SKNode
SKNode()
SKNode(IntPtr)
SKNode(NativeHandle)
SKNode(NSCoder)
SKNode(NSObjectFlag)
Alpha
AttributeValues
CanBecomeFocused
Children
ClassHandle
Constraints
FocusBehavior
FocusEffect
FocusGroupIdentifier
FocusGroupPriority
FocusItemContainer
Frame
HasActions
Hidden
IsTransparentFocusItem
Name
Parent
ParentFocusEnvironment
Paused
PhysicsBody
Position
PreferredFocusedView
PreferredFocusEnvironments
ReachConstraints
Scene
Speed
UserData
UserInteractionEnabled
XScale
YScale
ZPosition
ZRotation
Add(SKNode)
AddChild(SKNode)
AddNodes(SKNode[])
CalculateAccumulatedFrame()
ContainsPoint(CGPoint)
ConvertPointFromNode(CGPoint, SKNode)
ConvertPointToNode(CGPoint, SKNode)
Copy(NSZone)
Create()
Create(String)
Create(String, Type[], NSError)
Create(String, NSSet<Class>, NSError)
DidHintFocusMovement(UIFocusMovementHint)
DidUpdateFocus(UIFocusUpdateContext, UIFocusAnimationCoordinator)
Dispose(Boolean)
EncodeTo(NSCoder)
EnumerateChildNodes(String, SKNodeChildEnumeratorHandler)
FromFile<T>(String)
GetActionForKey(String)
GetChildNode(String)
GetEnumerator()
GetNodeAtPoint(CGPoint)
GetNodesAtPoint(CGPoint)
GetObjectsMatching(String)
GetObstaclesFromNodeBounds(SKNode[])
GetObstaclesFromNodePhysicsBodies(SKNode[])
GetObstaclesFromSpriteTextures(SKNode[], Single)
GetSoundIdentifier(UIFocusUpdateContext)
GetValue(String)
InParentHierarchy(SKNode)
InsertChild(SKNode, nint)
InsertChild(SKNode, nint)
IntersectsNode(SKNode)
IsEqual(SKNode)
MoveToParent(SKNode)
ObstaclesFromNodeBounds(SKNode[])
ObstaclesFromNodePhysicsBodies(SKNode[])
ObstaclesFromSpriteTextures(SKNode[], Single)
RemoveActionForKey(String)
RemoveAllActions()
RemoveAllChildren()
RemoveChildren(SKNode[])
RemoveFromParent()
RunAction(SKAction)
RunAction(SKAction, Action)
RunAction(SKAction, String)
RunActionAsync(SKAction)
SetNeedsFocusUpdate()
SetScale(nfloat)
SetScale(NFloat)
SetValue(SKAttributeValue, String)
ShouldUpdateFocus(UIFocusUpdateContext)
UpdateFocusIfNeeded()
GetEntity(SKNode)
SetEntity(SKNode, GKEntity)
xamarinios
namespace SpriteKit
{
[Introduced(PlatformName.iOS, 7, 0, PlatformArchitecture.All, null)]
[Register("SKNode", true)]
public class SKNode : UIResponder, INSCoding, INSCopying, INSSecureCoding, INativeObject, IEnumerable, IEnumerable<SKNode>, IDisposable, IUIFocusEnvironment, IUIFocusItem
{
[BindingImpl(BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
[Deprecated(PlatformName.iOS, 10, 0, PlatformArchitecture.None, "Attributes are only available for node classes supporting SKShader (see SKSpriteNode etc.).")]
[Deprecated(PlatformName.MacOSX, 10, 12, PlatformArchitecture.None, "Attributes are only available for node classes supporting SKShader (see SKSpriteNode etc.).")]
[Export("valueForAttributeNamed:")]
[Introduced(PlatformName.iOS, 9, 0, PlatformArchitecture.All, null)]
[Introduced(PlatformName.MacOSX, 10, 11, PlatformArchitecture.All, null)]
public virtual SKAttributeValue? GetValue(string! key);
}
}
Xamarin iOS | 0.0 |
---|---|
Xamarin macOS | 0.0 |
Xamarin tvOS | 0.0 |
Xamarin watchOS | 0.0 |
Information specific to xamarinios | |
Assembly | Xamarin.iOS , Version=0.0.0.0, PublicKeyToken=84e04ff9cfb79065 |
Referencing | The API is automatically referenced. |
Platform Restrictions | This framework does not have platform annotations. |
- Built-in API
- Package-provided API