xamarinmac
namespace SpriteKit
{
[Introduced(PlatformName.WatchOS, 3, 0, PlatformArchitecture.All, null)]
[Introduced(PlatformName.iOS, 10, 0, PlatformArchitecture.All, null)]
[Introduced(PlatformName.MacOSX, 10, 12, PlatformArchitecture.All, null)]
[Introduced(PlatformName.TvOS, 10, 0, PlatformArchitecture.All, null)]
[Protocol(Name = "SKWarpable", WrapperType = typeof(SKWarpableWrapper))]
[ProtocolMember(ArgumentSemantic = ArgumentSemantic.Assign, GetterSelector = "warpGeometry", IsProperty = true, IsRequired = true, IsStatic = false, Name = "WarpGeometry", PropertyType = typeof(SKWarpGeometry), Selector = "warpGeometry", SetterSelector = "setWarpGeometry:")]
[ProtocolMember(ArgumentSemantic = ArgumentSemantic.None, GetterSelector = "subdivisionLevels", IsProperty = true, IsRequired = true, IsStatic = false, Name = "SubdivisionLevels", PropertyType = typeof(nint), Selector = "subdivisionLevels", SetterSelector = "setSubdivisionLevels:")]
public interface ISKWarpable : INativeObject, IDisposable
{
[Preserve(Conditional = true)]
nint SubdivisionLevels
{
[Export("subdivisionLevels")]
get;
[Export("setSubdivisionLevels:")]
set;
}
}
}
.NET | 6.07.08.09.0 |
---|---|
Information specific to xamarinmac | |
Assembly | Xamarin.Mac , Version=0.0.0.0, PublicKeyToken=84e04ff9cfb79065 |
Referencing | The API is automatically referenced. |
Platform Restrictions | This framework does not have platform annotations. |