Angle
BlitFramebuffer(Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, All)
BlitFramebuffer(Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, UInt32, All)
DrawArraysInstanced(All, Int32, Int32, Int32)
DrawElementsInstanced(All, Int32, All, IntPtr, Int32)
DrawElementsInstanced<T3>(All, Int32, All, T3, Int32)
DrawElementsInstanced<T3>(All, Int32, All, T3[], Int32)
DrawElementsInstanced<T3>(All, Int32, All, T3[,], Int32)
DrawElementsInstanced<T3>(All, Int32, All, T3[,,], Int32)
GetTranslatedShaderSource(Int32, Int32, Int32, StringBuilder)
GetTranslatedShaderSource(Int32, Int32, Int32[], StringBuilder)
GetTranslatedShaderSource(Int32, Int32, Int32*, StringBuilder)
GetTranslatedShaderSource(UInt32, Int32, Int32, StringBuilder)
GetTranslatedShaderSource(UInt32, Int32, Int32[], StringBuilder)
GetTranslatedShaderSource(UInt32, Int32, Int32*, StringBuilder)
RenderbufferStorageMultisample(All, Int32, All, Int32, Int32)
VertexAttribDivisor(Int32, Int32)
VertexAttribDivisor(UInt32, UInt32)
monoandroid
namespace OpenTK.Graphics.ES20
{
public sealed class GL : GraphicsBindingsBase
{
public static class Angle
}
}
Xamarin Android | 0.0 |
---|---|
Information specific to monoandroid | |
Assembly | OpenTK-1.0 , Version=1.0.0.0, PublicKeyToken=84e04ff9cfb79065 |
Referencing | The API is automatically referenced. |
Platform Restrictions | This framework does not have platform annotations. |
- Built-in API
- Package-provided API