Ssse3
X64
IsSupported
Abs(Vector128<Int16>)
Abs(Vector128<Int32>)
Abs(Vector128<SByte>)
AlignRight(Vector128<Byte>, Vector128<Byte>, Byte)
AlignRight(Vector128<Int16>, Vector128<Int16>, Byte)
AlignRight(Vector128<Int32>, Vector128<Int32>, Byte)
AlignRight(Vector128<Int64>, Vector128<Int64>, Byte)
AlignRight(Vector128<SByte>, Vector128<SByte>, Byte)
AlignRight(Vector128<UInt16>, Vector128<UInt16>, Byte)
AlignRight(Vector128<UInt32>, Vector128<UInt32>, Byte)
AlignRight(Vector128<UInt64>, Vector128<UInt64>, Byte)
HorizontalAdd(Vector128<Int16>, Vector128<Int16>)
HorizontalAdd(Vector128<Int32>, Vector128<Int32>)
HorizontalAddSaturate(Vector128<Int16>, Vector128<Int16>)
HorizontalSubtract(Vector128<Int16>, Vector128<Int16>)
HorizontalSubtract(Vector128<Int32>, Vector128<Int32>)
HorizontalSubtractSaturate(Vector128<Int16>, Vector128<Int16>)
MultiplyAddAdjacent(Vector128<Byte>, Vector128<SByte>)
MultiplyHighRoundScale(Vector128<Int16>, Vector128<Int16>)
Shuffle(Vector128<Byte>, Vector128<Byte>)
Shuffle(Vector128<SByte>, Vector128<SByte>)
Sign(Vector128<Int16>, Vector128<Int16>)
Sign(Vector128<Int32>, Vector128<Int32>)
Sign(Vector128<SByte>, Vector128<SByte>)
netcoreapp3.0
namespace System.Runtime.Intrinsics.X86
{
[CLSCompliant(false)]
public abstract class Ssse3 : Sse3
{
public static Vector128<short> HorizontalSubtract(Vector128<short> left, Vector128<short> right);
}
}
nuget.org | 0.0 %
Reference this API |
---|---|
.NET | 5.06.07.08.09.0 |
.NET Core | 3.03.1 |
Information specific to netcoreapp3.0 | |
Assembly | System.Runtime.Intrinsics , Version=4.0.0.0, PublicKeyToken=cc7b13ffcd2ddd51 |
Referencing | The API is automatically referenced. |
Platform Restrictions | This framework does not have platform annotations. |
- Built-in API
- Package-provided API