MPSNNOptimizerDescriptor
MPSNNOptimizerDescriptor(IntPtr)
MPSNNOptimizerDescriptor(NativeHandle)
MPSNNOptimizerDescriptor(NSObjectFlag)
MPSNNOptimizerDescriptor(Single, Single, MPSNNRegularizationType, Single)
MPSNNOptimizerDescriptor(Single, Single, Boolean, Single, Single, MPSNNRegularizationType, Single)
ApplyGradientClipping
ClassHandle
GradientClipMax
GradientClipMin
GradientRescale
LearningRate
RegularizationScale
RegularizationType
Create(Single, Single, MPSNNRegularizationType, Single)
Create(Single, Single, Boolean, Single, Single, MPSNNRegularizationType, Single)
xamarinios
namespace MetalPerformanceShaders
{
[Introduced(PlatformName.TvOS, 12, 0, PlatformArchitecture.All, null)]
[Introduced(PlatformName.MacOSX, 10, 14, PlatformArchitecture.All, null)]
[Introduced(PlatformName.iOS, 12, 0, PlatformArchitecture.All, null)]
[Register("MPSNNOptimizerDescriptor", true)]
public class MPSNNOptimizerDescriptor : NSObject
{
[BindingImpl(BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
[EditorBrowsable(EditorBrowsableState.Advanced)]
protected MPSNNOptimizerDescriptor(NSObjectFlag! t);
}
}
.NET | 6.07.08.09.0 |
---|---|
Information specific to xamarinios | |
Assembly | Xamarin.iOS , Version=0.0.0.0, PublicKeyToken=84e04ff9cfb79065 |
Referencing | The API is automatically referenced. |
Platform Restrictions | This framework does not have platform annotations. |
- Built-in API
- Package-provided API