xamarinios
namespace GameController
{
    [Introduced(PlatformName.iOS, 7, 0, PlatformArchitecture.All, null)]
    [Introduced(PlatformName.MacOSX, 10, 9, PlatformArchitecture.All, null)]
    [Register("GCControllerButtonInput", true)]
    public class GCControllerButtonInput : GCControllerElement
    {
        [BindingImpl(BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
        [EditorBrowsable(EditorBrowsableState.Never)]
        [Introduced(PlatformName.iOS, 8, 0, PlatformArchitecture.All, null)]
        [Introduced(PlatformName.MacOSX, 10, 10, PlatformArchitecture.All, null)]
        [Obsolete("Use the 'PressedChangedHandler' property.", false)]
        public virtual void SetPressedChangedHandler([BlockProxy(typeof(NIDGCControllerButtonValueChanged))] GCControllerButtonValueChanged! handler);
    }
}
Assembly Xamarin.iOS , Version=0.0.0.0, PublicKeyToken=84e04ff9cfb79065
Obsolete Use the 'PressedChangedHandler' property.
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Xamarin iOS 0.0
Xamarin macOS 0.0
Xamarin tvOS 0.0
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04/27/2024
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