IGKGameModelUpdate
Value
xamarinmac
namespace GameplayKit
{
[Introduced(PlatformName.iOS, 9, 0, PlatformArchitecture.All, null)]
[Introduced(PlatformName.MacOSX, 10, 11, PlatformArchitecture.All, null)]
[Protocol(Name = "GKGameModelUpdate", WrapperType = typeof(GKGameModelUpdateWrapper))]
[ProtocolMember(ArgumentSemantic = ArgumentSemantic.Assign, GetterSelector = "value", IsProperty = true, IsRequired = true, IsStatic = false, Name = "Value", PropertyType = typeof(nint), Selector = "value", SetterSelector = "setValue:")]
public interface IGKGameModelUpdate : INativeObject, IDisposable
{
[Preserve(Conditional = true)]
nint Value
{
[Export("value", ArgumentSemantic.Assign)]
get;
[Export("setValue:", ArgumentSemantic.Assign)]
set;
}
}
}
.NET | 6.07.08.09.0 |
---|---|
Information specific to xamarinmac | |
Assembly | Xamarin.Mac , Version=0.0.0.0, PublicKeyToken=84e04ff9cfb79065 |
Referencing | The API is automatically referenced. |
Platform Restrictions | This framework does not have platform annotations. |
- Built-in API
- Package-provided API