GL
Apple
Ext
Img
NV
Oes
Qcom
Library
GL()
SyncRoot
ActiveTexture(All)
AlphaFunc(All, Single)
AlphaFuncx(All, Int32)
BindBuffer(All, Int32)
BindBuffer(All, UInt32)
BindTexture(All, Int32)
BindTexture(All, UInt32)
BlendFunc(All, All)
BufferData(All, IntPtr, IntPtr, All)
BufferData<T2>(All, IntPtr, T2, All)
BufferData<T2>(All, IntPtr, T2[], All)
BufferData<T2>(All, IntPtr, T2[,], All)
BufferData<T2>(All, IntPtr, T2[,,], All)
BufferSubData(All, IntPtr, IntPtr, IntPtr)
BufferSubData<T3>(All, IntPtr, IntPtr, T3)
BufferSubData<T3>(All, IntPtr, IntPtr, T3[])
BufferSubData<T3>(All, IntPtr, IntPtr, T3[,])
BufferSubData<T3>(All, IntPtr, IntPtr, T3[,,])
Clear(ClearBufferMask)
Clear(Int32)
Clear(UInt32)
ClearColor(Single, Single, Single, Single)
ClearColorx(Int32, Int32, Int32, Int32)
ClearDepth(Single)
ClearDepthx(Int32)
ClearStencil(Int32)
ClientActiveTexture(All)
ClipPlane(All, Single)
ClipPlane(All, Single[])
ClipPlane(All, Single*)
ClipPlanefIMG(All, Single)
ClipPlanefIMG(All, Single[])
ClipPlanefIMG(All, Single*)
ClipPlanex(All, Int32)
ClipPlanex(All, Int32[])
ClipPlanex(All, Int32*)
ClipPlanexIMG(All, Int32)
ClipPlanexIMG(All, Int32[])
ClipPlanexIMG(All, Int32*)
Color4(Byte, Byte, Byte, Byte)
Color4(Single, Single, Single, Single)
Color4x(Int32, Int32, Int32, Int32)
ColorMask(Boolean, Boolean, Boolean, Boolean)
ColorPointer(Int32, All, Int32, IntPtr)
ColorPointer<T3>(Int32, All, Int32, T3)
ColorPointer<T3>(Int32, All, Int32, T3[])
ColorPointer<T3>(Int32, All, Int32, T3[,])
ColorPointer<T3>(Int32, All, Int32, T3[,,])
CompressedTexImage2D(All, Int32, All, Int32, Int32, Int32, Int32, IntPtr)
CompressedTexImage2D<T7>(All, Int32, All, Int32, Int32, Int32, Int32, T7)
CompressedTexImage2D<T7>(All, Int32, All, Int32, Int32, Int32, Int32, T7[])
CompressedTexImage2D<T7>(All, Int32, All, Int32, Int32, Int32, Int32, T7[,])
CompressedTexImage2D<T7>(All, Int32, All, Int32, Int32, Int32, Int32, T7[,,])
CompressedTexSubImage2D(All, Int32, Int32, Int32, Int32, Int32, All, Int32, IntPtr)
CompressedTexSubImage2D<T8>(All, Int32, Int32, Int32, Int32, Int32, All, Int32, T8)
CompressedTexSubImage2D<T8>(All, Int32, Int32, Int32, Int32, Int32, All, Int32, T8[])
CompressedTexSubImage2D<T8>(All, Int32, Int32, Int32, Int32, Int32, All, Int32, T8[,])
CompressedTexSubImage2D<T8>(All, Int32, Int32, Int32, Int32, Int32, All, Int32, T8[,,])
CopyTexImage2D(All, Int32, All, Int32, Int32, Int32, Int32, Int32)
CopyTexSubImage2D(All, Int32, Int32, Int32, Int32, Int32, Int32, Int32)
CullFace(All)
DeleteBuffers(Int32, Int32)
DeleteBuffers(Int32, Int32[])
DeleteBuffers(Int32, Int32*)
DeleteBuffers(Int32, UInt32)
DeleteBuffers(Int32, UInt32[])
DeleteBuffers(Int32, UInt32*)
DeleteTextures(Int32, Int32)
DeleteTextures(Int32, Int32[])
DeleteTextures(Int32, Int32*)
DeleteTextures(Int32, UInt32)
DeleteTextures(Int32, UInt32[])
DeleteTextures(Int32, UInt32*)
DepthFunc(All)
DepthMask(Boolean)
DepthRange(Single, Single)
DepthRangex(Int32, Int32)
Disable(All)
DisableClientState(All)
DisableDriverControlQCOM(Int32)
DisableDriverControlQCOM(UInt32)
DrawArrays(All, Int32, Int32)
DrawElements(All, Int32, All, IntPtr)
DrawElements<T3>(All, Int32, All, T3)
DrawElements<T3>(All, Int32, All, T3[])
DrawElements<T3>(All, Int32, All, T3[,])
DrawElements<T3>(All, Int32, All, T3[,,])
Enable(All)
EnableClientState(All)
EnableDriverControlQCOM(Int32)
EnableDriverControlQCOM(UInt32)
EndTilingQCOM(Int32)
EndTilingQCOM(UInt32)
ExtGetBufferPointervQCOM(All, IntPtr)
ExtGetBufferPointervQCOM<T1>(All, T1)
ExtGetBufferPointervQCOM<T1>(All, T1[])
ExtGetBufferPointervQCOM<T1>(All, T1[,])
ExtGetBufferPointervQCOM<T1>(All, T1[,,])
ExtGetBuffersQCOM(Int32, Int32, Int32)
ExtGetBuffersQCOM(Int32[], Int32, Int32[])
ExtGetBuffersQCOM(Int32*, Int32, Int32*)
ExtGetBuffersQCOM(UInt32, Int32, Int32)
ExtGetBuffersQCOM(UInt32[], Int32, Int32[])
ExtGetBuffersQCOM(UInt32*, Int32, Int32*)
ExtGetFramebuffersQCOM(Int32, Int32, Int32)
ExtGetFramebuffersQCOM(Int32[], Int32, Int32[])
ExtGetFramebuffersQCOM(Int32*, Int32, Int32*)
ExtGetFramebuffersQCOM(UInt32, Int32, Int32)
ExtGetFramebuffersQCOM(UInt32[], Int32, Int32[])
ExtGetFramebuffersQCOM(UInt32*, Int32, Int32*)
ExtGetProgramBinarySourceQCOM(Int32, All, String, Int32)
ExtGetProgramBinarySourceQCOM(Int32, All, String, Int32[])
ExtGetProgramBinarySourceQCOM(Int32, All, String, Int32*)
ExtGetProgramBinarySourceQCOM(UInt32, All, String, Int32)
ExtGetProgramBinarySourceQCOM(UInt32, All, String, Int32[])
ExtGetProgramBinarySourceQCOM(UInt32, All, String, Int32*)
ExtGetProgramsQCOM(Int32, Int32, Int32)
ExtGetProgramsQCOM(Int32[], Int32, Int32[])
ExtGetProgramsQCOM(Int32*, Int32, Int32*)
ExtGetProgramsQCOM(UInt32, Int32, Int32)
ExtGetProgramsQCOM(UInt32[], Int32, Int32[])
ExtGetProgramsQCOM(UInt32*, Int32, Int32*)
ExtGetRenderbuffersQCOM(Int32, Int32, Int32)
ExtGetRenderbuffersQCOM(Int32[], Int32, Int32[])
ExtGetRenderbuffersQCOM(Int32*, Int32, Int32*)
ExtGetRenderbuffersQCOM(UInt32, Int32, Int32)
ExtGetRenderbuffersQCOM(UInt32[], Int32, Int32[])
ExtGetRenderbuffersQCOM(UInt32*, Int32, Int32*)
ExtGetShadersQCOM(Int32, Int32, Int32)
ExtGetShadersQCOM(Int32[], Int32, Int32[])
ExtGetShadersQCOM(Int32*, Int32, Int32*)
ExtGetShadersQCOM(UInt32, Int32, Int32)
ExtGetShadersQCOM(UInt32[], Int32, Int32[])
ExtGetShadersQCOM(UInt32*, Int32, Int32*)
ExtGetTexLevelParameterivQCOM(Int32, All, Int32, All, Int32)
ExtGetTexLevelParameterivQCOM(Int32, All, Int32, All, Int32[])
ExtGetTexLevelParameterivQCOM(Int32, All, Int32, All, Int32*)
ExtGetTexLevelParameterivQCOM(UInt32, All, Int32, All, Int32)
ExtGetTexLevelParameterivQCOM(UInt32, All, Int32, All, Int32[])
ExtGetTexLevelParameterivQCOM(UInt32, All, Int32, All, Int32*)
ExtGetTexSubImageQCOM(All, Int32, Int32, Int32, Int32, Int32, Int32, Int32, All, All, IntPtr)
ExtGetTexSubImageQCOM<T10>(All, Int32, Int32, Int32, Int32, Int32, Int32, Int32, All, All, T10)
ExtGetTexSubImageQCOM<T10>(All, Int32, Int32, Int32, Int32, Int32, Int32, Int32, All, All, T10[])
ExtGetTexSubImageQCOM<T10>(All, Int32, Int32, Int32, Int32, Int32, Int32, Int32, All, All, T10[,])
ExtGetTexSubImageQCOM<T10>(All, Int32, Int32, Int32, Int32, Int32, Int32, Int32, All, All, T10[,,])
ExtGetTexturesQCOM(Int32, Int32, Int32)
ExtGetTexturesQCOM(Int32[], Int32, Int32[])
ExtGetTexturesQCOM(Int32*, Int32, Int32*)
ExtGetTexturesQCOM(UInt32, Int32, Int32)
ExtGetTexturesQCOM(UInt32[], Int32, Int32[])
ExtGetTexturesQCOM(UInt32*, Int32, Int32*)
ExtIsProgramBinaryQCOM(Int32)
ExtIsProgramBinaryQCOM(UInt32)
ExtTexObjectStateOverrideiQCOM(All, All, Int32)
Finish()
Flush()
Fog(All, Single)
Fog(All, Single[])
Fog(All, Single*)
Fogx(All, Int32)
Fogx(All, Int32[])
Fogx(All, Int32*)
FramebufferTexture2DMultisampleIMG(All, All, All, Int32, Int32, Int32)
FramebufferTexture2DMultisampleIMG(All, All, All, UInt32, Int32, Int32)
FrontFace(All)
Frustum(Single, Single, Single, Single, Single, Single)
Frustumx(Int32, Int32, Int32, Int32, Int32, Int32)
GenBuffers(Int32, Int32)
GenBuffers(Int32, Int32[])
GenBuffers(Int32, Int32*)
GenBuffers(Int32, UInt32)
GenBuffers(Int32, UInt32[])
GenBuffers(Int32, UInt32*)
GenTextures(Int32, Int32)
GenTextures(Int32, Int32[])
GenTextures(Int32, Int32*)
GenTextures(Int32, UInt32)
GenTextures(Int32, UInt32[])
GenTextures(Int32, UInt32*)
GetBoolean(All, Boolean)
GetBoolean(All, Boolean[])
GetBoolean(All, Boolean*)
GetBufferParameter(All, All, Int32)
GetBufferParameter(All, All, Int32[])
GetBufferParameter(All, All, Int32*)
GetClipPlane(All, Single)
GetClipPlane(All, Single[])
GetClipPlane(All, Single*)
GetClipPlanex(All, Int32)
GetClipPlanex(All, Int32[])
GetClipPlanex(All, Int32*)
GetDriverControlsQCOM(Int32, Int32, Int32)
GetDriverControlsQCOM(Int32, Int32, UInt32)
GetDriverControlsQCOM(Int32[], Int32, Int32[])
GetDriverControlsQCOM(Int32[], Int32, UInt32[])
GetDriverControlsQCOM(Int32*, Int32, Int32*)
GetDriverControlsQCOM(Int32*, Int32, UInt32*)
GetDriverControlStringQCOM(Int32, Int32, Int32, StringBuilder)
GetDriverControlStringQCOM(Int32, Int32, Int32[], StringBuilder)
GetDriverControlStringQCOM(Int32, Int32, Int32*, StringBuilder)
GetDriverControlStringQCOM(UInt32, Int32, Int32, StringBuilder)
GetDriverControlStringQCOM(UInt32, Int32, Int32[], StringBuilder)
GetDriverControlStringQCOM(UInt32, Int32, Int32*, StringBuilder)
GetError()
GetFixed(All, Int32)
GetFixed(All, Int32[])
GetFixed(All, Int32*)
GetFloat(All, Single)
GetFloat(All, Single[])
GetFloat(All, Single*)
GetInteger(All, Int32)
GetInteger(All, Int32[])
GetInteger(All, Int32*)
GetLight(All, All, Single)
GetLight(All, All, Single[])
GetLight(All, All, Single*)
GetLightx(All, All, Int32)
GetLightx(All, All, Int32[])
GetLightx(All, All, Int32*)
GetMaterial(All, All, Single)
GetMaterial(All, All, Single[])
GetMaterial(All, All, Single*)
GetMaterialx(All, All, Int32)
GetMaterialx(All, All, Int32[])
GetMaterialx(All, All, Int32*)
GetPointer(All, IntPtr)
GetPointer<T1>(All, T1)
GetPointer<T1>(All, T1[])
GetPointer<T1>(All, T1[,])
GetPointer<T1>(All, T1[,,])
GetString(All)
GetTexEnv(All, All, Int32)
GetTexEnv(All, All, Int32[])
GetTexEnv(All, All, Int32*)
GetTexEnv(All, All, Single)
GetTexEnv(All, All, Single[])
GetTexEnv(All, All, Single*)
GetTexEnvx(All, All, Int32)
GetTexEnvx(All, All, Int32[])
GetTexEnvx(All, All, Int32*)
GetTexParameter(All, All, Int32)
GetTexParameter(All, All, Int32[])
GetTexParameter(All, All, Int32*)
GetTexParameter(All, All, Single)
GetTexParameter(All, All, Single[])
GetTexParameter(All, All, Single*)
GetTexParameterx(All, All, Int32)
GetTexParameterx(All, All, Int32[])
GetTexParameterx(All, All, Int32*)
Hint(All, All)
IsBuffer(Int32)
IsBuffer(UInt32)
IsEnabled(All)
IsTexture(Int32)
IsTexture(UInt32)
Light(All, All, Single)
Light(All, All, Single[])
Light(All, All, Single*)
LightModel(All, Single)
LightModel(All, Single[])
LightModel(All, Single*)
LightModelx(All, Int32)
LightModelx(All, Int32[])
LightModelx(All, Int32*)
Lightx(All, All, Int32)
Lightx(All, All, Int32[])
Lightx(All, All, Int32*)
LineWidth(Single)
LineWidthx(Int32)
LoadIdentity()
LoadMatrix(Single)
LoadMatrix(Single[])
LoadMatrix(Single*)
LoadMatrixx(Int32)
LoadMatrixx(Int32[])
LoadMatrixx(Int32*)
LogicOp(All)
Material(All, All, Single)
Material(All, All, Single[])
Material(All, All, Single*)
Materialx(All, All, Int32)
Materialx(All, All, Int32[])
Materialx(All, All, Int32*)
MatrixMode(All)
MultiTexCoord4(All, Single, Single, Single, Single)
MultiTexCoord4x(All, Int32, Int32, Int32, Int32)
MultMatrix(Single)
MultMatrix(Single[])
MultMatrix(Single*)
MultMatrixx(Int32)
MultMatrixx(Int32[])
MultMatrixx(Int32*)
Normal3(Single, Single, Single)
Normal3x(Int32, Int32, Int32)
NormalPointer(All, Int32, IntPtr)
NormalPointer<T2>(All, Int32, T2)
NormalPointer<T2>(All, Int32, T2[])
NormalPointer<T2>(All, Int32, T2[,])
NormalPointer<T2>(All, Int32, T2[,,])
Ortho(Single, Single, Single, Single, Single, Single)
Orthox(Int32, Int32, Int32, Int32, Int32, Int32)
PixelStore(All, Int32)
PointParameter(All, Single)
PointParameter(All, Single[])
PointParameter(All, Single*)
PointParameterx(All, Int32)
PointParameterx(All, Int32[])
PointParameterx(All, Int32*)
PointSize(Single)
PointSizex(Int32)
PolygonOffset(Single, Single)
PolygonOffsetx(Int32, Int32)
PopMatrix()
PushMatrix()
ReadPixels(Int32, Int32, Int32, Int32, All, All, IntPtr)
ReadPixels<T6>(Int32, Int32, Int32, Int32, All, All, T6)
ReadPixels<T6>(Int32, Int32, Int32, Int32, All, All, T6[])
ReadPixels<T6>(Int32, Int32, Int32, Int32, All, All, T6[,])
ReadPixels<T6>(Int32, Int32, Int32, Int32, All, All, T6[,,])
RenderbufferStorageMultisampleIMG(All, Int32, All, Int32, Int32)
Rotate(Single, Single, Single, Single)
Rotatex(Int32, Int32, Int32, Int32)
SampleCoverage(Single, Boolean)
SampleCoveragex(Int32, Boolean)
Scale(Single, Single, Single)
Scalex(Int32, Int32, Int32)
Scissor(Int32, Int32, Int32, Int32)
ShadeModel(All)
StartTilingQCOM(Int32, Int32, Int32, Int32, Int32)
StartTilingQCOM(UInt32, UInt32, UInt32, UInt32, UInt32)
StencilFunc(All, Int32, Int32)
StencilFunc(All, Int32, UInt32)
StencilMask(Int32)
StencilMask(UInt32)
StencilOp(All, All, All)
TexCoordPointer(Int32, All, Int32, IntPtr)
TexCoordPointer<T3>(Int32, All, Int32, T3)
TexCoordPointer<T3>(Int32, All, Int32, T3[])
TexCoordPointer<T3>(Int32, All, Int32, T3[,])
TexCoordPointer<T3>(Int32, All, Int32, T3[,,])
TexEnv(All, All, Int32)
TexEnv(All, All, Int32[])
TexEnv(All, All, Int32*)
TexEnv(All, All, Single)
TexEnv(All, All, Single[])
TexEnv(All, All, Single*)
TexEnvx(All, All, Int32)
TexEnvx(All, All, Int32[])
TexEnvx(All, All, Int32*)
TexImage2D(All, Int32, Int32, Int32, Int32, Int32, All, All, IntPtr)
TexImage2D<T8>(All, Int32, Int32, Int32, Int32, Int32, All, All, T8)
TexImage2D<T8>(All, Int32, Int32, Int32, Int32, Int32, All, All, T8[])
TexImage2D<T8>(All, Int32, Int32, Int32, Int32, Int32, All, All, T8[,])
TexImage2D<T8>(All, Int32, Int32, Int32, Int32, Int32, All, All, T8[,,])
TexParameter(All, All, Int32)
TexParameter(All, All, Int32[])
TexParameter(All, All, Int32*)
TexParameter(All, All, Single)
TexParameter(All, All, Single[])
TexParameter(All, All, Single*)
TexParameterx(All, All, Int32)
TexParameterx(All, All, Int32[])
TexParameterx(All, All, Int32*)
TexSubImage2D(All, Int32, Int32, Int32, Int32, Int32, All, All, IntPtr)
TexSubImage2D<T8>(All, Int32, Int32, Int32, Int32, Int32, All, All, T8)
TexSubImage2D<T8>(All, Int32, Int32, Int32, Int32, Int32, All, All, T8[])
TexSubImage2D<T8>(All, Int32, Int32, Int32, Int32, Int32, All, All, T8[,])
TexSubImage2D<T8>(All, Int32, Int32, Int32, Int32, Int32, All, All, T8[,,])
Translate(Single, Single, Single)
Translatex(Int32, Int32, Int32)
VertexPointer(Int32, All, Int32, IntPtr)
VertexPointer<T3>(Int32, All, Int32, T3)
VertexPointer<T3>(Int32, All, Int32, T3[])
VertexPointer<T3>(Int32, All, Int32, T3[,])
VertexPointer<T3>(Int32, All, Int32, T3[,,])
Viewport(Int32, Int32, Int32, Int32)
monoandroid
namespace OpenTK.Graphics.ES11
{
public sealed class GL : GraphicsBindingsBase
}
nuget.org | 0.0 %
Reference this API |
---|---|
Upgrade Planner | 0.0 %
Reference this API |
Xamarin Android | 0.0 |
Xamarin iOS | 0.0 |
Xamarin tvOS | 0.0 |
Information specific to monoandroid | |
Assembly | OpenTK-1.0 , Version=1.0.0.0, PublicKeyToken=84e04ff9cfb79065 |
Referencing | The API is automatically referenced. |
Platform Restrictions | This framework does not have platform annotations. |
- Built-in API
- Package-provided API