Vector2
X
Y
Vector2(Single)
Vector2(Single, Single)
Vector2(ReadOnlySpan<Single>)
E
Epsilon
NaN
NegativeInfinity
NegativeZero
One
Pi
PositiveInfinity
Tau
this[Int32]
UnitX
UnitY
Zero
Abs(Vector2)
Add(Vector2, Vector2)
Clamp(Vector2, Vector2, Vector2)
ClampNative(Vector2, Vector2, Vector2)
CopySign(Vector2, Vector2)
CopyTo(Single[])
CopyTo(Single[], Int32)
CopyTo(Span<Single>)
Cos(Vector2)
Create(Single)
Create(Single, Single)
Create(ReadOnlySpan<Single>)
DegreesToRadians(Vector2)
Distance(Vector2, Vector2)
DistanceSquared(Vector2, Vector2)
Divide(Vector2, Single)
Divide(Vector2, Vector2)
Dot(Vector2, Vector2)
Equals(Object)
Equals(Vector2)
Exp(Vector2)
FusedMultiplyAdd(Vector2, Vector2, Vector2)
GetHashCode()
Hypot(Vector2, Vector2)
Length()
LengthSquared()
Lerp(Vector2, Vector2, Single)
Lerp(Vector2, Vector2, Vector2)
Log(Vector2)
Log2(Vector2)
Max(Vector2, Vector2)
MaxMagnitude(Vector2, Vector2)
MaxMagnitudeNumber(Vector2, Vector2)
MaxNative(Vector2, Vector2)
MaxNumber(Vector2, Vector2)
Min(Vector2, Vector2)
MinMagnitude(Vector2, Vector2)
MinMagnitudeNumber(Vector2, Vector2)
MinNative(Vector2, Vector2)
MinNumber(Vector2, Vector2)
Multiply(Single, Vector2)
Multiply(Vector2, Single)
Multiply(Vector2, Vector2)
MultiplyAddEstimate(Vector2, Vector2, Vector2)
Negate(Vector2)
Normalize(Vector2)
RadiansToDegrees(Vector2)
Reflect(Vector2, Vector2)
Round(Vector2)
Round(Vector2, MidpointRounding)
Sin(Vector2)
SinCos(Vector2)
SquareRoot(Vector2)
Subtract(Vector2, Vector2)
ToString()
ToString(String)
ToString(String, IFormatProvider)
Transform(Vector2, Matrix3x2)
Transform(Vector2, Matrix4x4)
Transform(Vector2, Quaternion)
TransformNormal(Vector2, Matrix3x2)
TransformNormal(Vector2, Matrix4x4)
Truncate(Vector2)
TryCopyTo(Span<Single>)
operator -(Vector2)
operator -(Vector2, Vector2)
operator !=(Vector2, Vector2)
operator *(Single, Vector2)
operator *(Vector2, Single)
operator *(Vector2, Vector2)
operator /(Vector2, Single)
operator /(Vector2, Vector2)
operator +(Vector2, Vector2)
operator ==(Vector2, Vector2)
AsVector128(Vector2)
AsVector128Unsafe(Vector2)
AsVector4(Vector2)
AsVector4Unsafe(Vector2)
ToPoint(Vector2)
ToSize(Vector2)
netstandard2.1
namespace System.Numerics
{
public struct Vector2 : IEquatable<Vector2>, IFormattable
{
public static Vector2 Transform(Vector2 value, Quaternion rotation);
}
}
nuget.org | 0.0 %
Reference this API |
---|---|
.NET | 5.06.07.08.09.010.0 |
.NET Core | 1.01.12.02.12.23.03.1 |
.NET Framework | 4.64.6.14.6.24.74.7.14.7.24.84.8.1 |
.NET Standard | 2.02.1 |
Information specific to netstandard2.1 | |
Assembly | netstandard , Version=2.1.0.0, PublicKeyToken=cc7b13ffcd2ddd51 |
Referencing | The API is automatically referenced. |
Platform Restrictions | This framework does not have platform annotations. |
- Built-in API
- Package-provided API