MDLTransformStack
MDLTransformStack()
MDLTransformStack(IntPtr)
MDLTransformStack(NativeHandle)
MDLTransformStack(NSObjectFlag)
ClassHandle
Count
KeyTimes
Matrix
MaximumTime
MinimumTime
ResetsTransform
TransformOps
AddMatrixOp(String, Boolean)
AddOrientOp(String, Boolean)
AddRotateOp(String, MDLTransformOpRotationOrder, Boolean)
AddRotateXOp(String, Boolean)
AddRotateYOp(String, Boolean)
AddRotateZOp(String, Boolean)
AddScaleOp(String, Boolean)
AddTranslateOp(String, Boolean)
Copy(NSZone)
CreateGlobalTransform(MDLObject, Double)
GetAnimatedValue(String)
GetLocalTransform(Double)
GetNMatrix4(Double)
GetNMatrix4d(Double)
SetLocalTransform(Matrix4)
SetLocalTransform(NMatrix4)
SetLocalTransform(Matrix4, Double)
SetLocalTransform(NMatrix4, Double)
xamarinios
namespace ModelIO
{
[Introduced(PlatformName.iOS, 11, 0, PlatformArchitecture.All, null)]
[Introduced(PlatformName.MacOSX, 10, 13, PlatformArchitecture.All, null)]
[Introduced(PlatformName.TvOS, 11, 0, PlatformArchitecture.All, null)]
[Register("MDLTransformStack", true)]
public class MDLTransformStack : NSObject, INSCopying, IMDLComponent, IMDLTransformComponent, INativeObject, IDisposable
{
[BindingImpl(BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
[Export("setLocalTransform:")]
[Introduced(PlatformName.iOS, 9, 0, PlatformArchitecture.All, null)]
[Introduced(PlatformName.MacOSX, 10, 11, PlatformArchitecture.All, null)]
public virtual void SetLocalTransform(Matrix4 transform);
}
}
| Xamarin iOS | 0.0 |
|---|---|
| Xamarin macOS | 0.0 |
| Xamarin tvOS | 0.0 |
Information specific to xamarinios | |
| Assembly | Xamarin.iOS , Version=0.0.0.0, PublicKeyToken=84e04ff9cfb79065 |
| Referencing | The API is automatically referenced. |
| Platform Restrictions | This framework does not have platform annotations. |
- Built-in API
- Package-provided API