SCNScene
SCNScene()
SCNScene(IntPtr)
SCNScene(NativeHandle)
SCNScene(NSCoder)
SCNScene(NSObjectFlag)
Background
ClassHandle
EndTimeAttributeKey
ExportDestinationUrl
FogColor
FogDensityExponent
FogEndDistance
FogStartDistance
FrameRateAttributeKey
LightingEnvironment
ParticleSystems
Paused
PhysicsWorld
RootNode
ScreenSpaceReflectionMaximumDistance
ScreenSpaceReflectionSampleCount
ScreenSpaceReflectionStride
StartTimeAttributeKey
UpAxisAttributeKey
WantsScreenSpaceReflection
Add(SCNNode)
AddParticleSystem(SCNParticleSystem, SCNMatrix4)
Create()
EncodeTo(NSCoder)
FromAsset(MDLAsset)
FromFile(String)
FromFile(String, String, NSDictionary)
FromFile(String, String, SCNSceneLoadingOptions)
FromUrl(NSUrl, NSDictionary, NSError)
FromUrl(NSUrl, SCNSceneLoadingOptions, NSError)
GetAttribute(NSString)
GetEnumerator()
RemoveAllParticleSystems()
RemoveParticleSystem(SCNParticleSystem)
SetAttribute(NSObject, NSString)
WriteToUrl(NSUrl, NSDictionary, ISCNSceneExportDelegate, SCNSceneExportProgressHandler)
WriteToUrl(NSUrl, NSDictionary, SCNSceneExportDelegate, SCNSceneExportProgressHandler)
WriteToUrl(NSUrl, SCNSceneLoadingOptions, ISCNSceneExportDelegate, SCNSceneExportProgressHandler)
WriteToUrl(NSUrl, SCNSceneLoadingOptions, SCNSceneExportDelegate, SCNSceneExportProgressHandler)
xamarinmac
namespace SceneKit
{
[Introduced(PlatformName.WatchOS, 3, 0, PlatformArchitecture.All, null)]
[Introduced(PlatformName.iOS, 8, 0, PlatformArchitecture.All, null)]
[Register("SCNScene", true)]
public class SCNScene : NSObject, INSCoding, INSSecureCoding, IGKSceneRootNodeType, INativeObject, IEnumerable, IEnumerable<SCNNode>, IDisposable
{
[Obsolete("Use the 'ISCNSceneExportDelegate' overload instead.")]
public virtual bool WriteToUrl(NSUrl url, NSDictionary options, SCNSceneExportDelegate handler, SCNSceneExportProgressHandler exportProgressHandler);
}
}
Xamarin macOS | 0.0 |
---|---|
Information specific to xamarinmac | |
Assembly | Xamarin.Mac , Version=0.0.0.0, PublicKeyToken=84e04ff9cfb79065 |
Referencing | The API is automatically referenced. |
Obsolete | Use the 'ISCNSceneExportDelegate' overload instead. |
Platform Restrictions | This framework does not have platform annotations. |
- Built-in API
- Package-provided API