MPSStateBatch
GetResourceSize(NSArray<MPSState>)
IncrementReadCount(NSArray<MPSState>, nint)
IncrementReadCount(NSArray<MPSState>, nint)
Synchronize(NSArray<MPSState>, IMTLCommandBuffer)
xamarinmac
namespace MetalPerformanceShaders
{
[Introduced(PlatformName.MacCatalyst, 13, 0, PlatformArchitecture.None, null)]
[TV(11, 3)]
public static class MPSStateBatch
{
public static void Synchronize(NSArray<MPSState> stateBatch, IMTLCommandBuffer commandBuffer);
}
}
.NET | 6.07.08.09.0 |
---|---|
Information specific to xamarinmac | |
Assembly | Xamarin.Mac , Version=0.0.0.0, PublicKeyToken=84e04ff9cfb79065 |
Referencing | The API is automatically referenced. |
Platform Restrictions | This framework does not have platform annotations. |
- Built-in API
- Package-provided API