GKPath
GKPath(IntPtr)
GKPath(NativeHandle)
GKPath(NSObjectFlag)
GKPath(GKGraphNode[], Single)
GKPath(GKGraphNode2D[], Single)
GKPath(Vector2[], Single, Boolean)
GKPath(Vector2[], Single, Boolean)
GKPath(Vector3[], Single, Boolean)
GKPath(Vector3[], Single, Boolean)
ClassHandle
Cyclical
NumPoints
Radius
FromGraphNodes(GKGraphNode[], Single)
FromGraphNodes(GKGraphNode2D[], Single)
FromPoints(Vector2[], Single, Boolean)
FromPoints(Vector2[], Single, Boolean)
FromPoints(Vector3[], Single, Boolean)
FromPoints(Vector3[], Single, Boolean)
GetPoint(nuint)
GetPoint(nuint)
GetVector2Point(nuint)
GetVector2Point(nuint)
GetVector3Point(nuint)
GetVector3Point(nuint)
xamarinios
namespace GameplayKit
{
[Introduced(PlatformName.iOS, 9, 0, PlatformArchitecture.All, null)]
[Introduced(PlatformName.MacOSX, 10, 11, PlatformArchitecture.All, null)]
[Register("GKPath", true)]
public class GKPath : NSObject
{
[BindingImpl(BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
[EditorBrowsable(EditorBrowsableState.Advanced)]
protected internal GKPath(IntPtr handle);
}
}
Xamarin iOS | 0.0 |
---|---|
Xamarin macOS | 0.0 |
Xamarin tvOS | 0.0 |
Information specific to xamarinios | |
Assembly | Xamarin.iOS , Version=0.0.0.0, PublicKeyToken=84e04ff9cfb79065 |
Referencing | The API is automatically referenced. |
Platform Restrictions | This framework does not have platform annotations. |
- Built-in API
- Package-provided API