SK3DNode
SK3DNode()
SK3DNode(CGSize)
SK3DNode(IntPtr)
SK3DNode(NativeHandle)
SK3DNode(NSCoder)
SK3DNode(NSObjectFlag)
AutoenablesDefaultLighting
ClassHandle
Loops
Playing
PointOfView
SceneTime
ScnScene
ViewportSize
FromViewportSize(CGSize)
HitTest(CGPoint, NSDictionary)
HitTest(CGPoint, SCNHitTestOptions)
ProjectPoint(Vector3)
ProjectPoint(Vector3)
UnprojectPoint(Vector3)
UnprojectPoint(Vector3)
xamarinios
namespace SpriteKit
{
[Introduced(PlatformName.WatchOS, 3, 0, PlatformArchitecture.All, null)]
[Introduced(PlatformName.iOS, 8, 0, PlatformArchitecture.All, null)]
[Introduced(PlatformName.MacOSX, 10, 10, PlatformArchitecture.All, null)]
[Register("SK3DNode", true)]
public class SK3DNode : SKNode
{
[BindingImpl(BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
[Export("projectPoint:")]
public virtual Vector3 ProjectPoint(Vector3 point);
}
}
Xamarin iOS | 0.0 |
---|---|
Xamarin macOS | 0.0 |
Xamarin tvOS | 0.0 |
Xamarin watchOS | 0.0 |
Information specific to xamarinios | |
Assembly | Xamarin.iOS , Version=0.0.0.0, PublicKeyToken=84e04ff9cfb79065 |
Referencing | The API is automatically referenced. |
Platform Restrictions | This framework does not have platform annotations. |
- Built-in API
- Package-provided API