- Sve - Arm64 
- IsSupported 
- Abs(Vector<Double>) 
- Abs(Vector<Int16>) 
- Abs(Vector<Int32>) 
- Abs(Vector<Int64>) 
- Abs(Vector<SByte>) 
- Abs(Vector<Single>) 
- AbsoluteCompareGreaterThan(Vector<Double>, Vector<Double>) 
- AbsoluteCompareGreaterThan(Vector<Single>, Vector<Single>) 
- AbsoluteCompareGreaterThanOrEqual(Vector<Double>, Vector<Double>) 
- AbsoluteCompareGreaterThanOrEqual(Vector<Single>, Vector<Single>) 
- AbsoluteCompareLessThan(Vector<Double>, Vector<Double>) 
- AbsoluteCompareLessThan(Vector<Single>, Vector<Single>) 
- AbsoluteCompareLessThanOrEqual(Vector<Double>, Vector<Double>) 
- AbsoluteCompareLessThanOrEqual(Vector<Single>, Vector<Single>) 
- AbsoluteDifference(Vector<Byte>, Vector<Byte>) 
- AbsoluteDifference(Vector<Double>, Vector<Double>) 
- AbsoluteDifference(Vector<Int16>, Vector<Int16>) 
- AbsoluteDifference(Vector<Int32>, Vector<Int32>) 
- AbsoluteDifference(Vector<Int64>, Vector<Int64>) 
- AbsoluteDifference(Vector<SByte>, Vector<SByte>) 
- AbsoluteDifference(Vector<Single>, Vector<Single>) 
- AbsoluteDifference(Vector<UInt16>, Vector<UInt16>) 
- AbsoluteDifference(Vector<UInt32>, Vector<UInt32>) 
- AbsoluteDifference(Vector<UInt64>, Vector<UInt64>) 
- Add(Vector<Byte>, Vector<Byte>) 
- Add(Vector<Double>, Vector<Double>) 
- Add(Vector<Int16>, Vector<Int16>) 
- Add(Vector<Int32>, Vector<Int32>) 
- Add(Vector<Int64>, Vector<Int64>) 
- Add(Vector<SByte>, Vector<SByte>) 
- Add(Vector<Single>, Vector<Single>) 
- Add(Vector<UInt16>, Vector<UInt16>) 
- Add(Vector<UInt32>, Vector<UInt32>) 
- Add(Vector<UInt64>, Vector<UInt64>) 
- AddAcross(Vector<Byte>) 
- AddAcross(Vector<Double>) 
- AddAcross(Vector<Int16>) 
- AddAcross(Vector<Int32>) 
- AddAcross(Vector<Int64>) 
- AddAcross(Vector<SByte>) 
- AddAcross(Vector<Single>) 
- AddAcross(Vector<UInt16>) 
- AddAcross(Vector<UInt32>) 
- AddAcross(Vector<UInt64>) 
- AddRotateComplex(Vector<Double>, Vector<Double>, Byte) 
- AddRotateComplex(Vector<Single>, Vector<Single>, Byte) 
- AddSaturate(Vector<Byte>, Vector<Byte>) 
- AddSaturate(Vector<Int16>, Vector<Int16>) 
- AddSaturate(Vector<Int32>, Vector<Int32>) 
- AddSaturate(Vector<Int64>, Vector<Int64>) 
- AddSaturate(Vector<SByte>, Vector<SByte>) 
- AddSaturate(Vector<UInt16>, Vector<UInt16>) 
- AddSaturate(Vector<UInt32>, Vector<UInt32>) 
- AddSaturate(Vector<UInt64>, Vector<UInt64>) 
- AddSequentialAcross(Vector<Double>, Vector<Double>) 
- AddSequentialAcross(Vector<Single>, Vector<Single>) 
- And(Vector<Byte>, Vector<Byte>) 
- And(Vector<Int16>, Vector<Int16>) 
- And(Vector<Int32>, Vector<Int32>) 
- And(Vector<Int64>, Vector<Int64>) 
- And(Vector<SByte>, Vector<SByte>) 
- And(Vector<UInt16>, Vector<UInt16>) 
- And(Vector<UInt32>, Vector<UInt32>) 
- And(Vector<UInt64>, Vector<UInt64>) 
- AndAcross(Vector<Byte>) 
- AndAcross(Vector<Int16>) 
- AndAcross(Vector<Int32>) 
- AndAcross(Vector<Int64>) 
- AndAcross(Vector<SByte>) 
- AndAcross(Vector<UInt16>) 
- AndAcross(Vector<UInt32>) 
- AndAcross(Vector<UInt64>) 
- BitwiseClear(Vector<Byte>, Vector<Byte>) 
- BitwiseClear(Vector<Int16>, Vector<Int16>) 
- BitwiseClear(Vector<Int32>, Vector<Int32>) 
- BitwiseClear(Vector<Int64>, Vector<Int64>) 
- BitwiseClear(Vector<SByte>, Vector<SByte>) 
- BitwiseClear(Vector<UInt16>, Vector<UInt16>) 
- BitwiseClear(Vector<UInt32>, Vector<UInt32>) 
- BitwiseClear(Vector<UInt64>, Vector<UInt64>) 
- BooleanNot(Vector<Byte>) 
- BooleanNot(Vector<Int16>) 
- BooleanNot(Vector<Int32>) 
- BooleanNot(Vector<Int64>) 
- BooleanNot(Vector<SByte>) 
- BooleanNot(Vector<UInt16>) 
- BooleanNot(Vector<UInt32>) 
- BooleanNot(Vector<UInt64>) 
- Compact(Vector<Double>, Vector<Double>) 
- Compact(Vector<Int32>, Vector<Int32>) 
- Compact(Vector<Int64>, Vector<Int64>) 
- Compact(Vector<Single>, Vector<Single>) 
- Compact(Vector<UInt32>, Vector<UInt32>) 
- Compact(Vector<UInt64>, Vector<UInt64>) 
- CompareEqual(Vector<Byte>, Vector<Byte>) 
- CompareEqual(Vector<Double>, Vector<Double>) 
- CompareEqual(Vector<Int16>, Vector<Int16>) 
- CompareEqual(Vector<Int16>, Vector<Int64>) 
- CompareEqual(Vector<Int32>, Vector<Int32>) 
- CompareEqual(Vector<Int32>, Vector<Int64>) 
- CompareEqual(Vector<Int64>, Vector<Int64>) 
- CompareEqual(Vector<SByte>, Vector<Int64>) 
- CompareEqual(Vector<SByte>, Vector<SByte>) 
- CompareEqual(Vector<Single>, Vector<Single>) 
- CompareEqual(Vector<UInt16>, Vector<UInt16>) 
- CompareEqual(Vector<UInt32>, Vector<UInt32>) 
- CompareEqual(Vector<UInt64>, Vector<UInt64>) 
- CompareGreaterThan(Vector<Byte>, Vector<Byte>) 
- CompareGreaterThan(Vector<Byte>, Vector<UInt64>) 
- CompareGreaterThan(Vector<Double>, Vector<Double>) 
- CompareGreaterThan(Vector<Int16>, Vector<Int16>) 
- CompareGreaterThan(Vector<Int16>, Vector<Int64>) 
- CompareGreaterThan(Vector<Int32>, Vector<Int32>) 
- CompareGreaterThan(Vector<Int32>, Vector<Int64>) 
- CompareGreaterThan(Vector<Int64>, Vector<Int64>) 
- CompareGreaterThan(Vector<SByte>, Vector<Int64>) 
- CompareGreaterThan(Vector<SByte>, Vector<SByte>) 
- CompareGreaterThan(Vector<Single>, Vector<Single>) 
- CompareGreaterThan(Vector<UInt16>, Vector<UInt16>) 
- CompareGreaterThan(Vector<UInt16>, Vector<UInt64>) 
- CompareGreaterThan(Vector<UInt32>, Vector<UInt32>) 
- CompareGreaterThan(Vector<UInt32>, Vector<UInt64>) 
- CompareGreaterThan(Vector<UInt64>, Vector<UInt64>) 
- CompareGreaterThanOrEqual(Vector<Byte>, Vector<Byte>) 
- CompareGreaterThanOrEqual(Vector<Byte>, Vector<UInt64>) 
- CompareGreaterThanOrEqual(Vector<Double>, Vector<Double>) 
- CompareGreaterThanOrEqual(Vector<Int16>, Vector<Int16>) 
- CompareGreaterThanOrEqual(Vector<Int16>, Vector<Int64>) 
- CompareGreaterThanOrEqual(Vector<Int32>, Vector<Int32>) 
- CompareGreaterThanOrEqual(Vector<Int32>, Vector<Int64>) 
- CompareGreaterThanOrEqual(Vector<Int64>, Vector<Int64>) 
- CompareGreaterThanOrEqual(Vector<SByte>, Vector<Int64>) 
- CompareGreaterThanOrEqual(Vector<SByte>, Vector<SByte>) 
- CompareGreaterThanOrEqual(Vector<Single>, Vector<Single>) 
- CompareGreaterThanOrEqual(Vector<UInt16>, Vector<UInt16>) 
- CompareGreaterThanOrEqual(Vector<UInt16>, Vector<UInt64>) 
- CompareGreaterThanOrEqual(Vector<UInt32>, Vector<UInt32>) 
- CompareGreaterThanOrEqual(Vector<UInt32>, Vector<UInt64>) 
- CompareGreaterThanOrEqual(Vector<UInt64>, Vector<UInt64>) 
- CompareLessThan(Vector<Byte>, Vector<Byte>) 
- CompareLessThan(Vector<Byte>, Vector<UInt64>) 
- CompareLessThan(Vector<Double>, Vector<Double>) 
- CompareLessThan(Vector<Int16>, Vector<Int16>) 
- CompareLessThan(Vector<Int16>, Vector<Int64>) 
- CompareLessThan(Vector<Int32>, Vector<Int32>) 
- CompareLessThan(Vector<Int32>, Vector<Int64>) 
- CompareLessThan(Vector<Int64>, Vector<Int64>) 
- CompareLessThan(Vector<SByte>, Vector<Int64>) 
- CompareLessThan(Vector<SByte>, Vector<SByte>) 
- CompareLessThan(Vector<Single>, Vector<Single>) 
- CompareLessThan(Vector<UInt16>, Vector<UInt16>) 
- CompareLessThan(Vector<UInt16>, Vector<UInt64>) 
- CompareLessThan(Vector<UInt32>, Vector<UInt32>) 
- CompareLessThan(Vector<UInt32>, Vector<UInt64>) 
- CompareLessThan(Vector<UInt64>, Vector<UInt64>) 
- CompareLessThanOrEqual(Vector<Byte>, Vector<Byte>) 
- CompareLessThanOrEqual(Vector<Byte>, Vector<UInt64>) 
- CompareLessThanOrEqual(Vector<Double>, Vector<Double>) 
- CompareLessThanOrEqual(Vector<Int16>, Vector<Int16>) 
- CompareLessThanOrEqual(Vector<Int16>, Vector<Int64>) 
- CompareLessThanOrEqual(Vector<Int32>, Vector<Int32>) 
- CompareLessThanOrEqual(Vector<Int32>, Vector<Int64>) 
- CompareLessThanOrEqual(Vector<Int64>, Vector<Int64>) 
- CompareLessThanOrEqual(Vector<SByte>, Vector<Int64>) 
- CompareLessThanOrEqual(Vector<SByte>, Vector<SByte>) 
- CompareLessThanOrEqual(Vector<Single>, Vector<Single>) 
- CompareLessThanOrEqual(Vector<UInt16>, Vector<UInt16>) 
- CompareLessThanOrEqual(Vector<UInt16>, Vector<UInt64>) 
- CompareLessThanOrEqual(Vector<UInt32>, Vector<UInt32>) 
- CompareLessThanOrEqual(Vector<UInt32>, Vector<UInt64>) 
- CompareLessThanOrEqual(Vector<UInt64>, Vector<UInt64>) 
- CompareNotEqualTo(Vector<Byte>, Vector<Byte>) 
- CompareNotEqualTo(Vector<Double>, Vector<Double>) 
- CompareNotEqualTo(Vector<Int16>, Vector<Int16>) 
- CompareNotEqualTo(Vector<Int16>, Vector<Int64>) 
- CompareNotEqualTo(Vector<Int32>, Vector<Int32>) 
- CompareNotEqualTo(Vector<Int32>, Vector<Int64>) 
- CompareNotEqualTo(Vector<Int64>, Vector<Int64>) 
- CompareNotEqualTo(Vector<SByte>, Vector<Int64>) 
- CompareNotEqualTo(Vector<SByte>, Vector<SByte>) 
- CompareNotEqualTo(Vector<Single>, Vector<Single>) 
- CompareNotEqualTo(Vector<UInt16>, Vector<UInt16>) 
- CompareNotEqualTo(Vector<UInt32>, Vector<UInt32>) 
- CompareNotEqualTo(Vector<UInt64>, Vector<UInt64>) 
- CompareUnordered(Vector<Double>, Vector<Double>) 
- CompareUnordered(Vector<Single>, Vector<Single>) 
- Compute16BitAddresses(Vector<UInt32>, Vector<Int32>) 
- Compute16BitAddresses(Vector<UInt32>, Vector<UInt32>) 
- Compute16BitAddresses(Vector<UInt64>, Vector<Int64>) 
- Compute16BitAddresses(Vector<UInt64>, Vector<UInt64>) 
- Compute32BitAddresses(Vector<UInt32>, Vector<Int32>) 
- Compute32BitAddresses(Vector<UInt32>, Vector<UInt32>) 
- Compute32BitAddresses(Vector<UInt64>, Vector<Int64>) 
- Compute32BitAddresses(Vector<UInt64>, Vector<UInt64>) 
- Compute64BitAddresses(Vector<UInt32>, Vector<Int32>) 
- Compute64BitAddresses(Vector<UInt32>, Vector<UInt32>) 
- Compute64BitAddresses(Vector<UInt64>, Vector<Int64>) 
- Compute64BitAddresses(Vector<UInt64>, Vector<UInt64>) 
- Compute8BitAddresses(Vector<UInt32>, Vector<Int32>) 
- Compute8BitAddresses(Vector<UInt32>, Vector<UInt32>) 
- Compute8BitAddresses(Vector<UInt64>, Vector<Int64>) 
- Compute8BitAddresses(Vector<UInt64>, Vector<UInt64>) 
- ConditionalExtractAfterLastActiveElement(Vector<Byte>, Byte, Vector<Byte>) 
- ConditionalExtractAfterLastActiveElement(Vector<Byte>, Vector<Byte>, Vector<Byte>) 
- ConditionalExtractAfterLastActiveElement(Vector<Double>, Double, Vector<Double>) 
- ConditionalExtractAfterLastActiveElement(Vector<Double>, Vector<Double>, Vector<Double>) 
- ConditionalExtractAfterLastActiveElement(Vector<Int16>, Int16, Vector<Int16>) 
- ConditionalExtractAfterLastActiveElement(Vector<Int16>, Vector<Int16>, Vector<Int16>) 
- ConditionalExtractAfterLastActiveElement(Vector<Int32>, Int32, Vector<Int32>) 
- ConditionalExtractAfterLastActiveElement(Vector<Int32>, Vector<Int32>, Vector<Int32>) 
- ConditionalExtractAfterLastActiveElement(Vector<Int64>, Int64, Vector<Int64>) 
- ConditionalExtractAfterLastActiveElement(Vector<Int64>, Vector<Int64>, Vector<Int64>) 
- ConditionalExtractAfterLastActiveElement(Vector<SByte>, SByte, Vector<SByte>) 
- ConditionalExtractAfterLastActiveElement(Vector<SByte>, Vector<SByte>, Vector<SByte>) 
- ConditionalExtractAfterLastActiveElement(Vector<Single>, Single, Vector<Single>) 
- ConditionalExtractAfterLastActiveElement(Vector<Single>, Vector<Single>, Vector<Single>) 
- ConditionalExtractAfterLastActiveElement(Vector<UInt16>, UInt16, Vector<UInt16>) 
- ConditionalExtractAfterLastActiveElement(Vector<UInt16>, Vector<UInt16>, Vector<UInt16>) 
- ConditionalExtractAfterLastActiveElement(Vector<UInt32>, UInt32, Vector<UInt32>) 
- ConditionalExtractAfterLastActiveElement(Vector<UInt32>, Vector<UInt32>, Vector<UInt32>) 
- ConditionalExtractAfterLastActiveElement(Vector<UInt64>, UInt64, Vector<UInt64>) 
- ConditionalExtractAfterLastActiveElement(Vector<UInt64>, Vector<UInt64>, Vector<UInt64>) 
- ConditionalExtractAfterLastActiveElementAndReplicate(Vector<Byte>, Vector<Byte>, Vector<Byte>) 
- ConditionalExtractAfterLastActiveElementAndReplicate(Vector<Double>, Vector<Double>, Vector<Double>) 
- ConditionalExtractAfterLastActiveElementAndReplicate(Vector<Int16>, Vector<Int16>, Vector<Int16>) 
- ConditionalExtractAfterLastActiveElementAndReplicate(Vector<Int32>, Vector<Int32>, Vector<Int32>) 
- ConditionalExtractAfterLastActiveElementAndReplicate(Vector<Int64>, Vector<Int64>, Vector<Int64>) 
- ConditionalExtractAfterLastActiveElementAndReplicate(Vector<SByte>, Vector<SByte>, Vector<SByte>) 
- ConditionalExtractAfterLastActiveElementAndReplicate(Vector<Single>, Vector<Single>, Vector<Single>) 
- ConditionalExtractAfterLastActiveElementAndReplicate(Vector<UInt16>, Vector<UInt16>, Vector<UInt16>) 
- ConditionalExtractAfterLastActiveElementAndReplicate(Vector<UInt32>, Vector<UInt32>, Vector<UInt32>) 
- ConditionalExtractAfterLastActiveElementAndReplicate(Vector<UInt64>, Vector<UInt64>, Vector<UInt64>) 
- ConditionalExtractLastActiveElement(Vector<Byte>, Byte, Vector<Byte>) 
- ConditionalExtractLastActiveElement(Vector<Byte>, Vector<Byte>, Vector<Byte>) 
- ConditionalExtractLastActiveElement(Vector<Double>, Double, Vector<Double>) 
- ConditionalExtractLastActiveElement(Vector<Double>, Vector<Double>, Vector<Double>) 
- ConditionalExtractLastActiveElement(Vector<Int16>, Int16, Vector<Int16>) 
- ConditionalExtractLastActiveElement(Vector<Int16>, Vector<Int16>, Vector<Int16>) 
- ConditionalExtractLastActiveElement(Vector<Int32>, Int32, Vector<Int32>) 
- ConditionalExtractLastActiveElement(Vector<Int32>, Vector<Int32>, Vector<Int32>) 
- ConditionalExtractLastActiveElement(Vector<Int64>, Int64, Vector<Int64>) 
- ConditionalExtractLastActiveElement(Vector<Int64>, Vector<Int64>, Vector<Int64>) 
- ConditionalExtractLastActiveElement(Vector<SByte>, SByte, Vector<SByte>) 
- ConditionalExtractLastActiveElement(Vector<SByte>, Vector<SByte>, Vector<SByte>) 
- ConditionalExtractLastActiveElement(Vector<Single>, Single, Vector<Single>) 
- ConditionalExtractLastActiveElement(Vector<Single>, Vector<Single>, Vector<Single>) 
- ConditionalExtractLastActiveElement(Vector<UInt16>, UInt16, Vector<UInt16>) 
- ConditionalExtractLastActiveElement(Vector<UInt16>, Vector<UInt16>, Vector<UInt16>) 
- ConditionalExtractLastActiveElement(Vector<UInt32>, UInt32, Vector<UInt32>) 
- ConditionalExtractLastActiveElement(Vector<UInt32>, Vector<UInt32>, Vector<UInt32>) 
- ConditionalExtractLastActiveElement(Vector<UInt64>, UInt64, Vector<UInt64>) 
- ConditionalExtractLastActiveElement(Vector<UInt64>, Vector<UInt64>, Vector<UInt64>) 
- ConditionalExtractLastActiveElementAndReplicate(Vector<Byte>, Vector<Byte>, Vector<Byte>) 
- ConditionalExtractLastActiveElementAndReplicate(Vector<Double>, Vector<Double>, Vector<Double>) 
- ConditionalExtractLastActiveElementAndReplicate(Vector<Int16>, Vector<Int16>, Vector<Int16>) 
- ConditionalExtractLastActiveElementAndReplicate(Vector<Int32>, Vector<Int32>, Vector<Int32>) 
- ConditionalExtractLastActiveElementAndReplicate(Vector<Int64>, Vector<Int64>, Vector<Int64>) 
- ConditionalExtractLastActiveElementAndReplicate(Vector<SByte>, Vector<SByte>, Vector<SByte>) 
- ConditionalExtractLastActiveElementAndReplicate(Vector<Single>, Vector<Single>, Vector<Single>) 
- ConditionalExtractLastActiveElementAndReplicate(Vector<UInt16>, Vector<UInt16>, Vector<UInt16>) 
- ConditionalExtractLastActiveElementAndReplicate(Vector<UInt32>, Vector<UInt32>, Vector<UInt32>) 
- ConditionalExtractLastActiveElementAndReplicate(Vector<UInt64>, Vector<UInt64>, Vector<UInt64>) 
- ConditionalSelect(Vector<Byte>, Vector<Byte>, Vector<Byte>) 
- ConditionalSelect(Vector<Double>, Vector<Double>, Vector<Double>) 
- ConditionalSelect(Vector<Int16>, Vector<Int16>, Vector<Int16>) 
- ConditionalSelect(Vector<Int32>, Vector<Int32>, Vector<Int32>) 
- ConditionalSelect(Vector<Int64>, Vector<Int64>, Vector<Int64>) 
- ConditionalSelect(Vector<SByte>, Vector<SByte>, Vector<SByte>) 
- ConditionalSelect(Vector<Single>, Vector<Single>, Vector<Single>) 
- ConditionalSelect(Vector<UInt16>, Vector<UInt16>, Vector<UInt16>) 
- ConditionalSelect(Vector<UInt32>, Vector<UInt32>, Vector<UInt32>) 
- ConditionalSelect(Vector<UInt64>, Vector<UInt64>, Vector<UInt64>) 
- ConvertToDouble(Vector<Int32>) 
- ConvertToDouble(Vector<Int64>) 
- ConvertToDouble(Vector<Single>) 
- ConvertToDouble(Vector<UInt32>) 
- ConvertToDouble(Vector<UInt64>) 
- ConvertToInt32(Vector<Double>) 
- ConvertToInt32(Vector<Single>) 
- ConvertToInt64(Vector<Double>) 
- ConvertToInt64(Vector<Single>) 
- ConvertToSingle(Vector<Double>) 
- ConvertToSingle(Vector<Int32>) 
- ConvertToSingle(Vector<Int64>) 
- ConvertToSingle(Vector<UInt32>) 
- ConvertToSingle(Vector<UInt64>) 
- ConvertToUInt32(Vector<Double>) 
- ConvertToUInt32(Vector<Single>) 
- ConvertToUInt64(Vector<Double>) 
- ConvertToUInt64(Vector<Single>) 
- Count16BitElements(SveMaskPattern) 
- Count32BitElements(SveMaskPattern) 
- Count64BitElements(SveMaskPattern) 
- Count8BitElements(SveMaskPattern) 
- CreateBreakAfterMask(Vector<Byte>, Vector<Byte>) 
- CreateBreakAfterMask(Vector<Int16>, Vector<Int16>) 
- CreateBreakAfterMask(Vector<Int32>, Vector<Int32>) 
- CreateBreakAfterMask(Vector<Int64>, Vector<Int64>) 
- CreateBreakAfterMask(Vector<SByte>, Vector<SByte>) 
- CreateBreakAfterMask(Vector<UInt16>, Vector<UInt16>) 
- CreateBreakAfterMask(Vector<UInt32>, Vector<UInt32>) 
- CreateBreakAfterMask(Vector<UInt64>, Vector<UInt64>) 
- CreateBreakAfterPropagateMask(Vector<Byte>, Vector<Byte>, Vector<Byte>) 
- CreateBreakAfterPropagateMask(Vector<Int16>, Vector<Int16>, Vector<Int16>) 
- CreateBreakAfterPropagateMask(Vector<Int32>, Vector<Int32>, Vector<Int32>) 
- CreateBreakAfterPropagateMask(Vector<Int64>, Vector<Int64>, Vector<Int64>) 
- CreateBreakAfterPropagateMask(Vector<SByte>, Vector<SByte>, Vector<SByte>) 
- CreateBreakAfterPropagateMask(Vector<UInt16>, Vector<UInt16>, Vector<UInt16>) 
- CreateBreakAfterPropagateMask(Vector<UInt32>, Vector<UInt32>, Vector<UInt32>) 
- CreateBreakAfterPropagateMask(Vector<UInt64>, Vector<UInt64>, Vector<UInt64>) 
- CreateBreakBeforeMask(Vector<Byte>, Vector<Byte>) 
- CreateBreakBeforeMask(Vector<Int16>, Vector<Int16>) 
- CreateBreakBeforeMask(Vector<Int32>, Vector<Int32>) 
- CreateBreakBeforeMask(Vector<Int64>, Vector<Int64>) 
- CreateBreakBeforeMask(Vector<SByte>, Vector<SByte>) 
- CreateBreakBeforeMask(Vector<UInt16>, Vector<UInt16>) 
- CreateBreakBeforeMask(Vector<UInt32>, Vector<UInt32>) 
- CreateBreakBeforeMask(Vector<UInt64>, Vector<UInt64>) 
- CreateBreakBeforePropagateMask(Vector<Byte>, Vector<Byte>, Vector<Byte>) 
- CreateBreakBeforePropagateMask(Vector<Int16>, Vector<Int16>, Vector<Int16>) 
- CreateBreakBeforePropagateMask(Vector<Int32>, Vector<Int32>, Vector<Int32>) 
- CreateBreakBeforePropagateMask(Vector<Int64>, Vector<Int64>, Vector<Int64>) 
- CreateBreakBeforePropagateMask(Vector<SByte>, Vector<SByte>, Vector<SByte>) 
- CreateBreakBeforePropagateMask(Vector<UInt16>, Vector<UInt16>, Vector<UInt16>) 
- CreateBreakBeforePropagateMask(Vector<UInt32>, Vector<UInt32>, Vector<UInt32>) 
- CreateBreakBeforePropagateMask(Vector<UInt64>, Vector<UInt64>, Vector<UInt64>) 
- CreateBreakPropagateMask(Vector<Byte>, Vector<Byte>) 
- CreateBreakPropagateMask(Vector<Int16>, Vector<Int16>) 
- CreateBreakPropagateMask(Vector<Int32>, Vector<Int32>) 
- CreateBreakPropagateMask(Vector<Int64>, Vector<Int64>) 
- CreateBreakPropagateMask(Vector<SByte>, Vector<SByte>) 
- CreateBreakPropagateMask(Vector<UInt16>, Vector<UInt16>) 
- CreateBreakPropagateMask(Vector<UInt32>, Vector<UInt32>) 
- CreateBreakPropagateMask(Vector<UInt64>, Vector<UInt64>) 
- CreateFalseMaskByte() 
- CreateFalseMaskDouble() 
- CreateFalseMaskInt16() 
- CreateFalseMaskInt32() 
- CreateFalseMaskInt64() 
- CreateFalseMaskSByte() 
- CreateFalseMaskSingle() 
- CreateFalseMaskUInt16() 
- CreateFalseMaskUInt32() 
- CreateFalseMaskUInt64() 
- CreateMaskForFirstActiveElement(Vector<Byte>, Vector<Byte>) 
- CreateMaskForFirstActiveElement(Vector<Int16>, Vector<Int16>) 
- CreateMaskForFirstActiveElement(Vector<Int32>, Vector<Int32>) 
- CreateMaskForFirstActiveElement(Vector<Int64>, Vector<Int64>) 
- CreateMaskForFirstActiveElement(Vector<SByte>, Vector<SByte>) 
- CreateMaskForFirstActiveElement(Vector<UInt16>, Vector<UInt16>) 
- CreateMaskForFirstActiveElement(Vector<UInt32>, Vector<UInt32>) 
- CreateMaskForFirstActiveElement(Vector<UInt64>, Vector<UInt64>) 
- CreateMaskForNextActiveElement(Vector<Byte>, Vector<Byte>) 
- CreateMaskForNextActiveElement(Vector<UInt16>, Vector<UInt16>) 
- CreateMaskForNextActiveElement(Vector<UInt32>, Vector<UInt32>) 
- CreateMaskForNextActiveElement(Vector<UInt64>, Vector<UInt64>) 
- CreateTrueMaskByte(SveMaskPattern) 
- CreateTrueMaskDouble(SveMaskPattern) 
- CreateTrueMaskInt16(SveMaskPattern) 
- CreateTrueMaskInt32(SveMaskPattern) 
- CreateTrueMaskInt64(SveMaskPattern) 
- CreateTrueMaskSByte(SveMaskPattern) 
- CreateTrueMaskSingle(SveMaskPattern) 
- CreateTrueMaskUInt16(SveMaskPattern) 
- CreateTrueMaskUInt32(SveMaskPattern) 
- CreateTrueMaskUInt64(SveMaskPattern) 
- CreateWhileLessThanMask16Bit(Int32, Int32) 
- CreateWhileLessThanMask16Bit(Int64, Int64) 
- CreateWhileLessThanMask16Bit(UInt32, UInt32) 
- CreateWhileLessThanMask16Bit(UInt64, UInt64) 
- CreateWhileLessThanMask32Bit(Int32, Int32) 
- CreateWhileLessThanMask32Bit(Int64, Int64) 
- CreateWhileLessThanMask32Bit(UInt32, UInt32) 
- CreateWhileLessThanMask32Bit(UInt64, UInt64) 
- CreateWhileLessThanMask64Bit(Int32, Int32) 
- CreateWhileLessThanMask64Bit(Int64, Int64) 
- CreateWhileLessThanMask64Bit(UInt32, UInt32) 
- CreateWhileLessThanMask64Bit(UInt64, UInt64) 
- CreateWhileLessThanMask8Bit(Int32, Int32) 
- CreateWhileLessThanMask8Bit(Int64, Int64) 
- CreateWhileLessThanMask8Bit(UInt32, UInt32) 
- CreateWhileLessThanMask8Bit(UInt64, UInt64) 
- CreateWhileLessThanOrEqualMask16Bit(Int32, Int32) 
- CreateWhileLessThanOrEqualMask16Bit(Int64, Int64) 
- CreateWhileLessThanOrEqualMask16Bit(UInt32, UInt32) 
- CreateWhileLessThanOrEqualMask16Bit(UInt64, UInt64) 
- CreateWhileLessThanOrEqualMask32Bit(Int32, Int32) 
- CreateWhileLessThanOrEqualMask32Bit(Int64, Int64) 
- CreateWhileLessThanOrEqualMask32Bit(UInt32, UInt32) 
- CreateWhileLessThanOrEqualMask32Bit(UInt64, UInt64) 
- CreateWhileLessThanOrEqualMask64Bit(Int32, Int32) 
- CreateWhileLessThanOrEqualMask64Bit(Int64, Int64) 
- CreateWhileLessThanOrEqualMask64Bit(UInt32, UInt32) 
- CreateWhileLessThanOrEqualMask64Bit(UInt64, UInt64) 
- CreateWhileLessThanOrEqualMask8Bit(Int32, Int32) 
- CreateWhileLessThanOrEqualMask8Bit(Int64, Int64) 
- CreateWhileLessThanOrEqualMask8Bit(UInt32, UInt32) 
- CreateWhileLessThanOrEqualMask8Bit(UInt64, UInt64) 
- Divide(Vector<Double>, Vector<Double>) 
- Divide(Vector<Single>, Vector<Single>) 
- DotProduct(Vector<Int32>, Vector<SByte>, Vector<SByte>) 
- DotProduct(Vector<Int64>, Vector<Int16>, Vector<Int16>) 
- DotProduct(Vector<UInt32>, Vector<Byte>, Vector<Byte>) 
- DotProduct(Vector<UInt64>, Vector<UInt16>, Vector<UInt16>) 
- DotProductBySelectedScalar(Vector<Int32>, Vector<SByte>, Vector<SByte>, Byte) 
- DotProductBySelectedScalar(Vector<Int64>, Vector<Int16>, Vector<Int16>, Byte) 
- DotProductBySelectedScalar(Vector<UInt32>, Vector<Byte>, Vector<Byte>, Byte) 
- DotProductBySelectedScalar(Vector<UInt64>, Vector<UInt16>, Vector<UInt16>, Byte) 
- DuplicateSelectedScalarToVector(Vector<Byte>, Byte) 
- DuplicateSelectedScalarToVector(Vector<Double>, Byte) 
- DuplicateSelectedScalarToVector(Vector<Int16>, Byte) 
- DuplicateSelectedScalarToVector(Vector<Int32>, Byte) 
- DuplicateSelectedScalarToVector(Vector<Int64>, Byte) 
- DuplicateSelectedScalarToVector(Vector<SByte>, Byte) 
- DuplicateSelectedScalarToVector(Vector<Single>, Byte) 
- DuplicateSelectedScalarToVector(Vector<UInt16>, Byte) 
- DuplicateSelectedScalarToVector(Vector<UInt32>, Byte) 
- DuplicateSelectedScalarToVector(Vector<UInt64>, Byte) 
- ExtractVector(Vector<Byte>, Vector<Byte>, Byte) 
- ExtractVector(Vector<Double>, Vector<Double>, Byte) 
- ExtractVector(Vector<Int16>, Vector<Int16>, Byte) 
- ExtractVector(Vector<Int32>, Vector<Int32>, Byte) 
- ExtractVector(Vector<Int64>, Vector<Int64>, Byte) 
- ExtractVector(Vector<SByte>, Vector<SByte>, Byte) 
- ExtractVector(Vector<Single>, Vector<Single>, Byte) 
- ExtractVector(Vector<UInt16>, Vector<UInt16>, Byte) 
- ExtractVector(Vector<UInt32>, Vector<UInt32>, Byte) 
- ExtractVector(Vector<UInt64>, Vector<UInt64>, Byte) 
- FloatingPointExponentialAccelerator(Vector<UInt32>) 
- FloatingPointExponentialAccelerator(Vector<UInt64>) 
- FusedMultiplyAdd(Vector<Double>, Vector<Double>, Vector<Double>) 
- FusedMultiplyAdd(Vector<Single>, Vector<Single>, Vector<Single>) 
- FusedMultiplyAddBySelectedScalar(Vector<Double>, Vector<Double>, Vector<Double>, Byte) 
- FusedMultiplyAddBySelectedScalar(Vector<Single>, Vector<Single>, Vector<Single>, Byte) 
- FusedMultiplyAddNegated(Vector<Double>, Vector<Double>, Vector<Double>) 
- FusedMultiplyAddNegated(Vector<Single>, Vector<Single>, Vector<Single>) 
- FusedMultiplySubtract(Vector<Double>, Vector<Double>, Vector<Double>) 
- FusedMultiplySubtract(Vector<Single>, Vector<Single>, Vector<Single>) 
- FusedMultiplySubtractBySelectedScalar(Vector<Double>, Vector<Double>, Vector<Double>, Byte) 
- FusedMultiplySubtractBySelectedScalar(Vector<Single>, Vector<Single>, Vector<Single>, Byte) 
- FusedMultiplySubtractNegated(Vector<Double>, Vector<Double>, Vector<Double>) 
- FusedMultiplySubtractNegated(Vector<Single>, Vector<Single>, Vector<Single>) 
- GatherPrefetch16Bit(Vector<Int16>, Vector<UInt64>, SvePrefetchType) 
- GatherPrefetch16Bit(Vector<UInt16>, Vector<UInt64>, SvePrefetchType) 
- GatherPrefetch16Bit(Vector<Int16>, Void*, Vector<Int32>, SvePrefetchType) 
- GatherPrefetch16Bit(Vector<Int16>, Void*, Vector<Int64>, SvePrefetchType) 
- GatherPrefetch16Bit(Vector<Int16>, Void*, Vector<UInt32>, SvePrefetchType) 
- GatherPrefetch16Bit(Vector<Int16>, Void*, Vector<UInt64>, SvePrefetchType) 
- GatherPrefetch16Bit(Vector<UInt16>, Void*, Vector<Int32>, SvePrefetchType) 
- GatherPrefetch16Bit(Vector<UInt16>, Void*, Vector<Int64>, SvePrefetchType) 
- GatherPrefetch16Bit(Vector<UInt16>, Void*, Vector<UInt32>, SvePrefetchType) 
- GatherPrefetch16Bit(Vector<UInt16>, Void*, Vector<UInt64>, SvePrefetchType) 
- GatherPrefetch32Bit(Vector<Int32>, Vector<UInt64>, SvePrefetchType) 
- GatherPrefetch32Bit(Vector<UInt32>, Vector<UInt64>, SvePrefetchType) 
- GatherPrefetch32Bit(Vector<Int32>, Void*, Vector<Int32>, SvePrefetchType) 
- GatherPrefetch32Bit(Vector<Int32>, Void*, Vector<Int64>, SvePrefetchType) 
- GatherPrefetch32Bit(Vector<Int32>, Void*, Vector<UInt32>, SvePrefetchType) 
- GatherPrefetch32Bit(Vector<Int32>, Void*, Vector<UInt64>, SvePrefetchType) 
- GatherPrefetch32Bit(Vector<UInt32>, Void*, Vector<Int32>, SvePrefetchType) 
- GatherPrefetch32Bit(Vector<UInt32>, Void*, Vector<Int64>, SvePrefetchType) 
- GatherPrefetch32Bit(Vector<UInt32>, Void*, Vector<UInt32>, SvePrefetchType) 
- GatherPrefetch32Bit(Vector<UInt32>, Void*, Vector<UInt64>, SvePrefetchType) 
- GatherPrefetch64Bit(Vector<Int64>, Vector<UInt64>, SvePrefetchType) 
- GatherPrefetch64Bit(Vector<UInt64>, Vector<UInt64>, SvePrefetchType) 
- GatherPrefetch64Bit(Vector<Int64>, Void*, Vector<Int32>, SvePrefetchType) 
- GatherPrefetch64Bit(Vector<Int64>, Void*, Vector<Int64>, SvePrefetchType) 
- GatherPrefetch64Bit(Vector<Int64>, Void*, Vector<UInt32>, SvePrefetchType) 
- GatherPrefetch64Bit(Vector<Int64>, Void*, Vector<UInt64>, SvePrefetchType) 
- GatherPrefetch64Bit(Vector<UInt64>, Void*, Vector<Int32>, SvePrefetchType) 
- GatherPrefetch64Bit(Vector<UInt64>, Void*, Vector<Int64>, SvePrefetchType) 
- GatherPrefetch64Bit(Vector<UInt64>, Void*, Vector<UInt32>, SvePrefetchType) 
- GatherPrefetch64Bit(Vector<UInt64>, Void*, Vector<UInt64>, SvePrefetchType) 
- GatherPrefetch8Bit(Vector<Byte>, Vector<UInt64>, SvePrefetchType) 
- GatherPrefetch8Bit(Vector<SByte>, Vector<UInt64>, SvePrefetchType) 
- GatherPrefetch8Bit(Vector<Byte>, Void*, Vector<Int32>, SvePrefetchType) 
- GatherPrefetch8Bit(Vector<Byte>, Void*, Vector<Int64>, SvePrefetchType) 
- GatherPrefetch8Bit(Vector<Byte>, Void*, Vector<UInt32>, SvePrefetchType) 
- GatherPrefetch8Bit(Vector<Byte>, Void*, Vector<UInt64>, SvePrefetchType) 
- GatherPrefetch8Bit(Vector<SByte>, Void*, Vector<Int32>, SvePrefetchType) 
- GatherPrefetch8Bit(Vector<SByte>, Void*, Vector<Int64>, SvePrefetchType) 
- GatherPrefetch8Bit(Vector<SByte>, Void*, Vector<UInt32>, SvePrefetchType) 
- GatherPrefetch8Bit(Vector<SByte>, Void*, Vector<UInt64>, SvePrefetchType) 
- GatherVector(Vector<Double>, Vector<UInt64>) 
- GatherVector(Vector<Int64>, Vector<UInt64>) 
- GatherVector(Vector<UInt64>, Vector<UInt64>) 
- GatherVector(Vector<Double>, Double*, Vector<Int64>) 
- GatherVector(Vector<Double>, Double*, Vector<UInt64>) 
- GatherVector(Vector<Int32>, Int32*, Vector<Int32>) 
- GatherVector(Vector<Int32>, Int32*, Vector<UInt32>) 
- GatherVector(Vector<Int64>, Int64*, Vector<Int64>) 
- GatherVector(Vector<Int64>, Int64*, Vector<UInt64>) 
- GatherVector(Vector<Single>, Single*, Vector<Int32>) 
- GatherVector(Vector<Single>, Single*, Vector<UInt32>) 
- GatherVector(Vector<UInt32>, UInt32*, Vector<Int32>) 
- GatherVector(Vector<UInt32>, UInt32*, Vector<UInt32>) 
- GatherVector(Vector<UInt64>, UInt64*, Vector<Int64>) 
- GatherVector(Vector<UInt64>, UInt64*, Vector<UInt64>) 
- GatherVectorByteZeroExtend(Vector<Int64>, Vector<UInt64>) 
- GatherVectorByteZeroExtend(Vector<UInt64>, Vector<UInt64>) 
- GatherVectorByteZeroExtend(Vector<Int32>, Byte*, Vector<Int32>) 
- GatherVectorByteZeroExtend(Vector<Int32>, Byte*, Vector<UInt32>) 
- GatherVectorByteZeroExtend(Vector<Int64>, Byte*, Vector<Int64>) 
- GatherVectorByteZeroExtend(Vector<Int64>, Byte*, Vector<UInt64>) 
- GatherVectorByteZeroExtend(Vector<UInt32>, Byte*, Vector<Int32>) 
- GatherVectorByteZeroExtend(Vector<UInt32>, Byte*, Vector<UInt32>) 
- GatherVectorByteZeroExtend(Vector<UInt64>, Byte*, Vector<Int64>) 
- GatherVectorByteZeroExtend(Vector<UInt64>, Byte*, Vector<UInt64>) 
- GatherVectorByteZeroExtendFirstFaulting(Vector<Int64>, Vector<UInt64>) 
- GatherVectorByteZeroExtendFirstFaulting(Vector<UInt64>, Vector<UInt64>) 
- GatherVectorByteZeroExtendFirstFaulting(Vector<Int32>, Byte*, Vector<Int32>) 
- GatherVectorByteZeroExtendFirstFaulting(Vector<Int32>, Byte*, Vector<UInt32>) 
- GatherVectorByteZeroExtendFirstFaulting(Vector<Int64>, Byte*, Vector<Int64>) 
- GatherVectorByteZeroExtendFirstFaulting(Vector<Int64>, Byte*, Vector<UInt64>) 
- GatherVectorByteZeroExtendFirstFaulting(Vector<UInt32>, Byte*, Vector<Int32>) 
- GatherVectorByteZeroExtendFirstFaulting(Vector<UInt32>, Byte*, Vector<UInt32>) 
- GatherVectorByteZeroExtendFirstFaulting(Vector<UInt64>, Byte*, Vector<Int64>) 
- GatherVectorByteZeroExtendFirstFaulting(Vector<UInt64>, Byte*, Vector<UInt64>) 
- GatherVectorFirstFaulting(Vector<Double>, Vector<UInt64>) 
- GatherVectorFirstFaulting(Vector<Int64>, Vector<UInt64>) 
- GatherVectorFirstFaulting(Vector<UInt64>, Vector<UInt64>) 
- GatherVectorFirstFaulting(Vector<Double>, Double*, Vector<Int64>) 
- GatherVectorFirstFaulting(Vector<Double>, Double*, Vector<UInt64>) 
- GatherVectorFirstFaulting(Vector<Int32>, Int32*, Vector<Int32>) 
- GatherVectorFirstFaulting(Vector<Int32>, Int32*, Vector<UInt32>) 
- GatherVectorFirstFaulting(Vector<Int64>, Int64*, Vector<Int64>) 
- GatherVectorFirstFaulting(Vector<Int64>, Int64*, Vector<UInt64>) 
- GatherVectorFirstFaulting(Vector<Single>, Single*, Vector<Int32>) 
- GatherVectorFirstFaulting(Vector<Single>, Single*, Vector<UInt32>) 
- GatherVectorFirstFaulting(Vector<UInt32>, UInt32*, Vector<Int32>) 
- GatherVectorFirstFaulting(Vector<UInt32>, UInt32*, Vector<UInt32>) 
- GatherVectorFirstFaulting(Vector<UInt64>, UInt64*, Vector<Int64>) 
- GatherVectorFirstFaulting(Vector<UInt64>, UInt64*, Vector<UInt64>) 
- GatherVectorInt16SignExtend(Vector<Int64>, Vector<UInt64>) 
- GatherVectorInt16SignExtend(Vector<UInt64>, Vector<UInt64>) 
- GatherVectorInt16SignExtend(Vector<Int32>, Int16*, Vector<Int32>) 
- GatherVectorInt16SignExtend(Vector<Int32>, Int16*, Vector<UInt32>) 
- GatherVectorInt16SignExtend(Vector<Int64>, Int16*, Vector<Int64>) 
- GatherVectorInt16SignExtend(Vector<Int64>, Int16*, Vector<UInt64>) 
- GatherVectorInt16SignExtend(Vector<UInt32>, Int16*, Vector<Int32>) 
- GatherVectorInt16SignExtend(Vector<UInt32>, Int16*, Vector<UInt32>) 
- GatherVectorInt16SignExtend(Vector<UInt64>, Int16*, Vector<Int64>) 
- GatherVectorInt16SignExtend(Vector<UInt64>, Int16*, Vector<UInt64>) 
- GatherVectorInt16SignExtendFirstFaulting(Vector<Int64>, Vector<UInt64>) 
- GatherVectorInt16SignExtendFirstFaulting(Vector<UInt64>, Vector<UInt64>) 
- GatherVectorInt16SignExtendFirstFaulting(Vector<Int32>, Int16*, Vector<Int32>) 
- GatherVectorInt16SignExtendFirstFaulting(Vector<Int32>, Int16*, Vector<UInt32>) 
- GatherVectorInt16SignExtendFirstFaulting(Vector<Int64>, Int16*, Vector<Int64>) 
- GatherVectorInt16SignExtendFirstFaulting(Vector<Int64>, Int16*, Vector<UInt64>) 
- GatherVectorInt16SignExtendFirstFaulting(Vector<UInt32>, Int16*, Vector<Int32>) 
- GatherVectorInt16SignExtendFirstFaulting(Vector<UInt32>, Int16*, Vector<UInt32>) 
- GatherVectorInt16SignExtendFirstFaulting(Vector<UInt64>, Int16*, Vector<Int64>) 
- GatherVectorInt16SignExtendFirstFaulting(Vector<UInt64>, Int16*, Vector<UInt64>) 
- GatherVectorInt16WithByteOffsetsSignExtend(Vector<Int32>, Int16*, Vector<Int32>) 
- GatherVectorInt16WithByteOffsetsSignExtend(Vector<Int32>, Int16*, Vector<UInt32>) 
- GatherVectorInt16WithByteOffsetsSignExtend(Vector<Int64>, Int16*, Vector<Int64>) 
- GatherVectorInt16WithByteOffsetsSignExtend(Vector<Int64>, Int16*, Vector<UInt64>) 
- GatherVectorInt16WithByteOffsetsSignExtend(Vector<UInt32>, Int16*, Vector<Int32>) 
- GatherVectorInt16WithByteOffsetsSignExtend(Vector<UInt32>, Int16*, Vector<UInt32>) 
- GatherVectorInt16WithByteOffsetsSignExtend(Vector<UInt64>, Int16*, Vector<Int64>) 
- GatherVectorInt16WithByteOffsetsSignExtend(Vector<UInt64>, Int16*, Vector<UInt64>) 
- GatherVectorInt16WithByteOffsetsSignExtendFirstFaulting(Vector<Int32>, Int16*, Vector<Int32>) 
- GatherVectorInt16WithByteOffsetsSignExtendFirstFaulting(Vector<Int32>, Int16*, Vector<UInt32>) 
- GatherVectorInt16WithByteOffsetsSignExtendFirstFaulting(Vector<Int64>, Int16*, Vector<Int64>) 
- GatherVectorInt16WithByteOffsetsSignExtendFirstFaulting(Vector<Int64>, Int16*, Vector<UInt64>) 
- GatherVectorInt16WithByteOffsetsSignExtendFirstFaulting(Vector<UInt32>, Int16*, Vector<Int32>) 
- GatherVectorInt16WithByteOffsetsSignExtendFirstFaulting(Vector<UInt32>, Int16*, Vector<UInt32>) 
- GatherVectorInt16WithByteOffsetsSignExtendFirstFaulting(Vector<UInt64>, Int16*, Vector<Int64>) 
- GatherVectorInt16WithByteOffsetsSignExtendFirstFaulting(Vector<UInt64>, Int16*, Vector<UInt64>) 
- GatherVectorInt32SignExtend(Vector<Int64>, Vector<UInt64>) 
- GatherVectorInt32SignExtend(Vector<UInt64>, Vector<UInt64>) 
- GatherVectorInt32SignExtend(Vector<Int64>, Int32*, Vector<Int64>) 
- GatherVectorInt32SignExtend(Vector<Int64>, Int32*, Vector<UInt64>) 
- GatherVectorInt32SignExtend(Vector<UInt64>, Int32*, Vector<Int64>) 
- GatherVectorInt32SignExtend(Vector<UInt64>, Int32*, Vector<UInt64>) 
- GatherVectorInt32SignExtendFirstFaulting(Vector<Int64>, Vector<UInt64>) 
- GatherVectorInt32SignExtendFirstFaulting(Vector<UInt64>, Vector<UInt64>) 
- GatherVectorInt32SignExtendFirstFaulting(Vector<Int64>, Int32*, Vector<Int64>) 
- GatherVectorInt32SignExtendFirstFaulting(Vector<Int64>, Int32*, Vector<UInt64>) 
- GatherVectorInt32SignExtendFirstFaulting(Vector<UInt64>, Int32*, Vector<Int64>) 
- GatherVectorInt32SignExtendFirstFaulting(Vector<UInt64>, Int32*, Vector<UInt64>) 
- GatherVectorInt32WithByteOffsetsSignExtend(Vector<Int64>, Int32*, Vector<Int64>) 
- GatherVectorInt32WithByteOffsetsSignExtend(Vector<Int64>, Int32*, Vector<UInt64>) 
- GatherVectorInt32WithByteOffsetsSignExtend(Vector<UInt64>, Int32*, Vector<Int64>) 
- GatherVectorInt32WithByteOffsetsSignExtend(Vector<UInt64>, Int32*, Vector<UInt64>) 
- GatherVectorInt32WithByteOffsetsSignExtendFirstFaulting(Vector<Int64>, Int32*, Vector<Int64>) 
- GatherVectorInt32WithByteOffsetsSignExtendFirstFaulting(Vector<Int64>, Int32*, Vector<UInt64>) 
- GatherVectorInt32WithByteOffsetsSignExtendFirstFaulting(Vector<UInt64>, Int32*, Vector<Int64>) 
- GatherVectorInt32WithByteOffsetsSignExtendFirstFaulting(Vector<UInt64>, Int32*, Vector<UInt64>) 
- GatherVectorSByteSignExtend(Vector<Int64>, Vector<UInt64>) 
- GatherVectorSByteSignExtend(Vector<UInt64>, Vector<UInt64>) 
- GatherVectorSByteSignExtend(Vector<Int32>, SByte*, Vector<Int32>) 
- GatherVectorSByteSignExtend(Vector<Int32>, SByte*, Vector<UInt32>) 
- GatherVectorSByteSignExtend(Vector<Int64>, SByte*, Vector<Int64>) 
- GatherVectorSByteSignExtend(Vector<Int64>, SByte*, Vector<UInt64>) 
- GatherVectorSByteSignExtend(Vector<UInt32>, SByte*, Vector<Int32>) 
- GatherVectorSByteSignExtend(Vector<UInt32>, SByte*, Vector<UInt32>) 
- GatherVectorSByteSignExtend(Vector<UInt64>, SByte*, Vector<Int64>) 
- GatherVectorSByteSignExtend(Vector<UInt64>, SByte*, Vector<UInt64>) 
- GatherVectorSByteSignExtendFirstFaulting(Vector<Int64>, Vector<UInt64>) 
- GatherVectorSByteSignExtendFirstFaulting(Vector<UInt64>, Vector<UInt64>) 
- GatherVectorSByteSignExtendFirstFaulting(Vector<Int32>, SByte*, Vector<Int32>) 
- GatherVectorSByteSignExtendFirstFaulting(Vector<Int32>, SByte*, Vector<UInt32>) 
- GatherVectorSByteSignExtendFirstFaulting(Vector<Int64>, SByte*, Vector<Int64>) 
- GatherVectorSByteSignExtendFirstFaulting(Vector<Int64>, SByte*, Vector<UInt64>) 
- GatherVectorSByteSignExtendFirstFaulting(Vector<UInt32>, SByte*, Vector<Int32>) 
- GatherVectorSByteSignExtendFirstFaulting(Vector<UInt32>, SByte*, Vector<UInt32>) 
- GatherVectorSByteSignExtendFirstFaulting(Vector<UInt64>, SByte*, Vector<Int64>) 
- GatherVectorSByteSignExtendFirstFaulting(Vector<UInt64>, SByte*, Vector<UInt64>) 
- GatherVectorUInt16WithByteOffsetsZeroExtend(Vector<Int32>, UInt16*, Vector<Int32>) 
- GatherVectorUInt16WithByteOffsetsZeroExtend(Vector<Int32>, UInt16*, Vector<UInt32>) 
- GatherVectorUInt16WithByteOffsetsZeroExtend(Vector<Int64>, UInt16*, Vector<Int64>) 
- GatherVectorUInt16WithByteOffsetsZeroExtend(Vector<Int64>, UInt16*, Vector<UInt64>) 
- GatherVectorUInt16WithByteOffsetsZeroExtend(Vector<UInt32>, UInt16*, Vector<Int32>) 
- GatherVectorUInt16WithByteOffsetsZeroExtend(Vector<UInt32>, UInt16*, Vector<UInt32>) 
- GatherVectorUInt16WithByteOffsetsZeroExtend(Vector<UInt64>, UInt16*, Vector<Int64>) 
- GatherVectorUInt16WithByteOffsetsZeroExtend(Vector<UInt64>, UInt16*, Vector<UInt64>) 
- GatherVectorUInt16WithByteOffsetsZeroExtendFirstFaulting(Vector<Int32>, UInt16*, Vector<Int32>) 
- GatherVectorUInt16WithByteOffsetsZeroExtendFirstFaulting(Vector<Int32>, UInt16*, Vector<UInt32>) 
- GatherVectorUInt16WithByteOffsetsZeroExtendFirstFaulting(Vector<Int64>, UInt16*, Vector<Int64>) 
- GatherVectorUInt16WithByteOffsetsZeroExtendFirstFaulting(Vector<Int64>, UInt16*, Vector<UInt64>) 
- GatherVectorUInt16WithByteOffsetsZeroExtendFirstFaulting(Vector<UInt32>, UInt16*, Vector<Int32>) 
- GatherVectorUInt16WithByteOffsetsZeroExtendFirstFaulting(Vector<UInt32>, UInt16*, Vector<UInt32>) 
- GatherVectorUInt16WithByteOffsetsZeroExtendFirstFaulting(Vector<UInt64>, UInt16*, Vector<Int64>) 
- GatherVectorUInt16WithByteOffsetsZeroExtendFirstFaulting(Vector<UInt64>, UInt16*, Vector<UInt64>) 
- GatherVectorUInt16ZeroExtend(Vector<Int64>, Vector<UInt64>) 
- GatherVectorUInt16ZeroExtend(Vector<UInt64>, Vector<UInt64>) 
- GatherVectorUInt16ZeroExtend(Vector<Int32>, UInt16*, Vector<Int32>) 
- GatherVectorUInt16ZeroExtend(Vector<Int32>, UInt16*, Vector<UInt32>) 
- GatherVectorUInt16ZeroExtend(Vector<Int64>, UInt16*, Vector<Int64>) 
- GatherVectorUInt16ZeroExtend(Vector<Int64>, UInt16*, Vector<UInt64>) 
- GatherVectorUInt16ZeroExtend(Vector<UInt32>, UInt16*, Vector<Int32>) 
- GatherVectorUInt16ZeroExtend(Vector<UInt32>, UInt16*, Vector<UInt32>) 
- GatherVectorUInt16ZeroExtend(Vector<UInt64>, UInt16*, Vector<Int64>) 
- GatherVectorUInt16ZeroExtend(Vector<UInt64>, UInt16*, Vector<UInt64>) 
- GatherVectorUInt16ZeroExtendFirstFaulting(Vector<Int64>, Vector<UInt64>) 
- GatherVectorUInt16ZeroExtendFirstFaulting(Vector<UInt64>, Vector<UInt64>) 
- GatherVectorUInt16ZeroExtendFirstFaulting(Vector<Int32>, UInt16*, Vector<Int32>) 
- GatherVectorUInt16ZeroExtendFirstFaulting(Vector<Int32>, UInt16*, Vector<UInt32>) 
- GatherVectorUInt16ZeroExtendFirstFaulting(Vector<Int64>, UInt16*, Vector<Int64>) 
- GatherVectorUInt16ZeroExtendFirstFaulting(Vector<Int64>, UInt16*, Vector<UInt64>) 
- GatherVectorUInt16ZeroExtendFirstFaulting(Vector<UInt32>, UInt16*, Vector<Int32>) 
- GatherVectorUInt16ZeroExtendFirstFaulting(Vector<UInt32>, UInt16*, Vector<UInt32>) 
- GatherVectorUInt16ZeroExtendFirstFaulting(Vector<UInt64>, UInt16*, Vector<Int64>) 
- GatherVectorUInt16ZeroExtendFirstFaulting(Vector<UInt64>, UInt16*, Vector<UInt64>) 
- GatherVectorUInt32WithByteOffsetsZeroExtend(Vector<Int32>, UInt32*, Vector<Int32>) 
- GatherVectorUInt32WithByteOffsetsZeroExtend(Vector<Int32>, UInt32*, Vector<UInt32>) 
- GatherVectorUInt32WithByteOffsetsZeroExtend(Vector<Int64>, UInt32*, Vector<Int64>) 
- GatherVectorUInt32WithByteOffsetsZeroExtend(Vector<Int64>, UInt32*, Vector<UInt64>) 
- GatherVectorUInt32WithByteOffsetsZeroExtend(Vector<UInt32>, UInt32*, Vector<Int32>) 
- GatherVectorUInt32WithByteOffsetsZeroExtend(Vector<UInt32>, UInt32*, Vector<UInt32>) 
- GatherVectorUInt32WithByteOffsetsZeroExtend(Vector<UInt64>, UInt32*, Vector<Int64>) 
- GatherVectorUInt32WithByteOffsetsZeroExtend(Vector<UInt64>, UInt32*, Vector<UInt64>) 
- GatherVectorUInt32WithByteOffsetsZeroExtendFirstFaulting(Vector<Int32>, UInt32*, Vector<Int32>) 
- GatherVectorUInt32WithByteOffsetsZeroExtendFirstFaulting(Vector<Int32>, UInt32*, Vector<UInt32>) 
- GatherVectorUInt32WithByteOffsetsZeroExtendFirstFaulting(Vector<Int64>, UInt32*, Vector<Int64>) 
- GatherVectorUInt32WithByteOffsetsZeroExtendFirstFaulting(Vector<Int64>, UInt32*, Vector<UInt64>) 
- GatherVectorUInt32WithByteOffsetsZeroExtendFirstFaulting(Vector<UInt32>, UInt32*, Vector<Int32>) 
- GatherVectorUInt32WithByteOffsetsZeroExtendFirstFaulting(Vector<UInt32>, UInt32*, Vector<UInt32>) 
- GatherVectorUInt32WithByteOffsetsZeroExtendFirstFaulting(Vector<UInt64>, UInt32*, Vector<Int64>) 
- GatherVectorUInt32WithByteOffsetsZeroExtendFirstFaulting(Vector<UInt64>, UInt32*, Vector<UInt64>) 
- GatherVectorUInt32ZeroExtend(Vector<Int64>, Vector<UInt64>) 
- GatherVectorUInt32ZeroExtend(Vector<UInt64>, Vector<UInt64>) 
- GatherVectorUInt32ZeroExtend(Vector<Int32>, UInt32*, Vector<Int32>) 
- GatherVectorUInt32ZeroExtend(Vector<Int32>, UInt32*, Vector<UInt32>) 
- GatherVectorUInt32ZeroExtend(Vector<Int64>, UInt32*, Vector<Int64>) 
- GatherVectorUInt32ZeroExtend(Vector<Int64>, UInt32*, Vector<UInt64>) 
- GatherVectorUInt32ZeroExtend(Vector<UInt32>, UInt32*, Vector<Int32>) 
- GatherVectorUInt32ZeroExtend(Vector<UInt32>, UInt32*, Vector<UInt32>) 
- GatherVectorUInt32ZeroExtend(Vector<UInt64>, UInt32*, Vector<Int64>) 
- GatherVectorUInt32ZeroExtend(Vector<UInt64>, UInt32*, Vector<UInt64>) 
- GatherVectorUInt32ZeroExtendFirstFaulting(Vector<Int64>, Vector<UInt64>) 
- GatherVectorUInt32ZeroExtendFirstFaulting(Vector<UInt64>, Vector<UInt64>) 
- GatherVectorUInt32ZeroExtendFirstFaulting(Vector<Int32>, UInt32*, Vector<Int32>) 
- GatherVectorUInt32ZeroExtendFirstFaulting(Vector<Int32>, UInt32*, Vector<UInt32>) 
- GatherVectorUInt32ZeroExtendFirstFaulting(Vector<Int64>, UInt32*, Vector<Int64>) 
- GatherVectorUInt32ZeroExtendFirstFaulting(Vector<Int64>, UInt32*, Vector<UInt64>) 
- GatherVectorUInt32ZeroExtendFirstFaulting(Vector<UInt32>, UInt32*, Vector<Int32>) 
- GatherVectorUInt32ZeroExtendFirstFaulting(Vector<UInt32>, UInt32*, Vector<UInt32>) 
- GatherVectorUInt32ZeroExtendFirstFaulting(Vector<UInt64>, UInt32*, Vector<Int64>) 
- GatherVectorUInt32ZeroExtendFirstFaulting(Vector<UInt64>, UInt32*, Vector<UInt64>) 
- GatherVectorWithByteOffsetFirstFaulting(Vector<Double>, Double*, Vector<Int64>) 
- GatherVectorWithByteOffsetFirstFaulting(Vector<Double>, Double*, Vector<UInt64>) 
- GatherVectorWithByteOffsetFirstFaulting(Vector<Int32>, Int32*, Vector<Int32>) 
- GatherVectorWithByteOffsetFirstFaulting(Vector<Int32>, Int32*, Vector<UInt32>) 
- GatherVectorWithByteOffsetFirstFaulting(Vector<Int64>, Int64*, Vector<Int64>) 
- GatherVectorWithByteOffsetFirstFaulting(Vector<Int64>, Int64*, Vector<UInt64>) 
- GatherVectorWithByteOffsetFirstFaulting(Vector<Single>, Single*, Vector<Int32>) 
- GatherVectorWithByteOffsetFirstFaulting(Vector<Single>, Single*, Vector<UInt32>) 
- GatherVectorWithByteOffsetFirstFaulting(Vector<UInt32>, UInt32*, Vector<Int32>) 
- GatherVectorWithByteOffsetFirstFaulting(Vector<UInt32>, UInt32*, Vector<UInt32>) 
- GatherVectorWithByteOffsetFirstFaulting(Vector<UInt64>, UInt64*, Vector<Int64>) 
- GatherVectorWithByteOffsetFirstFaulting(Vector<UInt64>, UInt64*, Vector<UInt64>) 
- GatherVectorWithByteOffsets(Vector<Double>, Double*, Vector<Int64>) 
- GatherVectorWithByteOffsets(Vector<Double>, Double*, Vector<UInt64>) 
- GatherVectorWithByteOffsets(Vector<Int32>, Int32*, Vector<Int32>) 
- GatherVectorWithByteOffsets(Vector<Int32>, Int32*, Vector<UInt32>) 
- GatherVectorWithByteOffsets(Vector<Int64>, Int64*, Vector<Int64>) 
- GatherVectorWithByteOffsets(Vector<Int64>, Int64*, Vector<UInt64>) 
- GatherVectorWithByteOffsets(Vector<Single>, Single*, Vector<Int32>) 
- GatherVectorWithByteOffsets(Vector<Single>, Single*, Vector<UInt32>) 
- GatherVectorWithByteOffsets(Vector<UInt32>, UInt32*, Vector<Int32>) 
- GatherVectorWithByteOffsets(Vector<UInt32>, UInt32*, Vector<UInt32>) 
- GatherVectorWithByteOffsets(Vector<UInt64>, UInt64*, Vector<Int64>) 
- GatherVectorWithByteOffsets(Vector<UInt64>, UInt64*, Vector<UInt64>) 
- GetActiveElementCount(Vector<Byte>, Vector<Byte>) 
- GetActiveElementCount(Vector<Double>, Vector<Double>) 
- GetActiveElementCount(Vector<Int16>, Vector<Int16>) 
- GetActiveElementCount(Vector<Int32>, Vector<Int32>) 
- GetActiveElementCount(Vector<Int64>, Vector<Int64>) 
- GetActiveElementCount(Vector<SByte>, Vector<SByte>) 
- GetActiveElementCount(Vector<Single>, Vector<Single>) 
- GetActiveElementCount(Vector<UInt16>, Vector<UInt16>) 
- GetActiveElementCount(Vector<UInt32>, Vector<UInt32>) 
- GetActiveElementCount(Vector<UInt64>, Vector<UInt64>) 
- GetFfrByte() 
- GetFfrInt16() 
- GetFfrInt32() 
- GetFfrInt64() 
- GetFfrSByte() 
- GetFfrUInt16() 
- GetFfrUInt32() 
- GetFfrUInt64() 
- InsertIntoShiftedVector(Vector<Byte>, Byte) 
- InsertIntoShiftedVector(Vector<Double>, Double) 
- InsertIntoShiftedVector(Vector<Int16>, Int16) 
- InsertIntoShiftedVector(Vector<Int32>, Int32) 
- InsertIntoShiftedVector(Vector<Int64>, Int64) 
- InsertIntoShiftedVector(Vector<SByte>, SByte) 
- InsertIntoShiftedVector(Vector<Single>, Single) 
- InsertIntoShiftedVector(Vector<UInt16>, UInt16) 
- InsertIntoShiftedVector(Vector<UInt32>, UInt32) 
- InsertIntoShiftedVector(Vector<UInt64>, UInt64) 
- LeadingSignCount(Vector<Int16>) 
- LeadingSignCount(Vector<Int32>) 
- LeadingSignCount(Vector<Int64>) 
- LeadingSignCount(Vector<SByte>) 
- LeadingZeroCount(Vector<Byte>) 
- LeadingZeroCount(Vector<Int16>) 
- LeadingZeroCount(Vector<Int32>) 
- LeadingZeroCount(Vector<Int64>) 
- LeadingZeroCount(Vector<SByte>) 
- LeadingZeroCount(Vector<UInt16>) 
- LeadingZeroCount(Vector<UInt32>) 
- LeadingZeroCount(Vector<UInt64>) 
- Load2xVectorAndUnzip(Vector<Byte>, Byte*) 
- Load2xVectorAndUnzip(Vector<Double>, Double*) 
- Load2xVectorAndUnzip(Vector<Int16>, Int16*) 
- Load2xVectorAndUnzip(Vector<Int32>, Int32*) 
- Load2xVectorAndUnzip(Vector<Int64>, Int64*) 
- Load2xVectorAndUnzip(Vector<SByte>, SByte*) 
- Load2xVectorAndUnzip(Vector<Single>, Single*) 
- Load2xVectorAndUnzip(Vector<UInt16>, UInt16*) 
- Load2xVectorAndUnzip(Vector<UInt32>, UInt32*) 
- Load2xVectorAndUnzip(Vector<UInt64>, UInt64*) 
- Load3xVectorAndUnzip(Vector<Byte>, Byte*) 
- Load3xVectorAndUnzip(Vector<Double>, Double*) 
- Load3xVectorAndUnzip(Vector<Int16>, Int16*) 
- Load3xVectorAndUnzip(Vector<Int32>, Int32*) 
- Load3xVectorAndUnzip(Vector<Int64>, Int64*) 
- Load3xVectorAndUnzip(Vector<SByte>, SByte*) 
- Load3xVectorAndUnzip(Vector<Single>, Single*) 
- Load3xVectorAndUnzip(Vector<UInt16>, UInt16*) 
- Load3xVectorAndUnzip(Vector<UInt32>, UInt32*) 
- Load3xVectorAndUnzip(Vector<UInt64>, UInt64*) 
- Load4xVectorAndUnzip(Vector<Byte>, Byte*) 
- Load4xVectorAndUnzip(Vector<Double>, Double*) 
- Load4xVectorAndUnzip(Vector<Int16>, Int16*) 
- Load4xVectorAndUnzip(Vector<Int32>, Int32*) 
- Load4xVectorAndUnzip(Vector<Int64>, Int64*) 
- Load4xVectorAndUnzip(Vector<SByte>, SByte*) 
- Load4xVectorAndUnzip(Vector<Single>, Single*) 
- Load4xVectorAndUnzip(Vector<UInt16>, UInt16*) 
- Load4xVectorAndUnzip(Vector<UInt32>, UInt32*) 
- Load4xVectorAndUnzip(Vector<UInt64>, UInt64*) 
- LoadVector(Vector<Byte>, Byte*) 
- LoadVector(Vector<Double>, Double*) 
- LoadVector(Vector<Int16>, Int16*) 
- LoadVector(Vector<Int32>, Int32*) 
- LoadVector(Vector<Int64>, Int64*) 
- LoadVector(Vector<SByte>, SByte*) 
- LoadVector(Vector<Single>, Single*) 
- LoadVector(Vector<UInt16>, UInt16*) 
- LoadVector(Vector<UInt32>, UInt32*) 
- LoadVector(Vector<UInt64>, UInt64*) 
- LoadVector128AndReplicateToVector(Vector<Byte>, Byte*) 
- LoadVector128AndReplicateToVector(Vector<Double>, Double*) 
- LoadVector128AndReplicateToVector(Vector<Int16>, Int16*) 
- LoadVector128AndReplicateToVector(Vector<Int32>, Int32*) 
- LoadVector128AndReplicateToVector(Vector<Int64>, Int64*) 
- LoadVector128AndReplicateToVector(Vector<SByte>, SByte*) 
- LoadVector128AndReplicateToVector(Vector<Single>, Single*) 
- LoadVector128AndReplicateToVector(Vector<UInt16>, UInt16*) 
- LoadVector128AndReplicateToVector(Vector<UInt32>, UInt32*) 
- LoadVector128AndReplicateToVector(Vector<UInt64>, UInt64*) 
- LoadVectorByteNonFaultingZeroExtendToInt16(Byte*) 
- LoadVectorByteNonFaultingZeroExtendToInt32(Byte*) 
- LoadVectorByteNonFaultingZeroExtendToInt64(Byte*) 
- LoadVectorByteNonFaultingZeroExtendToUInt16(Byte*) 
- LoadVectorByteNonFaultingZeroExtendToUInt32(Byte*) 
- LoadVectorByteNonFaultingZeroExtendToUInt64(Byte*) 
- LoadVectorByteZeroExtendFirstFaulting(Vector<Int16>, Byte*) 
- LoadVectorByteZeroExtendFirstFaulting(Vector<Int32>, Byte*) 
- LoadVectorByteZeroExtendFirstFaulting(Vector<Int64>, Byte*) 
- LoadVectorByteZeroExtendFirstFaulting(Vector<UInt16>, Byte*) 
- LoadVectorByteZeroExtendFirstFaulting(Vector<UInt32>, Byte*) 
- LoadVectorByteZeroExtendFirstFaulting(Vector<UInt64>, Byte*) 
- LoadVectorByteZeroExtendToInt16(Vector<Int16>, Byte*) 
- LoadVectorByteZeroExtendToInt32(Vector<Int32>, Byte*) 
- LoadVectorByteZeroExtendToInt64(Vector<Int64>, Byte*) 
- LoadVectorByteZeroExtendToUInt16(Vector<UInt16>, Byte*) 
- LoadVectorByteZeroExtendToUInt32(Vector<UInt32>, Byte*) 
- LoadVectorByteZeroExtendToUInt64(Vector<UInt64>, Byte*) 
- LoadVectorFirstFaulting(Vector<Byte>, Byte*) 
- LoadVectorFirstFaulting(Vector<Double>, Double*) 
- LoadVectorFirstFaulting(Vector<Int16>, Int16*) 
- LoadVectorFirstFaulting(Vector<Int32>, Int32*) 
- LoadVectorFirstFaulting(Vector<Int64>, Int64*) 
- LoadVectorFirstFaulting(Vector<SByte>, SByte*) 
- LoadVectorFirstFaulting(Vector<Single>, Single*) 
- LoadVectorFirstFaulting(Vector<UInt16>, UInt16*) 
- LoadVectorFirstFaulting(Vector<UInt32>, UInt32*) 
- LoadVectorFirstFaulting(Vector<UInt64>, UInt64*) 
- LoadVectorInt16NonFaultingSignExtendToInt32(Int16*) 
- LoadVectorInt16NonFaultingSignExtendToInt64(Int16*) 
- LoadVectorInt16NonFaultingSignExtendToUInt32(Int16*) 
- LoadVectorInt16NonFaultingSignExtendToUInt64(Int16*) 
- LoadVectorInt16SignExtendFirstFaulting(Vector<Int32>, Int16*) 
- LoadVectorInt16SignExtendFirstFaulting(Vector<Int64>, Int16*) 
- LoadVectorInt16SignExtendFirstFaulting(Vector<UInt32>, Int16*) 
- LoadVectorInt16SignExtendFirstFaulting(Vector<UInt64>, Int16*) 
- LoadVectorInt16SignExtendToInt32(Vector<Int32>, Int16*) 
- LoadVectorInt16SignExtendToInt64(Vector<Int64>, Int16*) 
- LoadVectorInt16SignExtendToUInt32(Vector<UInt32>, Int16*) 
- LoadVectorInt16SignExtendToUInt64(Vector<UInt64>, Int16*) 
- LoadVectorInt32NonFaultingSignExtendToInt64(Int32*) 
- LoadVectorInt32NonFaultingSignExtendToUInt64(Int32*) 
- LoadVectorInt32SignExtendFirstFaulting(Vector<Int64>, Int32*) 
- LoadVectorInt32SignExtendFirstFaulting(Vector<UInt64>, Int32*) 
- LoadVectorInt32SignExtendToInt64(Vector<Int64>, Int32*) 
- LoadVectorInt32SignExtendToUInt64(Vector<UInt64>, Int32*) 
- LoadVectorNonFaulting(Byte*) 
- LoadVectorNonFaulting(Double*) 
- LoadVectorNonFaulting(Int16*) 
- LoadVectorNonFaulting(Int32*) 
- LoadVectorNonFaulting(Int64*) 
- LoadVectorNonFaulting(SByte*) 
- LoadVectorNonFaulting(Single*) 
- LoadVectorNonFaulting(UInt16*) 
- LoadVectorNonFaulting(UInt32*) 
- LoadVectorNonFaulting(UInt64*) 
- LoadVectorNonTemporal(Vector<Byte>, Byte*) 
- LoadVectorNonTemporal(Vector<Double>, Double*) 
- LoadVectorNonTemporal(Vector<Int16>, Int16*) 
- LoadVectorNonTemporal(Vector<Int32>, Int32*) 
- LoadVectorNonTemporal(Vector<Int64>, Int64*) 
- LoadVectorNonTemporal(Vector<SByte>, SByte*) 
- LoadVectorNonTemporal(Vector<Single>, Single*) 
- LoadVectorNonTemporal(Vector<UInt16>, UInt16*) 
- LoadVectorNonTemporal(Vector<UInt32>, UInt32*) 
- LoadVectorNonTemporal(Vector<UInt64>, UInt64*) 
- LoadVectorSByteNonFaultingSignExtendToInt16(SByte*) 
- LoadVectorSByteNonFaultingSignExtendToInt32(SByte*) 
- LoadVectorSByteNonFaultingSignExtendToInt64(SByte*) 
- LoadVectorSByteNonFaultingSignExtendToUInt16(SByte*) 
- LoadVectorSByteNonFaultingSignExtendToUInt32(SByte*) 
- LoadVectorSByteNonFaultingSignExtendToUInt64(SByte*) 
- LoadVectorSByteSignExtendFirstFaulting(Vector<Int16>, SByte*) 
- LoadVectorSByteSignExtendFirstFaulting(Vector<Int32>, SByte*) 
- LoadVectorSByteSignExtendFirstFaulting(Vector<Int64>, SByte*) 
- LoadVectorSByteSignExtendFirstFaulting(Vector<UInt16>, SByte*) 
- LoadVectorSByteSignExtendFirstFaulting(Vector<UInt32>, SByte*) 
- LoadVectorSByteSignExtendFirstFaulting(Vector<UInt64>, SByte*) 
- LoadVectorSByteSignExtendToInt16(Vector<Int16>, SByte*) 
- LoadVectorSByteSignExtendToInt32(Vector<Int32>, SByte*) 
- LoadVectorSByteSignExtendToInt64(Vector<Int64>, SByte*) 
- LoadVectorSByteSignExtendToUInt16(Vector<UInt16>, SByte*) 
- LoadVectorSByteSignExtendToUInt32(Vector<UInt32>, SByte*) 
- LoadVectorSByteSignExtendToUInt64(Vector<UInt64>, SByte*) 
- LoadVectorUInt16NonFaultingZeroExtendToInt32(UInt16*) 
- LoadVectorUInt16NonFaultingZeroExtendToInt64(UInt16*) 
- LoadVectorUInt16NonFaultingZeroExtendToUInt32(UInt16*) 
- LoadVectorUInt16NonFaultingZeroExtendToUInt64(UInt16*) 
- LoadVectorUInt16ZeroExtendFirstFaulting(Vector<Int32>, UInt16*) 
- LoadVectorUInt16ZeroExtendFirstFaulting(Vector<Int64>, UInt16*) 
- LoadVectorUInt16ZeroExtendFirstFaulting(Vector<UInt32>, UInt16*) 
- LoadVectorUInt16ZeroExtendFirstFaulting(Vector<UInt64>, UInt16*) 
- LoadVectorUInt16ZeroExtendToInt32(Vector<Int32>, UInt16*) 
- LoadVectorUInt16ZeroExtendToInt64(Vector<Int64>, UInt16*) 
- LoadVectorUInt16ZeroExtendToUInt32(Vector<UInt32>, UInt16*) 
- LoadVectorUInt16ZeroExtendToUInt64(Vector<UInt64>, UInt16*) 
- LoadVectorUInt32NonFaultingZeroExtendToInt64(UInt32*) 
- LoadVectorUInt32NonFaultingZeroExtendToUInt64(UInt32*) 
- LoadVectorUInt32ZeroExtendFirstFaulting(Vector<Int64>, UInt32*) 
- LoadVectorUInt32ZeroExtendFirstFaulting(Vector<UInt64>, UInt32*) 
- LoadVectorUInt32ZeroExtendToInt64(Vector<Int64>, UInt32*) 
- LoadVectorUInt32ZeroExtendToUInt64(Vector<UInt64>, UInt32*) 
- Max(Vector<Byte>, Vector<Byte>) 
- Max(Vector<Double>, Vector<Double>) 
- Max(Vector<Int16>, Vector<Int16>) 
- Max(Vector<Int32>, Vector<Int32>) 
- Max(Vector<Int64>, Vector<Int64>) 
- Max(Vector<SByte>, Vector<SByte>) 
- Max(Vector<Single>, Vector<Single>) 
- Max(Vector<UInt16>, Vector<UInt16>) 
- Max(Vector<UInt32>, Vector<UInt32>) 
- Max(Vector<UInt64>, Vector<UInt64>) 
- MaxAcross(Vector<Byte>) 
- MaxAcross(Vector<Double>) 
- MaxAcross(Vector<Int16>) 
- MaxAcross(Vector<Int32>) 
- MaxAcross(Vector<Int64>) 
- MaxAcross(Vector<SByte>) 
- MaxAcross(Vector<Single>) 
- MaxAcross(Vector<UInt16>) 
- MaxAcross(Vector<UInt32>) 
- MaxAcross(Vector<UInt64>) 
- MaxNumber(Vector<Double>, Vector<Double>) 
- MaxNumber(Vector<Single>, Vector<Single>) 
- MaxNumberAcross(Vector<Double>) 
- MaxNumberAcross(Vector<Single>) 
- Min(Vector<Byte>, Vector<Byte>) 
- Min(Vector<Double>, Vector<Double>) 
- Min(Vector<Int16>, Vector<Int16>) 
- Min(Vector<Int32>, Vector<Int32>) 
- Min(Vector<Int64>, Vector<Int64>) 
- Min(Vector<SByte>, Vector<SByte>) 
- Min(Vector<Single>, Vector<Single>) 
- Min(Vector<UInt16>, Vector<UInt16>) 
- Min(Vector<UInt32>, Vector<UInt32>) 
- Min(Vector<UInt64>, Vector<UInt64>) 
- MinAcross(Vector<Byte>) 
- MinAcross(Vector<Double>) 
- MinAcross(Vector<Int16>) 
- MinAcross(Vector<Int32>) 
- MinAcross(Vector<Int64>) 
- MinAcross(Vector<SByte>) 
- MinAcross(Vector<Single>) 
- MinAcross(Vector<UInt16>) 
- MinAcross(Vector<UInt32>) 
- MinAcross(Vector<UInt64>) 
- MinNumber(Vector<Double>, Vector<Double>) 
- MinNumber(Vector<Single>, Vector<Single>) 
- MinNumberAcross(Vector<Double>) 
- MinNumberAcross(Vector<Single>) 
- Multiply(Vector<Byte>, Vector<Byte>) 
- Multiply(Vector<Double>, Vector<Double>) 
- Multiply(Vector<Int16>, Vector<Int16>) 
- Multiply(Vector<Int32>, Vector<Int32>) 
- Multiply(Vector<Int64>, Vector<Int64>) 
- Multiply(Vector<SByte>, Vector<SByte>) 
- Multiply(Vector<Single>, Vector<Single>) 
- Multiply(Vector<UInt16>, Vector<UInt16>) 
- Multiply(Vector<UInt32>, Vector<UInt32>) 
- Multiply(Vector<UInt64>, Vector<UInt64>) 
- MultiplyAdd(Vector<Byte>, Vector<Byte>, Vector<Byte>) 
- MultiplyAdd(Vector<Int16>, Vector<Int16>, Vector<Int16>) 
- MultiplyAdd(Vector<Int32>, Vector<Int32>, Vector<Int32>) 
- MultiplyAdd(Vector<Int64>, Vector<Int64>, Vector<Int64>) 
- MultiplyAdd(Vector<SByte>, Vector<SByte>, Vector<SByte>) 
- MultiplyAdd(Vector<UInt16>, Vector<UInt16>, Vector<UInt16>) 
- MultiplyAdd(Vector<UInt32>, Vector<UInt32>, Vector<UInt32>) 
- MultiplyAdd(Vector<UInt64>, Vector<UInt64>, Vector<UInt64>) 
- MultiplyAddRotateComplex(Vector<Double>, Vector<Double>, Vector<Double>, Byte) 
- MultiplyAddRotateComplex(Vector<Single>, Vector<Single>, Vector<Single>, Byte) 
- MultiplyAddRotateComplexBySelectedScalar(Vector<Single>, Vector<Single>, Vector<Single>, Byte, Byte) 
- MultiplyBySelectedScalar(Vector<Double>, Vector<Double>, Byte) 
- MultiplyBySelectedScalar(Vector<Single>, Vector<Single>, Byte) 
- MultiplyExtended(Vector<Double>, Vector<Double>) 
- MultiplyExtended(Vector<Single>, Vector<Single>) 
- MultiplySubtract(Vector<Byte>, Vector<Byte>, Vector<Byte>) 
- MultiplySubtract(Vector<Int16>, Vector<Int16>, Vector<Int16>) 
- MultiplySubtract(Vector<Int32>, Vector<Int32>, Vector<Int32>) 
- MultiplySubtract(Vector<Int64>, Vector<Int64>, Vector<Int64>) 
- MultiplySubtract(Vector<SByte>, Vector<SByte>, Vector<SByte>) 
- MultiplySubtract(Vector<UInt16>, Vector<UInt16>, Vector<UInt16>) 
- MultiplySubtract(Vector<UInt32>, Vector<UInt32>, Vector<UInt32>) 
- MultiplySubtract(Vector<UInt64>, Vector<UInt64>, Vector<UInt64>) 
- Negate(Vector<Double>) 
- Negate(Vector<Int16>) 
- Negate(Vector<Int32>) 
- Negate(Vector<Int64>) 
- Negate(Vector<SByte>) 
- Negate(Vector<Single>) 
- Not(Vector<Byte>) 
- Not(Vector<Int16>) 
- Not(Vector<Int32>) 
- Not(Vector<Int64>) 
- Not(Vector<SByte>) 
- Not(Vector<UInt16>) 
- Not(Vector<UInt32>) 
- Not(Vector<UInt64>) 
- Or(Vector<Byte>, Vector<Byte>) 
- Or(Vector<Int16>, Vector<Int16>) 
- Or(Vector<Int32>, Vector<Int32>) 
- Or(Vector<Int64>, Vector<Int64>) 
- Or(Vector<SByte>, Vector<SByte>) 
- Or(Vector<UInt16>, Vector<UInt16>) 
- Or(Vector<UInt32>, Vector<UInt32>) 
- Or(Vector<UInt64>, Vector<UInt64>) 
- OrAcross(Vector<Byte>) 
- OrAcross(Vector<Int16>) 
- OrAcross(Vector<Int32>) 
- OrAcross(Vector<Int64>) 
- OrAcross(Vector<SByte>) 
- OrAcross(Vector<UInt16>) 
- OrAcross(Vector<UInt32>) 
- OrAcross(Vector<UInt64>) 
- PopCount(Vector<Byte>) 
- PopCount(Vector<Double>) 
- PopCount(Vector<Int16>) 
- PopCount(Vector<Int32>) 
- PopCount(Vector<Int64>) 
- PopCount(Vector<SByte>) 
- PopCount(Vector<Single>) 
- PopCount(Vector<UInt16>) 
- PopCount(Vector<UInt32>) 
- PopCount(Vector<UInt64>) 
- PrefetchBytes(Vector<Byte>, Void*, SvePrefetchType) 
- PrefetchInt16(Vector<UInt16>, Void*, SvePrefetchType) 
- PrefetchInt32(Vector<UInt32>, Void*, SvePrefetchType) 
- PrefetchInt64(Vector<UInt64>, Void*, SvePrefetchType) 
- ReciprocalEstimate(Vector<Double>) 
- ReciprocalEstimate(Vector<Single>) 
- ReciprocalExponent(Vector<Double>) 
- ReciprocalExponent(Vector<Single>) 
- ReciprocalSqrtEstimate(Vector<Double>) 
- ReciprocalSqrtEstimate(Vector<Single>) 
- ReciprocalSqrtStep(Vector<Double>, Vector<Double>) 
- ReciprocalSqrtStep(Vector<Single>, Vector<Single>) 
- ReciprocalStep(Vector<Double>, Vector<Double>) 
- ReciprocalStep(Vector<Single>, Vector<Single>) 
- ReverseBits(Vector<Byte>) 
- ReverseBits(Vector<Int16>) 
- ReverseBits(Vector<Int32>) 
- ReverseBits(Vector<Int64>) 
- ReverseBits(Vector<SByte>) 
- ReverseBits(Vector<UInt16>) 
- ReverseBits(Vector<UInt32>) 
- ReverseBits(Vector<UInt64>) 
- ReverseElement(Vector<Byte>) 
- ReverseElement(Vector<Double>) 
- ReverseElement(Vector<Int16>) 
- ReverseElement(Vector<Int32>) 
- ReverseElement(Vector<Int64>) 
- ReverseElement(Vector<SByte>) 
- ReverseElement(Vector<Single>) 
- ReverseElement(Vector<UInt16>) 
- ReverseElement(Vector<UInt32>) 
- ReverseElement(Vector<UInt64>) 
- ReverseElement16(Vector<Int32>) 
- ReverseElement16(Vector<Int64>) 
- ReverseElement16(Vector<UInt32>) 
- ReverseElement16(Vector<UInt64>) 
- ReverseElement32(Vector<Int64>) 
- ReverseElement32(Vector<UInt64>) 
- ReverseElement8(Vector<Int16>) 
- ReverseElement8(Vector<Int32>) 
- ReverseElement8(Vector<Int64>) 
- ReverseElement8(Vector<UInt16>) 
- ReverseElement8(Vector<UInt32>) 
- ReverseElement8(Vector<UInt64>) 
- RoundAwayFromZero(Vector<Double>) 
- RoundAwayFromZero(Vector<Single>) 
- RoundToNearest(Vector<Double>) 
- RoundToNearest(Vector<Single>) 
- RoundToNegativeInfinity(Vector<Double>) 
- RoundToNegativeInfinity(Vector<Single>) 
- RoundToPositiveInfinity(Vector<Double>) 
- RoundToPositiveInfinity(Vector<Single>) 
- RoundToZero(Vector<Double>) 
- RoundToZero(Vector<Single>) 
- SaturatingDecrementBy16BitElementCount(Int32, Byte, SveMaskPattern) 
- SaturatingDecrementBy16BitElementCount(Int64, Byte, SveMaskPattern) 
- SaturatingDecrementBy16BitElementCount(UInt32, Byte, SveMaskPattern) 
- SaturatingDecrementBy16BitElementCount(UInt64, Byte, SveMaskPattern) 
- SaturatingDecrementBy16BitElementCount(Vector<Int16>, Byte, SveMaskPattern) 
- SaturatingDecrementBy16BitElementCount(Vector<UInt16>, Byte, SveMaskPattern) 
- SaturatingDecrementBy32BitElementCount(Int32, Byte, SveMaskPattern) 
- SaturatingDecrementBy32BitElementCount(Int64, Byte, SveMaskPattern) 
- SaturatingDecrementBy32BitElementCount(UInt32, Byte, SveMaskPattern) 
- SaturatingDecrementBy32BitElementCount(UInt64, Byte, SveMaskPattern) 
- SaturatingDecrementBy32BitElementCount(Vector<Int32>, Byte, SveMaskPattern) 
- SaturatingDecrementBy32BitElementCount(Vector<UInt32>, Byte, SveMaskPattern) 
- SaturatingDecrementBy64BitElementCount(Int32, Byte, SveMaskPattern) 
- SaturatingDecrementBy64BitElementCount(Int64, Byte, SveMaskPattern) 
- SaturatingDecrementBy64BitElementCount(UInt32, Byte, SveMaskPattern) 
- SaturatingDecrementBy64BitElementCount(UInt64, Byte, SveMaskPattern) 
- SaturatingDecrementBy64BitElementCount(Vector<Int64>, Byte, SveMaskPattern) 
- SaturatingDecrementBy64BitElementCount(Vector<UInt64>, Byte, SveMaskPattern) 
- SaturatingDecrementBy8BitElementCount(Int32, Byte, SveMaskPattern) 
- SaturatingDecrementBy8BitElementCount(Int64, Byte, SveMaskPattern) 
- SaturatingDecrementBy8BitElementCount(UInt32, Byte, SveMaskPattern) 
- SaturatingDecrementBy8BitElementCount(UInt64, Byte, SveMaskPattern) 
- SaturatingDecrementByActiveElementCount(Int32, Vector<Byte>) 
- SaturatingDecrementByActiveElementCount(Int32, Vector<UInt16>) 
- SaturatingDecrementByActiveElementCount(Int32, Vector<UInt32>) 
- SaturatingDecrementByActiveElementCount(Int32, Vector<UInt64>) 
- SaturatingDecrementByActiveElementCount(Int64, Vector<Byte>) 
- SaturatingDecrementByActiveElementCount(Int64, Vector<UInt16>) 
- SaturatingDecrementByActiveElementCount(Int64, Vector<UInt32>) 
- SaturatingDecrementByActiveElementCount(Int64, Vector<UInt64>) 
- SaturatingDecrementByActiveElementCount(UInt32, Vector<Byte>) 
- SaturatingDecrementByActiveElementCount(UInt32, Vector<UInt16>) 
- SaturatingDecrementByActiveElementCount(UInt32, Vector<UInt32>) 
- SaturatingDecrementByActiveElementCount(UInt32, Vector<UInt64>) 
- SaturatingDecrementByActiveElementCount(UInt64, Vector<Byte>) 
- SaturatingDecrementByActiveElementCount(UInt64, Vector<UInt16>) 
- SaturatingDecrementByActiveElementCount(UInt64, Vector<UInt32>) 
- SaturatingDecrementByActiveElementCount(UInt64, Vector<UInt64>) 
- SaturatingDecrementByActiveElementCount(Vector<Int16>, Vector<Int16>) 
- SaturatingDecrementByActiveElementCount(Vector<Int32>, Vector<Int32>) 
- SaturatingDecrementByActiveElementCount(Vector<Int64>, Vector<Int64>) 
- SaturatingDecrementByActiveElementCount(Vector<UInt16>, Vector<UInt16>) 
- SaturatingDecrementByActiveElementCount(Vector<UInt32>, Vector<UInt32>) 
- SaturatingDecrementByActiveElementCount(Vector<UInt64>, Vector<UInt64>) 
- SaturatingIncrementBy16BitElementCount(Int32, Byte, SveMaskPattern) 
- SaturatingIncrementBy16BitElementCount(Int64, Byte, SveMaskPattern) 
- SaturatingIncrementBy16BitElementCount(UInt32, Byte, SveMaskPattern) 
- SaturatingIncrementBy16BitElementCount(UInt64, Byte, SveMaskPattern) 
- SaturatingIncrementBy16BitElementCount(Vector<Int16>, Byte, SveMaskPattern) 
- SaturatingIncrementBy16BitElementCount(Vector<UInt16>, Byte, SveMaskPattern) 
- SaturatingIncrementBy32BitElementCount(Int32, Byte, SveMaskPattern) 
- SaturatingIncrementBy32BitElementCount(Int64, Byte, SveMaskPattern) 
- SaturatingIncrementBy32BitElementCount(UInt32, Byte, SveMaskPattern) 
- SaturatingIncrementBy32BitElementCount(UInt64, Byte, SveMaskPattern) 
- SaturatingIncrementBy32BitElementCount(Vector<Int32>, Byte, SveMaskPattern) 
- SaturatingIncrementBy32BitElementCount(Vector<UInt32>, Byte, SveMaskPattern) 
- SaturatingIncrementBy64BitElementCount(Int32, Byte, SveMaskPattern) 
- SaturatingIncrementBy64BitElementCount(Int64, Byte, SveMaskPattern) 
- SaturatingIncrementBy64BitElementCount(UInt32, Byte, SveMaskPattern) 
- SaturatingIncrementBy64BitElementCount(UInt64, Byte, SveMaskPattern) 
- SaturatingIncrementBy64BitElementCount(Vector<Int64>, Byte, SveMaskPattern) 
- SaturatingIncrementBy64BitElementCount(Vector<UInt64>, Byte, SveMaskPattern) 
- SaturatingIncrementBy8BitElementCount(Int32, Byte, SveMaskPattern) 
- SaturatingIncrementBy8BitElementCount(Int64, Byte, SveMaskPattern) 
- SaturatingIncrementBy8BitElementCount(UInt32, Byte, SveMaskPattern) 
- SaturatingIncrementBy8BitElementCount(UInt64, Byte, SveMaskPattern) 
- SaturatingIncrementByActiveElementCount(Int32, Vector<Byte>) 
- SaturatingIncrementByActiveElementCount(Int32, Vector<UInt16>) 
- SaturatingIncrementByActiveElementCount(Int32, Vector<UInt32>) 
- SaturatingIncrementByActiveElementCount(Int32, Vector<UInt64>) 
- SaturatingIncrementByActiveElementCount(Int64, Vector<Byte>) 
- SaturatingIncrementByActiveElementCount(Int64, Vector<UInt16>) 
- SaturatingIncrementByActiveElementCount(Int64, Vector<UInt32>) 
- SaturatingIncrementByActiveElementCount(Int64, Vector<UInt64>) 
- SaturatingIncrementByActiveElementCount(UInt32, Vector<Byte>) 
- SaturatingIncrementByActiveElementCount(UInt32, Vector<UInt16>) 
- SaturatingIncrementByActiveElementCount(UInt32, Vector<UInt32>) 
- SaturatingIncrementByActiveElementCount(UInt32, Vector<UInt64>) 
- SaturatingIncrementByActiveElementCount(UInt64, Vector<Byte>) 
- SaturatingIncrementByActiveElementCount(UInt64, Vector<UInt16>) 
- SaturatingIncrementByActiveElementCount(UInt64, Vector<UInt32>) 
- SaturatingIncrementByActiveElementCount(UInt64, Vector<UInt64>) 
- SaturatingIncrementByActiveElementCount(Vector<Int16>, Vector<Int16>) 
- SaturatingIncrementByActiveElementCount(Vector<Int32>, Vector<Int32>) 
- SaturatingIncrementByActiveElementCount(Vector<Int64>, Vector<Int64>) 
- SaturatingIncrementByActiveElementCount(Vector<UInt16>, Vector<UInt16>) 
- SaturatingIncrementByActiveElementCount(Vector<UInt32>, Vector<UInt32>) 
- SaturatingIncrementByActiveElementCount(Vector<UInt64>, Vector<UInt64>) 
- Scale(Vector<Double>, Vector<Int64>) 
- Scale(Vector<Single>, Vector<Int32>) 
- Scatter(Vector<Double>, Vector<UInt64>, Vector<Double>) 
- Scatter(Vector<Int64>, Vector<UInt64>, Vector<Int64>) 
- Scatter(Vector<UInt64>, Vector<UInt64>, Vector<UInt64>) 
- Scatter(Vector<Double>, Double*, Vector<Int64>, Vector<Double>) 
- Scatter(Vector<Double>, Double*, Vector<UInt64>, Vector<Double>) 
- Scatter(Vector<Int32>, Int32*, Vector<Int32>, Vector<Int32>) 
- Scatter(Vector<Int32>, Int32*, Vector<UInt32>, Vector<Int32>) 
- Scatter(Vector<Int64>, Int64*, Vector<Int64>, Vector<Int64>) 
- Scatter(Vector<Int64>, Int64*, Vector<UInt64>, Vector<Int64>) 
- Scatter(Vector<Single>, Single*, Vector<Int32>, Vector<Single>) 
- Scatter(Vector<Single>, Single*, Vector<UInt32>, Vector<Single>) 
- Scatter(Vector<UInt32>, UInt32*, Vector<Int32>, Vector<UInt32>) 
- Scatter(Vector<UInt32>, UInt32*, Vector<UInt32>, Vector<UInt32>) 
- Scatter(Vector<UInt64>, UInt64*, Vector<Int64>, Vector<UInt64>) 
- Scatter(Vector<UInt64>, UInt64*, Vector<UInt64>, Vector<UInt64>) 
- Scatter16BitNarrowing(Vector<Int64>, Vector<UInt64>, Vector<Int64>) 
- Scatter16BitNarrowing(Vector<UInt64>, Vector<UInt64>, Vector<UInt64>) 
- Scatter16BitWithByteOffsetsNarrowing(Vector<Int32>, Int16*, Vector<Int32>, Vector<Int32>) 
- Scatter16BitWithByteOffsetsNarrowing(Vector<Int32>, Int16*, Vector<UInt32>, Vector<Int32>) 
- Scatter16BitWithByteOffsetsNarrowing(Vector<Int64>, Int16*, Vector<Int64>, Vector<Int64>) 
- Scatter16BitWithByteOffsetsNarrowing(Vector<Int64>, Int16*, Vector<UInt64>, Vector<Int64>) 
- Scatter16BitWithByteOffsetsNarrowing(Vector<UInt32>, UInt16*, Vector<Int32>, Vector<UInt32>) 
- Scatter16BitWithByteOffsetsNarrowing(Vector<UInt32>, UInt16*, Vector<UInt32>, Vector<UInt32>) 
- Scatter16BitWithByteOffsetsNarrowing(Vector<UInt64>, UInt16*, Vector<Int64>, Vector<UInt64>) 
- Scatter16BitWithByteOffsetsNarrowing(Vector<UInt64>, UInt16*, Vector<UInt64>, Vector<UInt64>) 
- Scatter32BitNarrowing(Vector<Int64>, Vector<UInt64>, Vector<Int64>) 
- Scatter32BitNarrowing(Vector<UInt64>, Vector<UInt64>, Vector<UInt64>) 
- Scatter32BitWithByteOffsetsNarrowing(Vector<Int64>, Int32*, Vector<Int64>, Vector<Int64>) 
- Scatter32BitWithByteOffsetsNarrowing(Vector<Int64>, Int32*, Vector<UInt64>, Vector<Int64>) 
- Scatter32BitWithByteOffsetsNarrowing(Vector<UInt64>, UInt32*, Vector<Int64>, Vector<UInt64>) 
- Scatter32BitWithByteOffsetsNarrowing(Vector<UInt64>, UInt32*, Vector<UInt64>, Vector<UInt64>) 
- Scatter8BitNarrowing(Vector<Int64>, Vector<UInt64>, Vector<Int64>) 
- Scatter8BitNarrowing(Vector<UInt64>, Vector<UInt64>, Vector<UInt64>) 
- Scatter8BitWithByteOffsetsNarrowing(Vector<Int32>, SByte*, Vector<Int32>, Vector<Int32>) 
- Scatter8BitWithByteOffsetsNarrowing(Vector<Int32>, SByte*, Vector<UInt32>, Vector<Int32>) 
- Scatter8BitWithByteOffsetsNarrowing(Vector<Int64>, SByte*, Vector<Int64>, Vector<Int64>) 
- Scatter8BitWithByteOffsetsNarrowing(Vector<Int64>, SByte*, Vector<UInt64>, Vector<Int64>) 
- Scatter8BitWithByteOffsetsNarrowing(Vector<UInt32>, Byte*, Vector<Int32>, Vector<UInt32>) 
- Scatter8BitWithByteOffsetsNarrowing(Vector<UInt32>, Byte*, Vector<UInt32>, Vector<UInt32>) 
- Scatter8BitWithByteOffsetsNarrowing(Vector<UInt64>, Byte*, Vector<Int64>, Vector<UInt64>) 
- Scatter8BitWithByteOffsetsNarrowing(Vector<UInt64>, Byte*, Vector<UInt64>, Vector<UInt64>) 
- SetFfr(Vector<Byte>) 
- SetFfr(Vector<Int16>) 
- SetFfr(Vector<Int32>) 
- SetFfr(Vector<Int64>) 
- SetFfr(Vector<SByte>) 
- SetFfr(Vector<UInt16>) 
- SetFfr(Vector<UInt32>) 
- SetFfr(Vector<UInt64>) 
- ShiftLeftLogical(Vector<Byte>, Vector<Byte>) 
- ShiftLeftLogical(Vector<Byte>, Vector<UInt64>) 
- ShiftLeftLogical(Vector<Int16>, Vector<UInt16>) 
- ShiftLeftLogical(Vector<Int16>, Vector<UInt64>) 
- ShiftLeftLogical(Vector<Int32>, Vector<UInt32>) 
- ShiftLeftLogical(Vector<Int32>, Vector<UInt64>) 
- ShiftLeftLogical(Vector<Int64>, Vector<UInt64>) 
- ShiftLeftLogical(Vector<SByte>, Vector<Byte>) 
- ShiftLeftLogical(Vector<SByte>, Vector<UInt64>) 
- ShiftLeftLogical(Vector<UInt16>, Vector<UInt16>) 
- ShiftLeftLogical(Vector<UInt16>, Vector<UInt64>) 
- ShiftLeftLogical(Vector<UInt32>, Vector<UInt32>) 
- ShiftLeftLogical(Vector<UInt32>, Vector<UInt64>) 
- ShiftLeftLogical(Vector<UInt64>, Vector<UInt64>) 
- ShiftRightArithmetic(Vector<Int16>, Vector<UInt16>) 
- ShiftRightArithmetic(Vector<Int16>, Vector<UInt64>) 
- ShiftRightArithmetic(Vector<Int32>, Vector<UInt32>) 
- ShiftRightArithmetic(Vector<Int32>, Vector<UInt64>) 
- ShiftRightArithmetic(Vector<Int64>, Vector<UInt64>) 
- ShiftRightArithmetic(Vector<SByte>, Vector<Byte>) 
- ShiftRightArithmetic(Vector<SByte>, Vector<UInt64>) 
- ShiftRightArithmeticForDivide(Vector<Int16>, Byte) 
- ShiftRightArithmeticForDivide(Vector<Int32>, Byte) 
- ShiftRightArithmeticForDivide(Vector<Int64>, Byte) 
- ShiftRightArithmeticForDivide(Vector<SByte>, Byte) 
- ShiftRightLogical(Vector<Byte>, Vector<Byte>) 
- ShiftRightLogical(Vector<Byte>, Vector<UInt64>) 
- ShiftRightLogical(Vector<UInt16>, Vector<UInt16>) 
- ShiftRightLogical(Vector<UInt16>, Vector<UInt64>) 
- ShiftRightLogical(Vector<UInt32>, Vector<UInt32>) 
- ShiftRightLogical(Vector<UInt32>, Vector<UInt64>) 
- ShiftRightLogical(Vector<UInt64>, Vector<UInt64>) 
- SignExtend16(Vector<Int32>) 
- SignExtend16(Vector<Int64>) 
- SignExtend32(Vector<Int64>) 
- SignExtend8(Vector<Int16>) 
- SignExtend8(Vector<Int32>) 
- SignExtend8(Vector<Int64>) 
- SignExtendWideningLower(Vector<Int16>) 
- SignExtendWideningLower(Vector<Int32>) 
- SignExtendWideningLower(Vector<SByte>) 
- SignExtendWideningUpper(Vector<Int16>) 
- SignExtendWideningUpper(Vector<Int32>) 
- SignExtendWideningUpper(Vector<SByte>) 
- Splice(Vector<Byte>, Vector<Byte>, Vector<Byte>) 
- Splice(Vector<Double>, Vector<Double>, Vector<Double>) 
- Splice(Vector<Int16>, Vector<Int16>, Vector<Int16>) 
- Splice(Vector<Int32>, Vector<Int32>, Vector<Int32>) 
- Splice(Vector<Int64>, Vector<Int64>, Vector<Int64>) 
- Splice(Vector<SByte>, Vector<SByte>, Vector<SByte>) 
- Splice(Vector<Single>, Vector<Single>, Vector<Single>) 
- Splice(Vector<UInt16>, Vector<UInt16>, Vector<UInt16>) 
- Splice(Vector<UInt32>, Vector<UInt32>, Vector<UInt32>) 
- Splice(Vector<UInt64>, Vector<UInt64>, Vector<UInt64>) 
- Sqrt(Vector<Double>) 
- Sqrt(Vector<Single>) 
- StoreAndZip(Vector<Byte>, Byte*, Vector<Byte>) 
- StoreAndZip(Vector<Double>, Double*, Vector<Double>) 
- StoreAndZip(Vector<Int16>, Int16*, Vector<Int16>) 
- StoreAndZip(Vector<Int32>, Int32*, Vector<Int32>) 
- StoreAndZip(Vector<Int64>, Int64*, Vector<Int64>) 
- StoreAndZip(Vector<SByte>, SByte*, Vector<SByte>) 
- StoreAndZip(Vector<Single>, Single*, Vector<Single>) 
- StoreAndZip(Vector<UInt16>, UInt16*, Vector<UInt16>) 
- StoreAndZip(Vector<UInt32>, UInt32*, Vector<UInt32>) 
- StoreAndZip(Vector<UInt64>, UInt64*, Vector<UInt64>) 
- StoreAndZip(Vector<Byte>, Byte*, (Vector<Byte> Value1, Vector<Byte> Value2)) 
- StoreAndZip(Vector<Double>, Double*, (Vector<Double> Value1, Vector<Double> Value2)) 
- StoreAndZip(Vector<Int16>, Int16*, (Vector<Int16> Value1, Vector<Int16> Value2)) 
- StoreAndZip(Vector<Int32>, Int32*, (Vector<Int32> Value1, Vector<Int32> Value2)) 
- StoreAndZip(Vector<Int64>, Int64*, (Vector<Int64> Value1, Vector<Int64> Value2)) 
- StoreAndZip(Vector<SByte>, SByte*, (Vector<SByte> Value1, Vector<SByte> Value2)) 
- StoreAndZip(Vector<Single>, Single*, (Vector<Single> Value1, Vector<Single> Value2)) 
- StoreAndZip(Vector<UInt16>, UInt16*, (Vector<UInt16> Value1, Vector<UInt16> Value2)) 
- StoreAndZip(Vector<UInt32>, UInt32*, (Vector<UInt32> Value1, Vector<UInt32> Value2)) 
- StoreAndZip(Vector<UInt64>, UInt64*, (Vector<UInt64> Value1, Vector<UInt64> Value2)) 
- StoreAndZip(Vector<Byte>, Byte*, (Vector<Byte> Value1, Vector<Byte> Value2, Vector<Byte> Value3)) 
- StoreAndZip(Vector<Double>, Double*, (Vector<Double> Value1, Vector<Double> Value2, Vector<Double> Value3)) 
- StoreAndZip(Vector<Int16>, Int16*, (Vector<Int16> Value1, Vector<Int16> Value2, Vector<Int16> Value3)) 
- StoreAndZip(Vector<Int32>, Int32*, (Vector<Int32> Value1, Vector<Int32> Value2, Vector<Int32> Value3)) 
- StoreAndZip(Vector<Int64>, Int64*, (Vector<Int64> Value1, Vector<Int64> Value2, Vector<Int64> Value3)) 
- StoreAndZip(Vector<SByte>, SByte*, (Vector<SByte> Value1, Vector<SByte> Value2, Vector<SByte> Value3)) 
- StoreAndZip(Vector<Single>, Single*, (Vector<Single> Value1, Vector<Single> Value2, Vector<Single> Value3)) 
- StoreAndZip(Vector<UInt16>, UInt16*, (Vector<UInt16> Value1, Vector<UInt16> Value2, Vector<UInt16> Value3)) 
- StoreAndZip(Vector<UInt32>, UInt32*, (Vector<UInt32> Value1, Vector<UInt32> Value2, Vector<UInt32> Value3)) 
- StoreAndZip(Vector<UInt64>, UInt64*, (Vector<UInt64> Value1, Vector<UInt64> Value2, Vector<UInt64> Value3)) 
- StoreAndZip(Vector<Byte>, Byte*, (Vector<Byte> Value1, Vector<Byte> Value2, Vector<Byte> Value3, Vector<Byte> Value4)) 
- StoreAndZip(Vector<Double>, Double*, (Vector<Double> Value1, Vector<Double> Value2, Vector<Double> Value3, Vector<Double> Value4)) 
- StoreAndZip(Vector<Int16>, Int16*, (Vector<Int16> Value1, Vector<Int16> Value2, Vector<Int16> Value3, Vector<Int16> Value4)) 
- StoreAndZip(Vector<Int32>, Int32*, (Vector<Int32> Value1, Vector<Int32> Value2, Vector<Int32> Value3, Vector<Int32> Value4)) 
- StoreAndZip(Vector<Int64>, Int64*, (Vector<Int64> Value1, Vector<Int64> Value2, Vector<Int64> Value3, Vector<Int64> Value4)) 
- StoreAndZip(Vector<SByte>, SByte*, (Vector<SByte> Value1, Vector<SByte> Value2, Vector<SByte> Value3, Vector<SByte> Value4)) 
- StoreAndZip(Vector<Single>, Single*, (Vector<Single> Value1, Vector<Single> Value2, Vector<Single> Value3, Vector<Single> Value4)) 
- StoreAndZip(Vector<UInt16>, UInt16*, (Vector<UInt16> Value1, Vector<UInt16> Value2, Vector<UInt16> Value3, Vector<UInt16> Value4)) 
- StoreAndZip(Vector<UInt32>, UInt32*, (Vector<UInt32> Value1, Vector<UInt32> Value2, Vector<UInt32> Value3, Vector<UInt32> Value4)) 
- StoreAndZip(Vector<UInt64>, UInt64*, (Vector<UInt64> Value1, Vector<UInt64> Value2, Vector<UInt64> Value3, Vector<UInt64> Value4)) 
- StoreNarrowing(Vector<Int16>, SByte*, Vector<Int16>) 
- StoreNarrowing(Vector<Int32>, Int16*, Vector<Int32>) 
- StoreNarrowing(Vector<Int32>, SByte*, Vector<Int32>) 
- StoreNarrowing(Vector<Int64>, Int16*, Vector<Int64>) 
- StoreNarrowing(Vector<Int64>, Int32*, Vector<Int64>) 
- StoreNarrowing(Vector<Int64>, SByte*, Vector<Int64>) 
- StoreNarrowing(Vector<UInt16>, Byte*, Vector<UInt16>) 
- StoreNarrowing(Vector<UInt32>, Byte*, Vector<UInt32>) 
- StoreNarrowing(Vector<UInt32>, UInt16*, Vector<UInt32>) 
- StoreNarrowing(Vector<UInt64>, Byte*, Vector<UInt64>) 
- StoreNarrowing(Vector<UInt64>, UInt16*, Vector<UInt64>) 
- StoreNarrowing(Vector<UInt64>, UInt32*, Vector<UInt64>) 
- StoreNonTemporal(Vector<Byte>, Byte*, Vector<Byte>) 
- StoreNonTemporal(Vector<Double>, Double*, Vector<Double>) 
- StoreNonTemporal(Vector<Int16>, Int16*, Vector<Int16>) 
- StoreNonTemporal(Vector<Int32>, Int32*, Vector<Int32>) 
- StoreNonTemporal(Vector<Int64>, Int64*, Vector<Int64>) 
- StoreNonTemporal(Vector<SByte>, SByte*, Vector<SByte>) 
- StoreNonTemporal(Vector<Single>, Single*, Vector<Single>) 
- StoreNonTemporal(Vector<UInt16>, UInt16*, Vector<UInt16>) 
- StoreNonTemporal(Vector<UInt32>, UInt32*, Vector<UInt32>) 
- StoreNonTemporal(Vector<UInt64>, UInt64*, Vector<UInt64>) 
- Subtract(Vector<Byte>, Vector<Byte>) 
- Subtract(Vector<Double>, Vector<Double>) 
- Subtract(Vector<Int16>, Vector<Int16>) 
- Subtract(Vector<Int32>, Vector<Int32>) 
- Subtract(Vector<Int64>, Vector<Int64>) 
- Subtract(Vector<SByte>, Vector<SByte>) 
- Subtract(Vector<Single>, Vector<Single>) 
- Subtract(Vector<UInt16>, Vector<UInt16>) 
- Subtract(Vector<UInt32>, Vector<UInt32>) 
- Subtract(Vector<UInt64>, Vector<UInt64>) 
- SubtractSaturate(Vector<Byte>, Vector<Byte>) 
- SubtractSaturate(Vector<Int16>, Vector<Int16>) 
- SubtractSaturate(Vector<Int32>, Vector<Int32>) 
- SubtractSaturate(Vector<Int64>, Vector<Int64>) 
- SubtractSaturate(Vector<SByte>, Vector<SByte>) 
- SubtractSaturate(Vector<UInt16>, Vector<UInt16>) 
- SubtractSaturate(Vector<UInt32>, Vector<UInt32>) 
- SubtractSaturate(Vector<UInt64>, Vector<UInt64>) 
- TestAnyTrue(Vector<Byte>, Vector<Byte>) 
- TestAnyTrue(Vector<Int16>, Vector<Int16>) 
- TestAnyTrue(Vector<Int32>, Vector<Int32>) 
- TestAnyTrue(Vector<Int64>, Vector<Int64>) 
- TestAnyTrue(Vector<SByte>, Vector<SByte>) 
- TestAnyTrue(Vector<UInt16>, Vector<UInt16>) 
- TestAnyTrue(Vector<UInt32>, Vector<UInt32>) 
- TestAnyTrue(Vector<UInt64>, Vector<UInt64>) 
- TestFirstTrue(Vector<Byte>, Vector<Byte>) 
- TestFirstTrue(Vector<Int16>, Vector<Int16>) 
- TestFirstTrue(Vector<Int32>, Vector<Int32>) 
- TestFirstTrue(Vector<Int64>, Vector<Int64>) 
- TestFirstTrue(Vector<SByte>, Vector<SByte>) 
- TestFirstTrue(Vector<UInt16>, Vector<UInt16>) 
- TestFirstTrue(Vector<UInt32>, Vector<UInt32>) 
- TestFirstTrue(Vector<UInt64>, Vector<UInt64>) 
- TestLastTrue(Vector<Byte>, Vector<Byte>) 
- TestLastTrue(Vector<Int16>, Vector<Int16>) 
- TestLastTrue(Vector<Int32>, Vector<Int32>) 
- TestLastTrue(Vector<Int64>, Vector<Int64>) 
- TestLastTrue(Vector<SByte>, Vector<SByte>) 
- TestLastTrue(Vector<UInt16>, Vector<UInt16>) 
- TestLastTrue(Vector<UInt32>, Vector<UInt32>) 
- TestLastTrue(Vector<UInt64>, Vector<UInt64>) 
- TransposeEven(Vector<Byte>, Vector<Byte>) 
- TransposeEven(Vector<Double>, Vector<Double>) 
- TransposeEven(Vector<Int16>, Vector<Int16>) 
- TransposeEven(Vector<Int32>, Vector<Int32>) 
- TransposeEven(Vector<Int64>, Vector<Int64>) 
- TransposeEven(Vector<SByte>, Vector<SByte>) 
- TransposeEven(Vector<Single>, Vector<Single>) 
- TransposeEven(Vector<UInt16>, Vector<UInt16>) 
- TransposeEven(Vector<UInt32>, Vector<UInt32>) 
- TransposeEven(Vector<UInt64>, Vector<UInt64>) 
- TransposeOdd(Vector<Byte>, Vector<Byte>) 
- TransposeOdd(Vector<Double>, Vector<Double>) 
- TransposeOdd(Vector<Int16>, Vector<Int16>) 
- TransposeOdd(Vector<Int32>, Vector<Int32>) 
- TransposeOdd(Vector<Int64>, Vector<Int64>) 
- TransposeOdd(Vector<SByte>, Vector<SByte>) 
- TransposeOdd(Vector<Single>, Vector<Single>) 
- TransposeOdd(Vector<UInt16>, Vector<UInt16>) 
- TransposeOdd(Vector<UInt32>, Vector<UInt32>) 
- TransposeOdd(Vector<UInt64>, Vector<UInt64>) 
- TrigonometricMultiplyAddCoefficient(Vector<Double>, Vector<Double>, Byte) 
- TrigonometricMultiplyAddCoefficient(Vector<Single>, Vector<Single>, Byte) 
- TrigonometricSelectCoefficient(Vector<Double>, Vector<UInt64>) 
- TrigonometricSelectCoefficient(Vector<Single>, Vector<UInt32>) 
- TrigonometricStartingValue(Vector<Double>, Vector<UInt64>) 
- TrigonometricStartingValue(Vector<Single>, Vector<UInt32>) 
- UnzipEven(Vector<Byte>, Vector<Byte>) 
- UnzipEven(Vector<Double>, Vector<Double>) 
- UnzipEven(Vector<Int16>, Vector<Int16>) 
- UnzipEven(Vector<Int32>, Vector<Int32>) 
- UnzipEven(Vector<Int64>, Vector<Int64>) 
- UnzipEven(Vector<SByte>, Vector<SByte>) 
- UnzipEven(Vector<Single>, Vector<Single>) 
- UnzipEven(Vector<UInt16>, Vector<UInt16>) 
- UnzipEven(Vector<UInt32>, Vector<UInt32>) 
- UnzipEven(Vector<UInt64>, Vector<UInt64>) 
- UnzipOdd(Vector<Byte>, Vector<Byte>) 
- UnzipOdd(Vector<Double>, Vector<Double>) 
- UnzipOdd(Vector<Int16>, Vector<Int16>) 
- UnzipOdd(Vector<Int32>, Vector<Int32>) 
- UnzipOdd(Vector<Int64>, Vector<Int64>) 
- UnzipOdd(Vector<SByte>, Vector<SByte>) 
- UnzipOdd(Vector<Single>, Vector<Single>) 
- UnzipOdd(Vector<UInt16>, Vector<UInt16>) 
- UnzipOdd(Vector<UInt32>, Vector<UInt32>) 
- UnzipOdd(Vector<UInt64>, Vector<UInt64>) 
- VectorTableLookup(Vector<Byte>, Vector<Byte>) 
- VectorTableLookup(Vector<Double>, Vector<UInt64>) 
- VectorTableLookup(Vector<Int16>, Vector<UInt16>) 
- VectorTableLookup(Vector<Int32>, Vector<UInt32>) 
- VectorTableLookup(Vector<Int64>, Vector<UInt64>) 
- VectorTableLookup(Vector<SByte>, Vector<Byte>) 
- VectorTableLookup(Vector<Single>, Vector<UInt32>) 
- VectorTableLookup(Vector<UInt16>, Vector<UInt16>) 
- VectorTableLookup(Vector<UInt32>, Vector<UInt32>) 
- VectorTableLookup(Vector<UInt64>, Vector<UInt64>) 
- Xor(Vector<Byte>, Vector<Byte>) 
- Xor(Vector<Int16>, Vector<Int16>) 
- Xor(Vector<Int32>, Vector<Int32>) 
- Xor(Vector<Int64>, Vector<Int64>) 
- Xor(Vector<SByte>, Vector<SByte>) 
- Xor(Vector<UInt16>, Vector<UInt16>) 
- Xor(Vector<UInt32>, Vector<UInt32>) 
- Xor(Vector<UInt64>, Vector<UInt64>) 
- XorAcross(Vector<Byte>) 
- XorAcross(Vector<Int16>) 
- XorAcross(Vector<Int32>) 
- XorAcross(Vector<Int64>) 
- XorAcross(Vector<SByte>) 
- XorAcross(Vector<UInt16>) 
- XorAcross(Vector<UInt32>) 
- XorAcross(Vector<UInt64>) 
- ZeroExtend16(Vector<UInt32>) 
- ZeroExtend16(Vector<UInt64>) 
- ZeroExtend32(Vector<UInt64>) 
- ZeroExtend8(Vector<UInt16>) 
- ZeroExtend8(Vector<UInt32>) 
- ZeroExtend8(Vector<UInt64>) 
- ZeroExtendWideningLower(Vector<Byte>) 
- ZeroExtendWideningLower(Vector<UInt16>) 
- ZeroExtendWideningLower(Vector<UInt32>) 
- ZeroExtendWideningUpper(Vector<Byte>) 
- ZeroExtendWideningUpper(Vector<UInt16>) 
- ZeroExtendWideningUpper(Vector<UInt32>) 
- ZipHigh(Vector<Byte>, Vector<Byte>) 
- ZipHigh(Vector<Double>, Vector<Double>) 
- ZipHigh(Vector<Int16>, Vector<Int16>) 
- ZipHigh(Vector<Int32>, Vector<Int32>) 
- ZipHigh(Vector<Int64>, Vector<Int64>) 
- ZipHigh(Vector<SByte>, Vector<SByte>) 
- ZipHigh(Vector<Single>, Vector<Single>) 
- ZipHigh(Vector<UInt16>, Vector<UInt16>) 
- ZipHigh(Vector<UInt32>, Vector<UInt32>) 
- ZipHigh(Vector<UInt64>, Vector<UInt64>) 
- ZipLow(Vector<Byte>, Vector<Byte>) 
- ZipLow(Vector<Double>, Vector<Double>) 
- ZipLow(Vector<Int16>, Vector<Int16>) 
- ZipLow(Vector<Int32>, Vector<Int32>) 
- ZipLow(Vector<Int64>, Vector<Int64>) 
- ZipLow(Vector<SByte>, Vector<SByte>) 
- ZipLow(Vector<Single>, Vector<Single>) 
- ZipLow(Vector<UInt16>, Vector<UInt16>) 
- ZipLow(Vector<UInt32>, Vector<UInt32>) 
- ZipLow(Vector<UInt64>, Vector<UInt64>) 
 
net9.0
    namespace System.Runtime.Intrinsics.Arm
{
    [CLSCompliant(false)]
    [Experimental("SYSLIB5003", UrlFormat = "https://aka.ms/dotnet-warnings/{0}")]
    public abstract class Sve : AdvSimd
    {
        public static Vector<uint> CreateWhileLessThanMask32Bit(uint left, uint right);
    }
}
            | .NET | 9.0 | 
|---|---|
| Information specific to net9.0 | |
| Assembly | System.Runtime.Intrinsics , Version=9.0.0.0, PublicKeyToken=cc7b13ffcd2ddd51 | 
| Referencing | The API is automatically referenced. | 
| Preview | SYSLIB5003: This API is marked as experimental.(more details) | 
| Platform Restrictions | This API is supported on all platforms. | 
- Built-in API
- Package-provided API