NSGraphics
Black
DarkGray
LightGray
White
AvailableWindowDepths
BestDepth(NSString, nint, nint, Boolean, Boolean)
BestDepth(NSString, nint, nint, Boolean, Boolean)
BitsPerPixelFromDepth(NSWindowDepth)
BitsPerSampleFromDepth(NSWindowDepth)
ColorSpaceFromDepth(NSWindowDepth)
DisableScreenUpdates()
DrawDarkBezel(CGRect, CGRect)
DrawGrayBezel(CGRect, CGRect)
DrawGroove(CGRect, CGRect)
DrawLightBezel(CGRect, CGRect)
DrawTiledRects(CGRect, CGRect, NSRectEdge[], nfloat[])
DrawTiledRects(CGRect, CGRect, NSRectEdge[], NFloat[])
DrawWhiteBezel(CGRect, CGRect)
DrawWindowBackground(CGRect)
EnableScreenUpdates()
FrameRect(CGRect)
FrameRect(CGRect, nfloat)
FrameRect(CGRect, NFloat)
FrameRect(CGRect, nfloat, NSCompositingOperation)
FrameRect(CGRect, NFloat, NSCompositingOperation)
FrameRectWithWidth(CGRect, nfloat)
FrameRectWithWidth(CGRect, NFloat)
GetBestDepth(NSString, nint, nint, Boolean, Boolean)
NumberOfColorComponents(NSString)
PlanarFromDepth(NSWindowDepth)
RectClip(CGRect)
RectFill(CGRect)
RectFill(CGRect[])
RectFill(CGRect, NSCompositingOperation)
SetFocusRingStyle(NSFocusRingPlacement)
ShowAnimationEffect(NSAnimationEffect, CGPoint, CGSize, Action)
ShowAnimationEffect(NSAnimationEffect, CGPoint, CGSize, NSObject, Selector, nint)
xamarinmac
namespace AppKit
{
public static class NSGraphics
{
[Deprecated(PlatformName.MacOSX, 10, 14, PlatformArchitecture.None, "Not usually necessary, 'NSAnimationContext.RunAnimation' can be used instead and not suffer from performance issues.")]
public static void DisableScreenUpdates();
}
}
.NET | 6.07.08.09.0 |
---|---|
Information specific to xamarinmac | |
Assembly | Xamarin.Mac , Version=0.0.0.0, PublicKeyToken=84e04ff9cfb79065 |
Referencing | The API is automatically referenced. |
Platform Restrictions | This framework does not have platform annotations. |
- Built-in API
- Package-provided API