xamarinmac
namespace SceneKit
{
[Introduced(PlatformName.WatchOS, 3, 0, PlatformArchitecture.All, null)]
[Introduced(PlatformName.MacOSX, 10, 10, PlatformArchitecture.All, null)]
[Introduced(PlatformName.iOS, 8, 0, PlatformArchitecture.All, null)]
[Register("SCNPhysicsSliderJoint", true)]
public class SCNPhysicsSliderJoint : SCNPhysicsBehavior
{
[BindingImpl(BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
[Export("jointWithBodyA:axisA:anchorA:bodyB:axisB:anchorB:")]
public static SCNPhysicsSliderJoint! Create(SCNPhysicsBody! bodyA, SCNVector3 axisA, SCNVector3 anchorA, SCNPhysicsBody! bodyB, SCNVector3 axisB, SCNVector3 anchorB);
}
}
.NET | 6.07.08.09.0 |
---|---|
Information specific to xamarinmac | |
Assembly | Xamarin.Mac , Version=0.0.0.0, PublicKeyToken=84e04ff9cfb79065 |
Referencing | The API is automatically referenced. |
Platform Restrictions | This framework does not have platform annotations. |