MPSCnnDilatedPoolingMaxNode
MPSCnnDilatedPoolingMaxNode(IntPtr)
MPSCnnDilatedPoolingMaxNode(NativeHandle)
MPSCnnDilatedPoolingMaxNode(NSObjectFlag)
MPSCnnDilatedPoolingMaxNode(MPSNNImageNode, nuint)
MPSCnnDilatedPoolingMaxNode(MPSNNImageNode, nuint)
MPSCnnDilatedPoolingMaxNode(MPSNNImageNode, nuint, nuint, nuint)
MPSCnnDilatedPoolingMaxNode(MPSNNImageNode, nuint, nuint, nuint)
MPSCnnDilatedPoolingMaxNode(MPSNNImageNode, nuint, nuint, nuint, nuint, nuint, nuint)
MPSCnnDilatedPoolingMaxNode(MPSNNImageNode, nuint, nuint, nuint, nuint, nuint, nuint)
ClassHandle
DilationRateX
DilationRateY
Create(MPSNNImageNode, nuint)
Create(MPSNNImageNode, nuint)
Create(MPSNNImageNode, nuint, nuint, nuint)
Create(MPSNNImageNode, nuint, nuint, nuint)
xamarinios
namespace MetalPerformanceShaders
{
[Introduced(PlatformName.TvOS, 11, 0, PlatformArchitecture.All, null)]
[Introduced(PlatformName.MacOSX, 10, 13, PlatformArchitecture.All, null)]
[Introduced(PlatformName.iOS, 11, 0, PlatformArchitecture.All, null)]
[Register("MPSCNNDilatedPoolingMaxNode", true)]
public class MPSCnnDilatedPoolingMaxNode : MPSNNFilterNode
{
[BindingImpl(BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
[Export("initWithSource:kernelWidth:kernelHeight:strideInPixelsX:strideInPixelsY:dilationRateX:dilationRateY:")]
public MPSCnnDilatedPoolingMaxNode(MPSNNImageNode! sourceNode, nuint kernelWidth, nuint kernelHeight, nuint strideInPixelsX, nuint strideInPixelsY, nuint dilationRateX, nuint dilationRateY);
}
}
Xamarin iOS | 0.0 |
---|---|
Xamarin macOS | 0.0 |
Xamarin tvOS | 0.0 |
Information specific to xamarinios | |
Assembly | Xamarin.iOS , Version=0.0.0.0, PublicKeyToken=84e04ff9cfb79065 |
Referencing | The API is automatically referenced. |
Platform Restrictions | This framework does not have platform annotations. |
- Built-in API
- Package-provided API