SCNAnimation
SCNAnimation()
SCNAnimation(IntPtr)
SCNAnimation(NativeHandle)
SCNAnimation(NSCoder)
SCNAnimation(NSObjectFlag)
Additive
AnimationDidStart
AnimationDidStart2
AnimationDidStop
AnimationDidStop2
AnimationEvents
AppliedOnCompletion
Autoreverses
BlendInDuration
BlendOutDuration
ClassHandle
Cumulative
Duration
FillsBackward
FillsForward
KeyPath
RemovedOnCompletion
RepeatCount
StartDelay
TimeOffset
TimingFunction
UsesSceneTimeBase
Copy(NSZone)
EncodeTo(NSCoder)
FromCAAnimation(CAAnimation)
FromName(String)
FromUrl(NSUrl)
xamarinios
namespace SceneKit
{
[Introduced(PlatformName.WatchOS, 4, 0, PlatformArchitecture.All, null)]
[Introduced(PlatformName.TvOS, 11, 0, PlatformArchitecture.All, null)]
[Introduced(PlatformName.MacOSX, 10, 13, PlatformArchitecture.All, null)]
[Introduced(PlatformName.iOS, 11, 0, PlatformArchitecture.All, null)]
[Register("SCNAnimation", true)]
public class SCNAnimation : NSObject, INSCoding, INSCopying, INSSecureCoding, INativeObject, ISCNAnimationProtocol, IDisposable
{
[BindingImpl(BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
[EditorBrowsable(EditorBrowsableState.Advanced)]
protected internal SCNAnimation(IntPtr handle);
}
}
Xamarin iOS | 0.0 |
---|---|
Xamarin macOS | 0.0 |
Xamarin tvOS | 0.0 |
Xamarin watchOS | 0.0 |
Information specific to xamarinios | |
Assembly | Xamarin.iOS , Version=0.0.0.0, PublicKeyToken=84e04ff9cfb79065 |
Referencing | The API is automatically referenced. |
Platform Restrictions | This framework does not have platform annotations. |
- Built-in API
- Package-provided API