Vector3
One
SizeInBytes
UnitX
UnitY
UnitZ
X
Y
Z
Zero
Vector3(Single)
Vector3(Vector2)
Vector3(Vector3)
Vector3(Vector4)
Vector3(Single, Single, Single)
Length
LengthFast
LengthSquared
Xy
Add(Vector3)
Add(Vector3)
Add(Vector3, Vector3)
Add(Vector3, Vector3, Vector3)
BaryCentric(Vector3, Vector3, Vector3, Single, Single)
BaryCentric(Vector3, Vector3, Vector3, Single, Single, Vector3)
CalculateAngle(Vector3, Vector3)
CalculateAngle(Vector3, Vector3, Single)
Clamp(Vector3, Vector3, Vector3)
Clamp(Vector3, Vector3, Vector3, Vector3)
ComponentMax(Vector3, Vector3)
ComponentMax(Vector3, Vector3, Vector3)
ComponentMin(Vector3, Vector3)
ComponentMin(Vector3, Vector3, Vector3)
Cross(Vector3, Vector3)
Cross(Vector3, Vector3, Vector3)
Div(Single)
Div(Vector3, Single)
Div(Vector3, Single, Vector3)
Divide(Vector3, Single)
Divide(Vector3, Vector3)
Divide(Vector3, Single, Vector3)
Divide(Vector3, Vector3, Vector3)
Dot(Vector3, Vector3)
Dot(Vector3, Vector3, Single)
Equals(Object)
Equals(Vector3)
GetHashCode()
Lerp(Vector3, Vector3, Single)
Lerp(Vector3, Vector3, Single, Vector3)
Max(Vector3, Vector3)
Min(Vector3, Vector3)
Mult(Single)
Mult(Vector3, Single)
Mult(Vector3, Single, Vector3)
Multiply(Vector3, Single)
Multiply(Vector3, Vector3)
Multiply(Vector3, Single, Vector3)
Multiply(Vector3, Vector3, Vector3)
Normalize()
Normalize(Vector3)
Normalize(Vector3, Vector3)
NormalizeFast()
NormalizeFast(Vector3)
NormalizeFast(Vector3, Vector3)
Scale(Vector3)
Scale(Vector3)
Scale(Single, Single, Single)
Sub(Vector3)
Sub(Vector3)
Sub(Vector3, Vector3)
Sub(Vector3, Vector3, Vector3)
Subtract(Vector3, Vector3)
Subtract(Vector3, Vector3, Vector3)
ToString()
Transform(Vector3, Matrix4)
Transform(Vector3, Quaternion)
Transform(Vector3, Matrix4, Vector3)
Transform(Vector3, Matrix4, Vector4)
Transform(Vector3, Quaternion, Vector3)
TransformNormal(Vector3, Matrix4)
TransformNormal(Vector3, Matrix4, Vector3)
TransformNormalInverse(Vector3, Matrix4)
TransformNormalInverse(Vector3, Matrix4, Vector3)
TransformPerspective(Vector3, Matrix4)
TransformPerspective(Vector3, Matrix4, Vector3)
TransformPosition(Vector3, Matrix4)
TransformPosition(Vector3, Matrix4, Vector3)
TransformVector(Vector3, Matrix4)
TransformVector(Vector3, Matrix4, Vector3)
operator -(Vector3)
operator -(Vector3, Vector3)
operator !=(Vector3, Vector3)
operator *(Single, Vector3)
operator *(Vector3, Single)
operator /(Vector3, Single)
operator +(Vector3, Vector3)
operator ==(Vector3, Vector3)
monoandroid
namespace OpenTK
{
public struct Vector3 : IEquatable<Vector3>
{
[CLSCompliant(false)]
[Obsolete("Use static Multiply() method instead.")]
public void Scale(ref Vector3 scale);
}
}
Xamarin Android | 0.0 |
---|---|
Xamarin iOS | 0.0 |
Xamarin macOS | 0.0 |
Xamarin tvOS | 0.0 |
Xamarin watchOS | 0.0 |
Information specific to monoandroid | |
Assembly | OpenTK-1.0 , Version=1.0.0.0, PublicKeyToken=84e04ff9cfb79065 |
Referencing | The API is automatically referenced. |
Obsolete | Use static Multiply() method instead. |
Platform Restrictions | This framework does not have platform annotations. |
- Built-in API
- Package-provided API