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  1. Catalog
  2. MetalPerformanceShaders
  3. MPSCnnBinaryConvolutionNode
  • MPSCnnBinaryConvolutionNode
    • MPSCnnBinaryConvolutionNode(IntPtr)
    • MPSCnnBinaryConvolutionNode(NativeHandle)
    • MPSCnnBinaryConvolutionNode(NSObjectFlag)
    • MPSCnnBinaryConvolutionNode(MPSNNImageNode, IMPSCnnConvolutionDataSource, Single, MPSCnnBinaryConvolutionType, MPSCnnBinaryConvolutionFlags)
    • MPSCnnBinaryConvolutionNode(MPSNNImageNode, IMPSCnnConvolutionDataSource, Single[], Single[], Single[], Single[], MPSCnnBinaryConvolutionType, MPSCnnBinaryConvolutionFlags)
    • ClassHandle
    • Create(MPSNNImageNode, IMPSCnnConvolutionDataSource, Single, MPSCnnBinaryConvolutionType, MPSCnnBinaryConvolutionFlags)
    • Create(MPSNNImageNode, IMPSCnnConvolutionDataSource, Single[], Single[], Single[], Single[], MPSCnnBinaryConvolutionType, MPSCnnBinaryConvolutionFlags)
xamarinmac
namespace MetalPerformanceShaders
{
    [Introduced(PlatformName.TvOS, 11, 0, PlatformArchitecture.All, null)]
    [Introduced(PlatformName.MacOSX, 10, 13, PlatformArchitecture.All, null)]
    [Introduced(PlatformName.iOS, 11, 0, PlatformArchitecture.All, null)]
    [Register("MPSCNNBinaryConvolutionNode", true)]
    public class MPSCnnBinaryConvolutionNode : MPSCnnConvolutionNode
}
.NET
6.07.08.09.0
Information specific to xamarinmac
Assembly

Xamarin.Mac , Version=0.0.0.0, PublicKeyToken=84e04ff9cfb79065

Referencing

The API is automatically referenced.

Platform Restrictions

This framework does not have platform annotations.

  • Built-in API
  • Package-provided API
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03/18/2025
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