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  1. Catalog
  2. GameController
  3. GCMotion
  4. GCMotion(NSObjectFlag)
  • GCMotion
    • GCMotion(IntPtr)
    • GCMotion(NativeHandle)
    • GCMotion(NSObjectFlag)
    • Acceleration
    • Attitude
    • ClassHandle
    • Controller
    • Gravity
    • HasAttitude
    • HasAttitudeAndRotationRate
    • HasGravityAndUserAcceleration
    • HasRotationRate
    • RotationRate
    • SensorsActive
    • SensorsRequireManualActivation
    • UserAcceleration
    • ValueChangedHandler
    • Dispose(Boolean)
    • SetAttitude(GCQuaternion)
    • SetGravity(GCAcceleration)
    • SetRotationRate(GCRotationRate)
    • SetState(GCMotion)
    • SetUserAcceleration(GCAcceleration)
    • SetValueChangedHandler(Action<GCMotion>)
xamarinios
namespace GameController
{
    [Introduced(PlatformName.iOS, 8, 0, PlatformArchitecture.All, null)]
    [Introduced(PlatformName.MacOSX, 10, 10, PlatformArchitecture.All, null)]
    [Register("GCMotion", true)]
    public class GCMotion : NSObject
    {
        [BindingImpl(BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
        [EditorBrowsable(EditorBrowsableState.Advanced)]
        protected GCMotion(NSObjectFlag! t);
    }
}
.NET
6.07.08.09.0
Information specific to xamarinios
Assembly

Xamarin.iOS , Version=0.0.0.0, PublicKeyToken=84e04ff9cfb79065

Referencing

The API is automatically referenced.

Platform Restrictions

This framework does not have platform annotations.

  • Built-in API
  • Package-provided API
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03/18/2025
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