Base64Url
DecodeFromChars(ReadOnlySpan<Char>)
DecodeFromChars(ReadOnlySpan<Char>, Span<Byte>)
DecodeFromChars(ReadOnlySpan<Char>, Span<Byte>, Int32, Int32, Boolean)
DecodeFromUtf8(ReadOnlySpan<Byte>)
DecodeFromUtf8(ReadOnlySpan<Byte>, Span<Byte>)
DecodeFromUtf8(ReadOnlySpan<Byte>, Span<Byte>, Int32, Int32, Boolean)
DecodeFromUtf8InPlace(Span<Byte>)
EncodeToChars(ReadOnlySpan<Byte>)
EncodeToChars(ReadOnlySpan<Byte>, Span<Char>)
EncodeToChars(ReadOnlySpan<Byte>, Span<Char>, Int32, Int32, Boolean)
EncodeToString(ReadOnlySpan<Byte>)
EncodeToUtf8(ReadOnlySpan<Byte>)
EncodeToUtf8(ReadOnlySpan<Byte>, Span<Byte>)
EncodeToUtf8(ReadOnlySpan<Byte>, Span<Byte>, Int32, Int32, Boolean)
GetEncodedLength(Int32)
GetMaxDecodedLength(Int32)
IsValid(ReadOnlySpan<Byte>)
IsValid(ReadOnlySpan<Char>)
IsValid(ReadOnlySpan<Byte>, Int32)
IsValid(ReadOnlySpan<Char>, Int32)
TryDecodeFromChars(ReadOnlySpan<Char>, Span<Byte>, Int32)
TryDecodeFromUtf8(ReadOnlySpan<Byte>, Span<Byte>, Int32)
TryEncodeToChars(ReadOnlySpan<Byte>, Span<Char>, Int32)
TryEncodeToUtf8(ReadOnlySpan<Byte>, Span<Byte>, Int32)
TryEncodeToUtf8InPlace(Span<Byte>, Int32, Int32)
xamarinios
namespace System.Buffers.Text
{
public static class Base64Url
{
public static bool TryDecodeFromUtf8(ReadOnlySpan<byte> source, Span<byte> destination, out int bytesWritten);
}
}
| Design Reviews |
|
|---|---|
| .NET | 5.06.07.08.09.010.0 |
| .NET Core | 2.02.12.23.03.1 |
| .NET Framework | 4.6.14.6.24.74.7.14.7.24.84.8.1 |
| .NET Standard | 2.02.1 |
Information specific to xamarinios | |
| Assemblies | Microsoft.Bcl.Memory , Version=9.0.0.3, PublicKeyToken=cc7b13ffcd2ddd51 Microsoft.Bcl.Memory , Version=10.0.0.0, PublicKeyToken=cc7b13ffcd2ddd51 |
| Referencing | Your project needs a package reference to |
| Package | Microsoft.Bcl.Memory (9.0.3) netstandard2.1 |
| Platform Restrictions | This framework does not have platform annotations. |
- Built-in API
- Package-provided API