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  1. Catalog
  2. MetalPerformanceShaders
  3. MPSCnnLoss
  4. MPSCnnLoss(IntPtr)
  • MPSCnnLoss
    • MPSCnnLoss(IntPtr)
    • MPSCnnLoss(NativeHandle)
    • MPSCnnLoss(NSCoder)
    • MPSCnnLoss(NSObjectFlag)
    • MPSCnnLoss(IMTLDevice, MPSCnnLossDescriptor)
    • MPSCnnLoss(NSCoder, IMTLDevice)
    • ClassHandle
    • Delta
    • Epsilon
    • LabelSmoothing
    • LossType
    • NumberOfClasses
    • ReductionType
    • Weight
    • Encode(IMTLCommandBuffer, MPSImage, MPSCnnLossLabels)
    • Encode(IMTLCommandBuffer, MPSImage, MPSCnnLossLabels, MPSImage)
    • EncodeBatch(IMTLCommandBuffer, NSArray<MPSImage>, NSArray<MPSCnnLossLabels>)
    • EncodeBatch(IMTLCommandBuffer, NSArray<MPSImage>, NSArray<MPSCnnLossLabels>, NSArray<MPSImage>)
xamarinios
namespace MetalPerformanceShaders
{
    [Introduced(PlatformName.TvOS, 11, 3, PlatformArchitecture.All, null)]
    [Introduced(PlatformName.iOS, 11, 3, PlatformArchitecture.All, null)]
    [Introduced(PlatformName.MacOSX, 10, 13, 4, PlatformArchitecture.All, null)]
    [Register("MPSCNNLoss", true)]
    public class MPSCnnLoss : MPSCnnKernel
    {
        [BindingImpl(BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
        [EditorBrowsable(EditorBrowsableState.Advanced)]
        protected internal MPSCnnLoss(IntPtr handle);
    }
}
Xamarin iOS
0.0
Xamarin macOS
0.0
Xamarin tvOS
0.0
Information specific to xamarinios
Assembly

Xamarin.iOS , Version=0.0.0.0, PublicKeyToken=84e04ff9cfb79065

Referencing

The API is automatically referenced.

Platform Restrictions

This framework does not have platform annotations.

  • Built-in API
  • Package-provided API
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03/18/2025
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