SCNGeometryElement
SCNGeometryElement()
SCNGeometryElement(IntPtr)
SCNGeometryElement(NativeHandle)
SCNGeometryElement(NSCoder)
SCNGeometryElement(NSObjectFlag)
BytesPerIndex
ClassHandle
Data
MaximumPointScreenSpaceRadius
MinimumPointScreenSpaceRadius
PointSize
PrimitiveCount
PrimitiveRange
PrimitiveType
EncodeTo(NSCoder)
FromBuffer(IMTLBuffer, SCNGeometryPrimitiveType, nint, nint)
FromData(NSData, SCNGeometryPrimitiveType, nint, nint)
FromData(NSData, SCNGeometryPrimitiveType, nint, nint)
FromSubmesh(MDLSubmesh)
xamarinmac
namespace SceneKit
{
[Introduced(PlatformName.WatchOS, 3, 0, PlatformArchitecture.All, null)]
[Introduced(PlatformName.iOS, 8, 0, PlatformArchitecture.All, null)]
[Register("SCNGeometryElement", true)]
public class SCNGeometryElement : NSObject, INSCoding, INSSecureCoding, INativeObject, IDisposable
{
[BindingImpl(BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
[DesignatedInitializer]
[EditorBrowsable(EditorBrowsableState.Advanced)]
[Export("initWithCoder:")]
public SCNGeometryElement(NSCoder! coder);
}
}
.NET | 6.07.08.09.0 |
---|---|
Information specific to xamarinmac | |
Assembly | Xamarin.Mac , Version=0.0.0.0, PublicKeyToken=84e04ff9cfb79065 |
Referencing | The API is automatically referenced. |
Platform Restrictions | This framework does not have platform annotations. |
- Built-in API
- Package-provided API