Matrix4d
Identity
Row0
Row1
Row2
Row3
Matrix4d(Vector4d, Vector4d, Vector4d, Vector4d)
Matrix4d(Double, Double, Double, Double, Double, Double, Double, Double, Double, Double, Double, Double, Double, Double, Double, Double)
Column0
Column1
Column2
Column3
Determinant
M11
M12
M13
M14
M21
M22
M23
M24
M31
M32
M33
M34
M41
M42
M43
M44
CreateFromAxisAngle(Vector3d, Double)
CreateFromAxisAngle(Vector3d, Double, Matrix4d)
CreateOrthographic(Double, Double, Double, Double)
CreateOrthographic(Double, Double, Double, Double, Matrix4d)
CreateOrthographicOffCenter(Double, Double, Double, Double, Double, Double)
CreateOrthographicOffCenter(Double, Double, Double, Double, Double, Double, Matrix4d)
CreatePerspectiveFieldOfView(Double, Double, Double, Double)
CreatePerspectiveFieldOfView(Double, Double, Double, Double, Matrix4d)
CreatePerspectiveOffCenter(Double, Double, Double, Double, Double, Double)
CreatePerspectiveOffCenter(Double, Double, Double, Double, Double, Double, Matrix4d)
CreateRotationX(Double)
CreateRotationX(Double, Matrix4d)
CreateRotationY(Double)
CreateRotationY(Double, Matrix4d)
CreateRotationZ(Double)
CreateRotationZ(Double, Matrix4d)
CreateTranslation(Vector3d)
CreateTranslation(Vector3d, Matrix4d)
CreateTranslation(Double, Double, Double)
CreateTranslation(Double, Double, Double, Matrix4d)
Equals(Matrix4d)
Equals(Object)
Frustum(Double, Double, Double, Double, Double, Double)
GetHashCode()
Invert()
Invert(Matrix4d)
Invert(Matrix4d)
LookAt(Vector3d, Vector3d, Vector3d)
LookAt(Double, Double, Double, Double, Double, Double, Double, Double, Double)
Mult(Matrix4d, Matrix4d)
Mult(Matrix4d, Matrix4d, Matrix4d)
Perspective(Double, Double, Double, Double)
Rotate(Quaterniond)
Rotate(Vector3d, Double)
RotateX(Double)
RotateY(Double)
RotateZ(Double)
Scale(Double)
Scale(Vector3d)
Scale(Double, Double, Double)
ToString()
Translation(Vector3d)
Translation(Double, Double, Double)
Transpose()
Transpose(Matrix4d)
Transpose(Matrix4d, Matrix4d)
operator !=(Matrix4d, Matrix4d)
operator *(Matrix4d, Matrix4d)
operator ==(Matrix4d, Matrix4d)
monoandroid
namespace OpenTK
{
public struct Matrix4d : IEquatable<Matrix4d>
{
public Matrix4d(double m00, double m01, double m02, double m03, double m10, double m11, double m12, double m13, double m20, double m21, double m22, double m23, double m30, double m31, double m32, double m33);
}
}
Xamarin Android | 0.0 |
---|---|
Xamarin iOS | 0.0 |
Xamarin macOS | 0.0 |
Xamarin tvOS | 0.0 |
Xamarin watchOS | 0.0 |
Information specific to monoandroid | |
Assembly | OpenTK-1.0 , Version=1.0.0.0, PublicKeyToken=84e04ff9cfb79065 |
Referencing | The API is automatically referenced. |
Platform Restrictions | This framework does not have platform annotations. |
- Built-in API
- Package-provided API