xamarinmac
namespace ModelIO
{
    [Introduced(PlatformName.iOS, 9, 0, PlatformArchitecture.All, null)]
    [Introduced(PlatformName.MacOSX, 10, 11, PlatformArchitecture.All, null)]
    [Register("MDLMesh", true)]
    public class MDLMesh : MDLObject
    {
        [BindingImpl(BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
        [Export("generateLightMapTextureWithTextureSize:lightsToConsider:objectsToConsider:vertexAttributeNamed:materialPropertyNamed:")]
        public virtual bool GenerateLightMapTexture(Vector2i textureSize, MDLLight![]! lightsToConsider, MDLObject![]! objectsToConsider, string! vertexAttributeName, string! materialPropertyName);
    }
}
Xamarin iOS
0.0
Xamarin macOS
0.0
Xamarin tvOS
0.0
Information specific to xamarinmac
Assembly

Xamarin.Mac , Version=0.0.0.0, PublicKeyToken=84e04ff9cfb79065

Referencing

The API is automatically referenced.

Platform Restrictions

This framework does not have platform annotations.

  • Built-in API
  • Package-provided API