CGPath
ApplierFunction
CGPath()
CGPath(CGPath)
CGPath(IntPtr)
CGPath(CGPath, CGAffineTransform)
~CGPath()
BoundingBox
CurrentPoint
Handle
IsEmpty
PathBoundingBox
AddArc(nfloat, nfloat, nfloat, nfloat, nfloat, Boolean)
AddArc(NFloat, NFloat, NFloat, NFloat, NFloat, Boolean)
AddArc(CGAffineTransform, nfloat, nfloat, nfloat, nfloat, nfloat, Boolean)
AddArc(CGAffineTransform, NFloat, NFloat, NFloat, NFloat, NFloat, Boolean)
AddArcToPoint(nfloat, nfloat, nfloat, nfloat, nfloat)
AddArcToPoint(NFloat, NFloat, NFloat, NFloat, NFloat)
AddArcToPoint(CGAffineTransform, nfloat, nfloat, nfloat, nfloat, nfloat)
AddArcToPoint(CGAffineTransform, NFloat, NFloat, NFloat, NFloat, NFloat)
AddCurveToPoint(CGPoint, CGPoint, CGPoint)
AddCurveToPoint(CGAffineTransform, CGPoint, CGPoint, CGPoint)
AddCurveToPoint(nfloat, nfloat, nfloat, nfloat, nfloat, nfloat)
AddCurveToPoint(NFloat, NFloat, NFloat, NFloat, NFloat, NFloat)
AddCurveToPoint(CGAffineTransform, nfloat, nfloat, nfloat, nfloat, nfloat, nfloat)
AddCurveToPoint(CGAffineTransform, NFloat, NFloat, NFloat, NFloat, NFloat, NFloat)
AddEllipseInRect(CGRect)
AddEllipseInRect(CGAffineTransform, CGRect)
AddLines(CGPoint[])
AddLines(CGAffineTransform, CGPoint[])
AddLines(CGPoint[], Int32)
AddLines(CGAffineTransform, CGPoint[], Int32)
AddLineToPoint(CGPoint)
AddLineToPoint(CGAffineTransform, CGPoint)
AddLineToPoint(nfloat, nfloat)
AddLineToPoint(NFloat, NFloat)
AddLineToPoint(CGAffineTransform, nfloat, nfloat)
AddLineToPoint(CGAffineTransform, NFloat, NFloat)
AddPath(CGPath)
AddPath(CGAffineTransform, CGPath)
AddQuadCurveToPoint(nfloat, nfloat, nfloat, nfloat)
AddQuadCurveToPoint(NFloat, NFloat, NFloat, NFloat)
AddQuadCurveToPoint(CGAffineTransform, nfloat, nfloat, nfloat, nfloat)
AddQuadCurveToPoint(CGAffineTransform, NFloat, NFloat, NFloat, NFloat)
AddRect(CGRect)
AddRect(CGAffineTransform, CGRect)
AddRects(CGRect[])
AddRects(CGAffineTransform, CGRect[])
AddRects(CGRect[], Int32)
AddRects(CGAffineTransform, CGRect[], Int32)
AddRelativeArc(nfloat, nfloat, nfloat, nfloat, nfloat)
AddRelativeArc(NFloat, NFloat, NFloat, NFloat, NFloat)
AddRelativeArc(CGAffineTransform, nfloat, nfloat, nfloat, nfloat, nfloat)
AddRelativeArc(CGAffineTransform, NFloat, NFloat, NFloat, NFloat, NFloat)
AddRoundedRect(CGRect, nfloat, nfloat)
AddRoundedRect(CGRect, NFloat, NFloat)
AddRoundedRect(CGAffineTransform, CGRect, nfloat, nfloat)
AddRoundedRect(CGAffineTransform, CGRect, NFloat, NFloat)
Apply(ApplierFunction)
CloseSubpath()
ContainsPoint(CGPoint, Boolean)
ContainsPoint(CGAffineTransform, CGPoint, Boolean)
Copy()
CopyByDashingPath(nfloat[])
CopyByDashingPath(NFloat[])
CopyByDashingPath(CGAffineTransform, nfloat[])
CopyByDashingPath(CGAffineTransform, NFloat[])
CopyByDashingPath(nfloat[], nfloat)
CopyByDashingPath(NFloat[], NFloat)
CopyByDashingPath(CGAffineTransform, nfloat[], nfloat)
CopyByDashingPath(CGAffineTransform, NFloat[], NFloat)
CopyByStrokingPath(nfloat, CGLineCap, CGLineJoin, nfloat)
CopyByStrokingPath(NFloat, CGLineCap, CGLineJoin, NFloat)
CopyByStrokingPath(CGAffineTransform, nfloat, CGLineCap, CGLineJoin, nfloat)
CopyByStrokingPath(CGAffineTransform, NFloat, CGLineCap, CGLineJoin, NFloat)
CopyByTransformingPath(CGAffineTransform)
CreateByFlattening(NFloat)
CreateByIntersectingPath(CGPath, Boolean)
CreateByNormalizing(Boolean)
CreateBySubtractingPath(CGPath, Boolean)
CreateBySymmetricDifferenceOfPath(CGPath, Boolean)
CreateByUnioningPath(CGPath, Boolean)
CreateLineByIntersectingPath(CGPath, Boolean)
CreateLineBySubtractingPath(CGPath, Boolean)
Dispose()
Dispose(Boolean)
DoesIntersect(CGPath, Boolean)
EllipseFromRect(CGRect)
EllipseFromRect(CGRect, CGAffineTransform)
Equals(Object)
FromRect(CGRect)
FromRect(CGRect, CGAffineTransform)
FromRoundedRect(CGRect, nfloat, nfloat)
FromRoundedRect(CGRect, NFloat, NFloat)
FromRoundedRect(CGRect, nfloat, nfloat, CGAffineTransform)
FromRoundedRect(CGRect, NFloat, NFloat, CGAffineTransform)
GetHashCode()
GetSeparateComponents(Boolean)
IsRect(CGRect)
MoveToPoint(CGPoint)
MoveToPoint(CGAffineTransform, CGPoint)
MoveToPoint(nfloat, nfloat)
MoveToPoint(NFloat, NFloat)
MoveToPoint(CGAffineTransform, nfloat, nfloat)
MoveToPoint(CGAffineTransform, NFloat, NFloat)
Release()
Retain()
operator !=(CGPath, CGPath)
operator ==(CGPath, CGPath)
xamarinios
namespace CoreGraphics
{
public class CGPath : INativeObject, IDisposable
{
public CGPath CopyByStrokingPath(CGAffineTransform transform, nfloat lineWidth, CGLineCap lineCap, CGLineJoin lineJoin, nfloat miterLimit);
}
}
Xamarin iOS | 0.0 |
---|---|
Xamarin macOS | 0.0 |
Xamarin tvOS | 0.0 |
Xamarin watchOS | 0.0 |
Information specific to xamarinios | |
Assembly | Xamarin.iOS , Version=0.0.0.0, PublicKeyToken=84e04ff9cfb79065 |
Referencing | The API is automatically referenced. |
Platform Restrictions | This framework does not have platform annotations. |
- Built-in API
- Package-provided API