MDLAnimatedMatrix4x4
MDLAnimatedMatrix4x4()
MDLAnimatedMatrix4x4(IntPtr)
MDLAnimatedMatrix4x4(NativeHandle)
MDLAnimatedMatrix4x4(NSObjectFlag)
ClassHandle
GetNMatrix4dValue(Double)
GetNMatrix4dValues()
GetNMatrix4Value(Double)
GetNMatrix4Values()
Reset(NMatrix4[], Double[])
Reset(NMatrix4[], Double[])
Reset(NMatrix4d[], Double[])
Reset(NMatrix4d[], Double[])
SetValue(NMatrix4, Double)
SetValue(NMatrix4, Double)
SetValue(NMatrix4d, Double)
SetValue(NMatrix4d, Double)
xamarinios
namespace ModelIO
{
[Introduced(PlatformName.iOS, 11, 0, PlatformArchitecture.All, null)]
[Introduced(PlatformName.MacOSX, 10, 13, PlatformArchitecture.All, null)]
[Introduced(PlatformName.TvOS, 11, 0, PlatformArchitecture.All, null)]
[Register("MDLAnimatedMatrix4x4", true)]
public class MDLAnimatedMatrix4x4 : MDLAnimatedValue
{
[BindingImpl(BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
[EditorBrowsable(EditorBrowsableState.Advanced)]
protected internal MDLAnimatedMatrix4x4(IntPtr handle);
}
}
Xamarin iOS | 0.0 |
---|---|
Xamarin macOS | 0.0 |
Xamarin tvOS | 0.0 |
Information specific to xamarinios | |
Assembly | Xamarin.iOS , Version=0.0.0.0, PublicKeyToken=84e04ff9cfb79065 |
Referencing | The API is automatically referenced. |
Platform Restrictions | This framework does not have platform annotations. |
- Built-in API
- Package-provided API