MPSCnnBinaryConvolutionNode
MPSCnnBinaryConvolutionNode(IntPtr)
MPSCnnBinaryConvolutionNode(NativeHandle)
MPSCnnBinaryConvolutionNode(NSObjectFlag)
MPSCnnBinaryConvolutionNode(MPSNNImageNode, IMPSCnnConvolutionDataSource, Single, MPSCnnBinaryConvolutionType, MPSCnnBinaryConvolutionFlags)
MPSCnnBinaryConvolutionNode(MPSNNImageNode, IMPSCnnConvolutionDataSource, Single[], Single[], Single[], Single[], MPSCnnBinaryConvolutionType, MPSCnnBinaryConvolutionFlags)
ClassHandle
Create(MPSNNImageNode, IMPSCnnConvolutionDataSource, Single, MPSCnnBinaryConvolutionType, MPSCnnBinaryConvolutionFlags)
Create(MPSNNImageNode, IMPSCnnConvolutionDataSource, Single[], Single[], Single[], Single[], MPSCnnBinaryConvolutionType, MPSCnnBinaryConvolutionFlags)
xamarinmac
namespace MetalPerformanceShaders
{
[Introduced(PlatformName.TvOS, 11, 0, PlatformArchitecture.All, null)]
[Introduced(PlatformName.MacOSX, 10, 13, PlatformArchitecture.All, null)]
[Introduced(PlatformName.iOS, 11, 0, PlatformArchitecture.All, null)]
[Register("MPSCNNBinaryConvolutionNode", true)]
public class MPSCnnBinaryConvolutionNode : MPSCnnConvolutionNode
}
.NET | 6.07.08.09.0 |
---|---|
Information specific to xamarinmac | |
Assembly | Xamarin.Mac , Version=0.0.0.0, PublicKeyToken=84e04ff9cfb79065 |
Referencing | The API is automatically referenced. |
Platform Restrictions | This framework does not have platform annotations. |
- Built-in API
- Package-provided API