint)
AddCurveToPoint(CGAffineTransform, CGPoint, CGPoint, CGPoint)
AddCurveToPoint(nfloat, nfloat, nfloat, nfloat, nfloat, nfloat)
AddCurveToPoint(NFloat, NFloat, NFloat, NFloat, NFloat, NFloat)
AddCurveToPoint(CGAffineTransform, nfloat, nfloat, nfloat, nfloat, nfloat, nfloat)
AddCurveToPoint(CGAffineTransform, NFloat, NFloat, NFloat, NFloat, NFloat, NFloat)
AddEllipseInRect(CGRect)
AddEllipseInRect(CGAffineTransform, CGRect)
AddLines(CGPoint[])
AddLines(CGAffineTransform, CGPoint[])
AddLines(CGPoint[], Int32)
AddLines(CGAffineTransform, CGPoint[], Int32)
AddLineToPoint(CGPoint)
AddLineToPoint(CGAffineTransform, CGPoint)
AddLineToPoint(nfloat, nfloat)
AddLineToPoint(NFloat, NFloat)
AddLineToPoint(CGAffineTransform, nfloat, nfloat)
AddLineToPoint(CGAffineTransform, NFloat, NFloat)
AddPath(CGPath)
AddPath(CGAffineTransform, CGPath)
AddQuadCurveToPoint(nfloat, nfloat, nfloat, nfloat)
AddQuadCurveToPoint(NFloat, NFloat, NFloat, NFloat)
AddQuadCurveToPoint(CGAffineTransform, nfloat, nfloat, nfloat, nfloat)
AddQuadCurveToPoint(CGAffineTransform, NFloat, NFloat, NFloat, NFloat)
AddRect(CGRect)
AddRect(CGAffineTransform, CGRect)
AddRects(CGRect[])
AddRects(CGAffineTransform, CGRect[])
AddRects(CGRect[], Int32)
AddRects(CGAffineTransform, CGRect[], Int32)
AddRelativeArc(nfloat, nfloat, nfloat, nfloat, nfloat)
AddRelativeArc(NFloat, NFloat, NFloat, NFloat, NFloat)
AddRelativeArc(CGAffineTransform, nfloat, nfloat, nfloat, nfloat, nfloat)
AddRelativeArc(CGAffineTransform, NFloat, NFloat, NFloat, NFloat, NFloat)
AddRoundedRect(CGRect, nfloat, nfloat)
AddRoundedRect(CGRect, NFloat, NFloat)
AddRoundedRect(CGAffineTransform, CGRect, nfloat, nfloat)
AddRoundedRect(CGAffineTransform, CGRect, NFloat, NFloat)
Apply(ApplierFunction)
CloseSubpath()
ContainsPoint(CGPoint, Boolean)
ContainsPoint(CGAffineTransform, CGPoint, Boolean)
Copy()
CopyByDashingPath(nfloat[])
CopyByDashingPath(NFloat[])
CopyByDashingPath(CGAffineTransform, nfloat[])
CopyByDashingPath(CGAffineTransform, NFloat[])
CopyByDashingPath(nfloat[], nfloat)
CopyByDashingPath(NFloat[], NFloat)
CopyByDashingPath(CGAffineTransform, nfloat[], nfloat)
CopyByDashingPath(CGAffineTransform, NFloat[], NFloat)
CopyByStrokingPath(nfloat, CGLineCap, CGLineJoin, nfloat)
CopyByStrokingPath(NFloat, CGLineCap, CGLineJoin, NFloat)
CopyByStrokingPath(CGAffineTransform, nfloat, CGLineCap, CGLineJoin, nfloat)
CopyByStrokingPath(CGAffineTransform, NFloat, CGLineCap, CGLineJoin, NFloat)
CopyByTransformingPath(CGAffineTransform)
CreateByFlattening(NFloat)
CreateByIntersectingPath(CGPath, Boolean)
CreateByNormalizing(Boolean)
CreateBySubtractingPath(CGPath, Boolean)
CreateBySymmetricDifferenceOfPath(CGPath, Boolean)
CreateByUnioningPath(CGPath, Boolean)
CreateLineByIntersectingPath(CGPath, Boolean)
CreateLineBySubtractingPath(CGPath, Boolean)
Dispose()
Dispose(Boolean)
DoesIntersect(CGPath, Boolean)
EllipseFromRect(CGRect)
EllipseFromRect(CGRect, CGAffineTransform)
Equals(Object)
FromRect(CGRect)
FromRect(CGRect, CGAffineTransform)
FromRoundedRect(CGRect, nfloat, nfloat)
FromRoundedRect(CGRect, NFloat, NFloat)
FromRoundedRect(CGRect, nfloat, nfloat, CGAffineTransform)
FromRoundedRect(CGRect, NFloat, NFloat, CGAffineTransform)
GetHashCode()
GetSeparateComponents(Boolean)
IsRect(CGRect)
MoveToPoint(CGPoint)
MoveToPoint(CGAffineTransform, CGPoint)
MoveToPoint(nfloat, nfloat)
MoveToPoint(NFloat, NFloat)
MoveToPoint(CGAffineTransform, nfloat, nfloat)
MoveToPoint(CGAffineTransform, NFloat, NFloat)
Release()
Retain()
operator !=(CGPath, CGPath)
operator ==(CGPath, CGPath)
xamarinmac
namespace CoreGraphics
{
public class CGPath : INativeObject, IDisposable
{
public void AddArc(CGAffineTransform m, nfloat x, nfloat y, nfloat radius, nfloat startAngle, nfloat endAngle, bool clockwise);
}
}
nuget.org | 0.0 %
Reference this API |
---|---|
Xamarin iOS | 0.0 |
Xamarin macOS | 0.0 |
Xamarin tvOS | 0.0 |
Xamarin watchOS | 0.0 |
Information specific to xamarinmac | |
Assembly | Xamarin.Mac , Version=0.0.0.0, PublicKeyToken=84e04ff9cfb79065 |
Referencing | The API is automatically referenced. |
Platform Restrictions | This framework does not have platform annotations. |
- Built-in API
- Package-provided API