MPSMatrixRandomDistributionDescriptor
MPSMatrixRandomDistributionDescriptor()
MPSMatrixRandomDistributionDescriptor(IntPtr)
MPSMatrixRandomDistributionDescriptor(NativeHandle)
MPSMatrixRandomDistributionDescriptor(NSObjectFlag)
ClassHandle
DistributionType
Maximum
Mean
Minimum
StandardDeviation
Copy(NSZone)
CreateDefault()
CreateUniform(Single, Single)
xamarinmac
namespace MetalPerformanceShaders
{
[Introduced(PlatformName.MacCatalyst, 13, 0, PlatformArchitecture.None, null)]
[Introduced(PlatformName.TvOS, 13, 0, PlatformArchitecture.All, null)]
[Introduced(PlatformName.MacOSX, 10, 15, PlatformArchitecture.All, null)]
[Introduced(PlatformName.iOS, 13, 0, PlatformArchitecture.All, null)]
[Register("MPSMatrixRandomDistributionDescriptor", true)]
public class MPSMatrixRandomDistributionDescriptor : NSObject, INSCopying, INativeObject, IDisposable
}
nuget.org | 0.0 % Reference this API |
---|---|
.NET | 6.07.08.09.0 |
Information specific to xamarinmac | |
Assembly | Xamarin.Mac , Version=0.0.0.0, PublicKeyToken=84e04ff9cfb79065 |
Referencing | The API is automatically referenced. |
Platform Restrictions | This framework does not have platform annotations. |
- Built-in API
- Package-provided API