SKTransition
SKTransition(IntPtr)
SKTransition(NativeHandle)
SKTransition(NSObjectFlag)
ClassHandle
PausesIncomingScene
PausesOutgoingScene
Copy(NSZone)
CrossFadeWithDuration(Double)
DoorsCloseHorizontalWithDuration(Double)
DoorsCloseVerticalWithDuration(Double)
DoorsOpenHorizontalWithDuration(Double)
DoorsOpenVerticalWithDuration(Double)
DoorwayWithDuration(Double)
FadeWithColor(NSColor, Double)
FadeWithColor(UIColor, Double)
FadeWithDuration(Double)
FlipHorizontalWithDuration(Double)
FlipVerticalWithDuration(Double)
MoveInWithDirection(SKTransitionDirection, Double)
PushWithDirection(SKTransitionDirection, Double)
RevealWithDirection(SKTransitionDirection, Double)
TransitionWithCIFilter(CIFilter, Double)
xamarinmac
namespace SpriteKit
{
[Introduced(PlatformName.WatchOS, 3, 0, PlatformArchitecture.All, null)]
[Introduced(PlatformName.MacOSX, 10, 9, PlatformArchitecture.All, null)]
[Introduced(PlatformName.iOS, 7, 0, PlatformArchitecture.All, null)]
[Register("SKTransition", true)]
public class SKTransition : NSObject, INSCopying, INativeObject, IDisposable
{
[BindingImpl(BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
public virtual bool PausesOutgoingScene
{
[Export("pausesOutgoingScene")]
get;
[Export("setPausesOutgoingScene:")]
set;
}
}
}
.NET | 6.07.08.09.0 |
---|---|
Information specific to xamarinmac | |
Assembly | Xamarin.Mac , Version=0.0.0.0, PublicKeyToken=84e04ff9cfb79065 |
Referencing | The API is automatically referenced. |
Platform Restrictions | This framework does not have platform annotations. |
- Built-in API
- Package-provided API