Ext
ActiveShaderProgram(Int32, Int32)
ActiveShaderProgram(UInt32, UInt32)
BeginQuery(All, Int32)
BeginQuery(All, UInt32)
BindProgramPipeline(Int32)
BindProgramPipeline(UInt32)
BlendEquation(Int32, All)
BlendEquation(UInt32, All)
BlendEquationSeparate(Int32, All, All)
BlendEquationSeparate(UInt32, All, All)
BlendFunc(Int32, All, All)
BlendFunc(UInt32, All, All)
BlendFuncSeparate(Int32, All, All, All, All)
BlendFuncSeparate(UInt32, All, All, All, All)
ColorMask(Int32, Boolean, Boolean, Boolean, Boolean)
ColorMask(UInt32, Boolean, Boolean, Boolean, Boolean)
CopyImageSubData(Int32, All, Int32, Int32, Int32, Int32, Int32, All, Int32, Int32, Int32, Int32, Int32, Int32, Int32)
CopyImageSubData(UInt32, All, Int32, Int32, Int32, Int32, UInt32, All, Int32, Int32, Int32, Int32, Int32, Int32, Int32)
CreateShaderProgram(All, Int32, String)
DeleteProgramPipelines(Int32, Int32)
DeleteProgramPipelines(Int32, Int32[])
DeleteProgramPipelines(Int32, Int32*)
DeleteProgramPipelines(Int32, UInt32)
DeleteProgramPipelines(Int32, UInt32[])
DeleteProgramPipelines(Int32, UInt32*)
DeleteQueries(Int32, Int32)
DeleteQueries(Int32, Int32[])
DeleteQueries(Int32, Int32*)
DeleteQueries(Int32, UInt32)
DeleteQueries(Int32, UInt32[])
DeleteQueries(Int32, UInt32*)
Disable(All, Int32)
Disable(All, UInt32)
DiscardFramebuffer(All, Int32, All)
DiscardFramebuffer(All, Int32, All[])
DiscardFramebuffer(All, Int32, All*)
DrawArraysInstanced(All, Int32, Int32, Int32)
DrawBuffers(Int32, All)
DrawBuffers(Int32, All[])
DrawBuffers(Int32, All*)
DrawBuffersIndexed(Int32, All, Int32)
DrawBuffersIndexed(Int32, All[], Int32[])
DrawBuffersIndexed(Int32, All*, Int32*)
DrawElementsInstanced(All, Int32, All, IntPtr, Int32)
DrawElementsInstanced<T3>(All, Int32, All, T3, Int32)
DrawElementsInstanced<T3>(All, Int32, All, T3[], Int32)
DrawElementsInstanced<T3>(All, Int32, All, T3[,], Int32)
DrawElementsInstanced<T3>(All, Int32, All, T3[,,], Int32)
Enable(All, Int32)
Enable(All, UInt32)
EndQuery(All)
FlushMappedBufferRange(All, IntPtr, IntPtr)
FramebufferTexture(All, All, Int32, Int32)
FramebufferTexture(All, All, UInt32, Int32)
FramebufferTexture2DMultisample(All, All, All, Int32, Int32, Int32)
FramebufferTexture2DMultisample(All, All, All, UInt32, Int32, Int32)
GenProgramPipelines(Int32, Int32)
GenProgramPipelines(Int32, Int32[])
GenProgramPipelines(Int32, Int32*)
GenProgramPipelines(Int32, UInt32)
GenProgramPipelines(Int32, UInt32[])
GenProgramPipelines(Int32, UInt32*)
GenQueries(Int32, Int32)
GenQueries(Int32, Int32[])
GenQueries(Int32, Int32*)
GenQueries(Int32, UInt32)
GenQueries(Int32, UInt32[])
GenQueries(Int32, UInt32*)
GetGraphicsResetStatus()
GetInteger(All, Int32, Int32)
GetInteger(All, Int32, Int32[])
GetInteger(All, Int32, Int32*)
GetInteger(All, UInt32, Int32)
GetInteger(All, UInt32, Int32[])
GetInteger(All, UInt32, Int32*)
GetnUniform(Int32, Int32, Int32, Int32)
GetnUniform(Int32, Int32, Int32, Int32[])
GetnUniform(Int32, Int32, Int32, Int32*)
GetnUniform(Int32, Int32, Int32, Single)
GetnUniform(Int32, Int32, Int32, Single[])
GetnUniform(Int32, Int32, Int32, Single*)
GetnUniform(UInt32, Int32, Int32, Int32)
GetnUniform(UInt32, Int32, Int32, Int32[])
GetnUniform(UInt32, Int32, Int32, Int32*)
GetnUniform(UInt32, Int32, Int32, Single)
GetnUniform(UInt32, Int32, Int32, Single[])
GetnUniform(UInt32, Int32, Int32, Single*)
GetObjectLabel(All, Int32, Int32, Int32, String)
GetObjectLabel(All, Int32, Int32, Int32, StringBuilder)
GetObjectLabel(All, Int32, Int32, Int32[], String)
GetObjectLabel(All, Int32, Int32, Int32[], StringBuilder)
GetObjectLabel(All, Int32, Int32, Int32*, String)
GetObjectLabel(All, Int32, Int32, Int32*, StringBuilder)
GetObjectLabel(All, UInt32, Int32, Int32, String)
GetObjectLabel(All, UInt32, Int32, Int32, StringBuilder)
GetObjectLabel(All, UInt32, Int32, Int32[], String)
GetObjectLabel(All, UInt32, Int32, Int32[], StringBuilder)
GetObjectLabel(All, UInt32, Int32, Int32*, String)
GetObjectLabel(All, UInt32, Int32, Int32*, StringBuilder)
GetProgramPipeline(Int32, All, Int32)
GetProgramPipeline(Int32, All, Int32[])
GetProgramPipeline(Int32, All, Int32*)
GetProgramPipeline(UInt32, All, Int32)
GetProgramPipeline(UInt32, All, Int32[])
GetProgramPipeline(UInt32, All, Int32*)
GetProgramPipelineInfoLog(Int32, Int32, Int32, String)
GetProgramPipelineInfoLog(Int32, Int32, Int32, StringBuilder)
GetProgramPipelineInfoLog(Int32, Int32, Int32[], String)
GetProgramPipelineInfoLog(Int32, Int32, Int32[], StringBuilder)
GetProgramPipelineInfoLog(Int32, Int32, Int32*, String)
GetProgramPipelineInfoLog(Int32, Int32, Int32*, StringBuilder)
GetProgramPipelineInfoLog(UInt32, Int32, Int32, String)
GetProgramPipelineInfoLog(UInt32, Int32, Int32, StringBuilder)
GetProgramPipelineInfoLog(UInt32, Int32, Int32[], String)
GetProgramPipelineInfoLog(UInt32, Int32, Int32[], StringBuilder)
GetProgramPipelineInfoLog(UInt32, Int32, Int32*, String)
GetProgramPipelineInfoLog(UInt32, Int32, Int32*, StringBuilder)
GetQuery(All, All, Int32)
GetQuery(All, All, Int32[])
GetQuery(All, All, Int32*)
GetQueryObject(Int32, All, Int32)
GetQueryObject(Int32, All, Int32[])
GetQueryObject(Int32, All, Int32*)
GetQueryObject(Int32, All, Int64)
GetQueryObject(Int32, All, Int64[])
GetQueryObject(Int32, All, Int64*)
GetQueryObject(UInt32, All, Int32)
GetQueryObject(UInt32, All, Int32[])
GetQueryObject(UInt32, All, Int32*)
GetQueryObject(UInt32, All, Int64)
GetQueryObject(UInt32, All, Int64[])
GetQueryObject(UInt32, All, Int64*)
GetQueryObject(UInt32, All, UInt32)
GetQueryObject(UInt32, All, UInt32[])
GetQueryObject(UInt32, All, UInt32*)
GetQueryObject(UInt32, All, UInt64)
GetQueryObject(UInt32, All, UInt64[])
GetQueryObject(UInt32, All, UInt64*)
GetSamplerParameterI(Int32, All, Int32)
GetSamplerParameterI(Int32, All, Int32[])
GetSamplerParameterI(Int32, All, Int32*)
GetSamplerParameterI(UInt32, All, Int32)
GetSamplerParameterI(UInt32, All, Int32[])
GetSamplerParameterI(UInt32, All, Int32*)
GetSamplerParameterI(UInt32, All, UInt32)
GetSamplerParameterI(UInt32, All, UInt32[])
GetSamplerParameterI(UInt32, All, UInt32*)
GetTexParameterI(All, All, Int32)
GetTexParameterI(All, All, Int32[])
GetTexParameterI(All, All, Int32*)
GetTexParameterI(All, All, UInt32)
GetTexParameterI(All, All, UInt32[])
GetTexParameterI(All, All, UInt32*)
InsertEventMarker(Int32, String)
IsEnabled(All, Int32)
IsEnabled(All, UInt32)
IsProgramPipeline(Int32)
IsProgramPipeline(UInt32)
IsQuery(Int32)
IsQuery(UInt32)
LabelObject(All, Int32, Int32, String)
LabelObject(All, UInt32, Int32, String)
MapBufferRange(All, IntPtr, IntPtr, Int32)
MapBufferRange(All, IntPtr, IntPtr, UInt32)
MultiDrawArrays(All, Int32, Int32, Int32)
MultiDrawArrays(All, Int32[], Int32[], Int32)
MultiDrawArrays(All, Int32*, Int32*, Int32)
MultiDrawElements(All, Int32, All, IntPtr, Int32)
MultiDrawElements(All, Int32[], All, IntPtr, Int32)
MultiDrawElements(All, Int32*, All, IntPtr, Int32)
MultiDrawElements<T3>(All, Int32, All, T3, Int32)
MultiDrawElements<T3>(All, Int32, All, T3[], Int32)
MultiDrawElements<T3>(All, Int32[], All, T3, Int32)
MultiDrawElements<T3>(All, Int32[], All, T3[], Int32)
MultiDrawElements<T3>(All, Int32*, All, T3, Int32)
MultiDrawElements<T3>(All, Int32*, All, T3[], Int32)
MultiDrawElements<T3>(All, Int32, All, T3[,], Int32)
MultiDrawElements<T3>(All, Int32[], All, T3[,], Int32)
MultiDrawElements<T3>(All, Int32*, All, T3[,], Int32)
MultiDrawElements<T3>(All, Int32, All, T3[,,], Int32)
MultiDrawElements<T3>(All, Int32[], All, T3[,,], Int32)
MultiDrawElements<T3>(All, Int32*, All, T3[,,], Int32)
PatchParameter(All, Int32)
PopGroupMarker()
PrimitiveBoundingBox(Single, Single, Single, Single, Single, Single, Single, Single)
ProgramParameter(Int32, All, Int32)
ProgramParameter(UInt32, All, Int32)
ProgramUniform1(Int32, Int32, Int32)
ProgramUniform1(Int32, Int32, Single)
ProgramUniform1(UInt32, Int32, Int32)
ProgramUniform1(UInt32, Int32, Single)
ProgramUniform1(UInt32, Int32, UInt32)
ProgramUniform1(Int32, Int32, Int32, Int32)
ProgramUniform1(Int32, Int32, Int32, Int32[])
ProgramUniform1(Int32, Int32, Int32, Int32*)
ProgramUniform1(Int32, Int32, Int32, Single)
ProgramUniform1(Int32, Int32, Int32, Single[])
ProgramUniform1(Int32, Int32, Int32, Single*)
ProgramUniform1(UInt32, Int32, Int32, Int32)
ProgramUniform1(UInt32, Int32, Int32, Int32[])
ProgramUniform1(UInt32, Int32, Int32, Int32*)
ProgramUniform1(UInt32, Int32, Int32, Single)
ProgramUniform1(UInt32, Int32, Int32, Single[])
ProgramUniform1(UInt32, Int32, Int32, Single*)
ProgramUniform1(UInt32, Int32, Int32, UInt32)
ProgramUniform1(UInt32, Int32, Int32, UInt32[])
ProgramUniform1(UInt32, Int32, Int32, UInt32*)
ProgramUniform2(Int32, Int32, Int32, Int32)
ProgramUniform2(Int32, Int32, Int32, Int32[])
ProgramUniform2(Int32, Int32, Int32, Int32*)
ProgramUniform2(Int32, Int32, Int32, Single)
ProgramUniform2(Int32, Int32, Int32, Single[])
ProgramUniform2(Int32, Int32, Int32, Single*)
ProgramUniform2(Int32, Int32, Single, Single)
ProgramUniform2(UInt32, Int32, Int32, Int32)
ProgramUniform2(UInt32, Int32, Int32, Int32[])
ProgramUniform2(UInt32, Int32, Int32, Int32*)
ProgramUniform2(UInt32, Int32, Int32, Single)
ProgramUniform2(UInt32, Int32, Int32, Single[])
ProgramUniform2(UInt32, Int32, Int32, Single*)
ProgramUniform2(UInt32, Int32, Int32, UInt32)
ProgramUniform2(UInt32, Int32, Int32, UInt32[])
ProgramUniform2(UInt32, Int32, Int32, UInt32*)
ProgramUniform2(UInt32, Int32, Single, Single)
ProgramUniform2(UInt32, Int32, UInt32, UInt32)
ProgramUniform3(Int32, Int32, Int32, Int32)
ProgramUniform3(Int32, Int32, Int32, Int32[])
ProgramUniform3(Int32, Int32, Int32, Int32*)
ProgramUniform3(Int32, Int32, Int32, Single)
ProgramUniform3(Int32, Int32, Int32, Single[])
ProgramUniform3(Int32, Int32, Int32, Single*)
ProgramUniform3(UInt32, Int32, Int32, Int32)
ProgramUniform3(UInt32, Int32, Int32, Int32[])
ProgramUniform3(UInt32, Int32, Int32, Int32*)
ProgramUniform3(UInt32, Int32, Int32, Single)
ProgramUniform3(UInt32, Int32, Int32, Single[])
ProgramUniform3(UInt32, Int32, Int32, Single*)
ProgramUniform3(UInt32, Int32, Int32, UInt32)
ProgramUniform3(UInt32, Int32, Int32, UInt32[])
ProgramUniform3(UInt32, Int32, Int32, UInt32*)
ProgramUniform3(Int32, Int32, Int32, Int32, Int32)
ProgramUniform3(Int32, Int32, Single, Single, Single)
ProgramUniform3(UInt32, Int32, Int32, Int32, Int32)
ProgramUniform3(UInt32, Int32, Single, Single, Single)
ProgramUniform3(UInt32, Int32, UInt32, UInt32, UInt32)
ProgramUniform4(Int32, Int32, Int32, Int32)
ProgramUniform4(Int32, Int32, Int32, Int32[])
ProgramUniform4(Int32, Int32, Int32, Int32*)
ProgramUniform4(Int32, Int32, Int32, Single)
ProgramUniform4(Int32, Int32, Int32, Single[])
ProgramUniform4(Int32, Int32, Int32, Single*)
ProgramUniform4(UInt32, Int32, Int32, Int32)
ProgramUniform4(UInt32, Int32, Int32, Int32[])
ProgramUniform4(UInt32, Int32, Int32, Int32*)
ProgramUniform4(UInt32, Int32, Int32, Single)
ProgramUniform4(UInt32, Int32, Int32, Single[])
ProgramUniform4(UInt32, Int32, Int32, Single*)
ProgramUniform4(UInt32, Int32, Int32, UInt32)
ProgramUniform4(UInt32, Int32, Int32, UInt32[])
ProgramUniform4(UInt32, Int32, Int32, UInt32*)
ProgramUniform4(Int32, Int32, Int32, Int32, Int32, Int32)
ProgramUniform4(Int32, Int32, Single, Single, Single, Single)
ProgramUniform4(UInt32, Int32, Int32, Int32, Int32, Int32)
ProgramUniform4(UInt32, Int32, Single, Single, Single, Single)
ProgramUniform4(UInt32, Int32, UInt32, UInt32, UInt32, UInt32)
ProgramUniformMatrix2(Int32, Int32, Int32, Boolean, Single)
ProgramUniformMatrix2(Int32, Int32, Int32, Boolean, Single[])
ProgramUniformMatrix2(Int32, Int32, Int32, Boolean, Single*)
ProgramUniformMatrix2(UInt32, Int32, Int32, Boolean, Single)
ProgramUniformMatrix2(UInt32, Int32, Int32, Boolean, Single[])
ProgramUniformMatrix2(UInt32, Int32, Int32, Boolean, Single*)
ProgramUniformMatrix2x3(Int32, Int32, Int32, Boolean, Single)
ProgramUniformMatrix2x3(Int32, Int32, Int32, Boolean, Single[])
ProgramUniformMatrix2x3(Int32, Int32, Int32, Boolean, Single*)
ProgramUniformMatrix2x3(UInt32, Int32, Int32, Boolean, Single)
ProgramUniformMatrix2x3(UInt32, Int32, Int32, Boolean, Single[])
ProgramUniformMatrix2x3(UInt32, Int32, Int32, Boolean, Single*)
ProgramUniformMatrix2x4(Int32, Int32, Int32, Boolean, Single)
ProgramUniformMatrix2x4(Int32, Int32, Int32, Boolean, Single[])
ProgramUniformMatrix2x4(Int32, Int32, Int32, Boolean, Single*)
ProgramUniformMatrix2x4(UInt32, Int32, Int32, Boolean, Single)
ProgramUniformMatrix2x4(UInt32, Int32, Int32, Boolean, Single[])
ProgramUniformMatrix2x4(UInt32, Int32, Int32, Boolean, Single*)
ProgramUniformMatrix3(Int32, Int32, Int32, Boolean, Single)
ProgramUniformMatrix3(Int32, Int32, Int32, Boolean, Single[])
ProgramUniformMatrix3(Int32, Int32, Int32, Boolean, Single*)
ProgramUniformMatrix3(UInt32, Int32, Int32, Boolean, Single)
ProgramUniformMatrix3(UInt32, Int32, Int32, Boolean, Single[])
ProgramUniformMatrix3(UInt32, Int32, Int32, Boolean, Single*)
ProgramUniformMatrix3x2(Int32, Int32, Int32, Boolean, Single)
ProgramUniformMatrix3x2(Int32, Int32, Int32, Boolean, Single[])
ProgramUniformMatrix3x2(Int32, Int32, Int32, Boolean, Single*)
ProgramUniformMatrix3x2(UInt32, Int32, Int32, Boolean, Single)
ProgramUniformMatrix3x2(UInt32, Int32, Int32, Boolean, Single[])
ProgramUniformMatrix3x2(UInt32, Int32, Int32, Boolean, Single*)
ProgramUniformMatrix3x4(Int32, Int32, Int32, Boolean, Single)
ProgramUniformMatrix3x4(Int32, Int32, Int32, Boolean, Single[])
ProgramUniformMatrix3x4(Int32, Int32, Int32, Boolean, Single*)
ProgramUniformMatrix3x4(UInt32, Int32, Int32, Boolean, Single)
ProgramUniformMatrix3x4(UInt32, Int32, Int32, Boolean, Single[])
ProgramUniformMatrix3x4(UInt32, Int32, Int32, Boolean, Single*)
ProgramUniformMatrix4(Int32, Int32, Int32, Boolean, Single)
ProgramUniformMatrix4(Int32, Int32, Int32, Boolean, Single[])
ProgramUniformMatrix4(Int32, Int32, Int32, Boolean, Single*)
ProgramUniformMatrix4(UInt32, Int32, Int32, Boolean, Single)
ProgramUniformMatrix4(UInt32, Int32, Int32, Boolean, Single[])
ProgramUniformMatrix4(UInt32, Int32, Int32, Boolean, Single*)
ProgramUniformMatrix4x2(Int32, Int32, Int32, Boolean, Single)
ProgramUniformMatrix4x2(Int32, Int32, Int32, Boolean, Single[])
ProgramUniformMatrix4x2(Int32, Int32, Int32, Boolean, Single*)
ProgramUniformMatrix4x2(UInt32, Int32, Int32, Boolean, Single)
ProgramUniformMatrix4x2(UInt32, Int32, Int32, Boolean, Single[])
ProgramUniformMatrix4x2(UInt32, Int32, Int32, Boolean, Single*)
ProgramUniformMatrix4x3(Int32, Int32, Int32, Boolean, Single)
ProgramUniformMatrix4x3(Int32, Int32, Int32, Boolean, Single[])
ProgramUniformMatrix4x3(Int32, Int32, Int32, Boolean, Single*)
ProgramUniformMatrix4x3(UInt32, Int32, Int32, Boolean, Single)
ProgramUniformMatrix4x3(UInt32, Int32, Int32, Boolean, Single[])
ProgramUniformMatrix4x3(UInt32, Int32, Int32, Boolean, Single*)
PushGroupMarker(Int32, String)
QueryCounter(Int32, All)
QueryCounter(UInt32, All)
ReadBufferIndexed(All, Int32)
ReadnPixels(Int32, Int32, Int32, Int32, All, All, Int32, IntPtr)
ReadnPixels<T7>(Int32, Int32, Int32, Int32, All, All, Int32, T7)
ReadnPixels<T7>(Int32, Int32, Int32, Int32, All, All, Int32, T7[])
ReadnPixels<T7>(Int32, Int32, Int32, Int32, All, All, Int32, T7[,])
ReadnPixels<T7>(Int32, Int32, Int32, Int32, All, All, Int32, T7[,,])
RenderbufferStorageMultisample(All, Int32, All, Int32, Int32)
SamplerParameterI(Int32, All, Int32)
SamplerParameterI(Int32, All, Int32[])
SamplerParameterI(Int32, All, Int32*)
SamplerParameterI(UInt32, All, Int32)
SamplerParameterI(UInt32, All, Int32[])
SamplerParameterI(UInt32, All, Int32*)
SamplerParameterI(UInt32, All, UInt32)
SamplerParameterI(UInt32, All, UInt32[])
SamplerParameterI(UInt32, All, UInt32*)
TexBuffer(All, All, Int32)
TexBuffer(All, All, UInt32)
TexBufferRange(All, All, Int32, IntPtr, IntPtr)
TexBufferRange(All, All, UInt32, IntPtr, IntPtr)
TexParameterI(All, All, Int32)
TexParameterI(All, All, Int32[])
TexParameterI(All, All, Int32*)
TexParameterI(All, All, UInt32)
TexParameterI(All, All, UInt32[])
TexParameterI(All, All, UInt32*)
TexStorage1D(All, Int32, All, Int32)
TexStorage2D(All, Int32, All, Int32, Int32)
TexStorage3D(All, Int32, All, Int32, Int32, Int32)
TextureStorage1D(Int32, All, Int32, All, Int32)
TextureStorage1D(UInt32, All, Int32, All, Int32)
TextureStorage2D(Int32, All, Int32, All, Int32, Int32)
TextureStorage2D(UInt32, All, Int32, All, Int32, Int32)
TextureStorage3D(Int32, All, Int32, All, Int32, Int32, Int32)
TextureStorage3D(UInt32, All, Int32, All, Int32, Int32, Int32)
TextureView(Int32, All, Int32, All, Int32, Int32, Int32, Int32)
TextureView(UInt32, All, UInt32, All, UInt32, UInt32, UInt32, UInt32)
UseProgramStages(Int32, Int32, Int32)
UseProgramStages(UInt32, UInt32, UInt32)
ValidateProgramPipeline(Int32)
ValidateProgramPipeline(UInt32)
VertexAttribDivisor(Int32, Int32)
VertexAttribDivisor(UInt32, UInt32)
monoandroid
namespace OpenTK.Graphics.ES20
{
public sealed class GL : GraphicsBindingsBase
{
public static class Ext
{
[AutoGenerated(Category = "2.0", EntryPoint = "glProgramUniformMatrix4x3fvEXT", Version = "2.0")]
public static void ProgramUniformMatrix4x3(int program, int location, int count, bool transpose, float[] value);
}
}
}
Xamarin Android | 0.0 |
---|---|
Information specific to monoandroid | |
Assembly | OpenTK-1.0 , Version=1.0.0.0, PublicKeyToken=84e04ff9cfb79065 |
Referencing | The API is automatically referenced. |
Platform Restrictions | This framework does not have platform annotations. |
- Built-in API
- Package-provided API