xamarinios
namespace SceneKit
{
[Introduced(PlatformName.WatchOS, 3, 0, PlatformArchitecture.All, null)]
[Introduced(PlatformName.MacOSX, 10, 10, PlatformArchitecture.All, null)]
[Introduced(PlatformName.iOS, 8, 0, PlatformArchitecture.All, null)]
[Register("SCNParticleSystem", true)]
public class SCNParticleSystem : NSObject, INSCoding, INSCopying, INSSecureCoding, INativeObject, ISCNAnimatable, IDisposable
{
[BindingImpl(BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
[Deprecated(PlatformName.WatchOS, 4, 0, PlatformArchitecture.None, "Use 'SCNAnimationPlayer.Speed' instead.")]
[Deprecated(PlatformName.TvOS, 11, 0, PlatformArchitecture.None, "Use 'SCNAnimationPlayer.Speed' instead.")]
[Deprecated(PlatformName.iOS, 11, 0, PlatformArchitecture.None, "Use 'SCNAnimationPlayer.Speed' instead.")]
[Deprecated(PlatformName.MacOSX, 10, 13, PlatformArchitecture.None, "Use 'SCNAnimationPlayer.Speed' instead.")]
[Export("setSpeed:forAnimationKey:")]
[Introduced(PlatformName.TvOS, 10, 0, PlatformArchitecture.All, null)]
[Introduced(PlatformName.MacOSX, 10, 12, PlatformArchitecture.All, null)]
[Introduced(PlatformName.iOS, 10, 0, PlatformArchitecture.All, null)]
[Introduced(PlatformName.WatchOS, 3, 0, PlatformArchitecture.All, null)]
[Introduced(PlatformName.WatchOS, 3, 0, PlatformArchitecture.All, null)]
[Introduced(PlatformName.iOS, 8, 0, PlatformArchitecture.All, null)]
public virtual void SetSpeed(nfloat speed, NSString! key);
}
}
Xamarin iOS | 0.0 |
---|---|
Xamarin macOS | 0.0 |
Xamarin tvOS | 0.0 |
Xamarin watchOS | 0.0 |
Information specific to xamarinios | |
Assembly | Xamarin.iOS , Version=0.0.0.0, PublicKeyToken=84e04ff9cfb79065 |
Referencing | The API is automatically referenced. |
Platform Restrictions | This framework does not have platform annotations. |