xamarinios
namespace GameController
{
[Introduced(PlatformName.iOS, 7, 0, PlatformArchitecture.All, null)]
[Introduced(PlatformName.MacOSX, 10, 9, PlatformArchitecture.All, null)]
[Register("GCControllerButtonInput", true)]
public class GCControllerButtonInput : GCControllerElement
{
[BindingImpl(BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
[EditorBrowsable(EditorBrowsableState.Never)]
[Introduced(PlatformName.iOS, 8, 0, PlatformArchitecture.All, null)]
[Introduced(PlatformName.MacOSX, 10, 10, PlatformArchitecture.All, null)]
[Obsolete("Use the 'PressedChangedHandler' property.", false)]
public virtual void SetPressedChangedHandler([BlockProxy(typeof(NIDGCControllerButtonValueChanged))] GCControllerButtonValueChanged! handler);
}
}
Assembly | Xamarin.iOS , Version=0.0.0.0, PublicKeyToken=84e04ff9cfb79065 |
---|---|
Obsolete | Use the 'PressedChangedHandler' property. |
Help | Documentation |
Xamarin iOS | 0.0 |
Xamarin macOS | 0.0 |
Xamarin tvOS | 0.0 |
OS Platforms | The selected framework does not have platform annotations. |