xamarinios
namespace SpriteKit
{
    [Introduced(PlatformName.WatchOS, 3, 0, PlatformArchitecture.All, null)]
    [Introduced(PlatformName.MacOSX, 10, 9, PlatformArchitecture.All, null)]
    [Introduced(PlatformName.iOS, 7, 0, PlatformArchitecture.All, null)]
    [Register("SKTexture", true)]
    public class SKTexture : NSObject, INSCoding, INSCopying, INSSecureCoding, INativeObject, IDisposable
    {
        [BindingImpl(BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
        [Export("textureVectorNoiseWithSmoothness:size:")]
        [Introduced(PlatformName.iOS, 8, 0, PlatformArchitecture.All, null)]
        [Introduced(PlatformName.MacOSX, 10, 10, PlatformArchitecture.All, null)]
        public static SKTexture! FromTextureVectorNoise(nfloat smoothness, CGSize size);
    }
}
Xamarin iOS 0.0
Xamarin macOS 0.0
Xamarin tvOS 0.0
Xamarin watchOS 0.0
Information specific to xamarinios
Assembly

Xamarin.iOS , Version=0.0.0.0, PublicKeyToken=84e04ff9cfb79065

Referencing

The API is automatically referenced.

Platform Restrictions

This framework does not have platform annotations.

  • Built-in API
  • Package-provided API

12/27/2024
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