MPSRnnMatrixTrainingLayer
MPSRnnMatrixTrainingLayer(IntPtr)
MPSRnnMatrixTrainingLayer(NativeHandle)
MPSRnnMatrixTrainingLayer(NSCoder)
MPSRnnMatrixTrainingLayer(NSObjectFlag)
MPSRnnMatrixTrainingLayer(NSCoder, IMTLDevice)
MPSRnnMatrixTrainingLayer(IMTLDevice, MPSRnnDescriptor, NSMutableArray<MPSMatrix>)
AccumulateWeightGradients
ClassHandle
InputFeatureChannels
OutputFeatureChannels
RecurrentOutputIsTemporary
StoreAllIntermediateStates
TrainingStateIsTemporary
Copy(NSZone, IMTLDevice)
CreateTemporaryWeightGradientMatrices(NSMutableArray<MPSMatrix>, MPSDataType, IMTLCommandBuffer)
CreateWeightGradientMatrices(NSMutableArray<MPSMatrix>, MPSDataType)
CreateWeightMatrices(NSMutableArray<MPSMatrix>)
EncodeCopyWeights(IMTLCommandBuffer, MPSMatrix[], MPSRnnMatrixId, MPSMatrix, Boolean, MTLOrigin)
EncodeForwardSequence(IMTLCommandBuffer, MPSMatrix[], MPSMatrix[], NSMutableArray<MPSRnnMatrixTrainingState>, MPSMatrix[])
EncodeForwardSequence(IMTLCommandBuffer, MPSMatrix[], nint, MPSMatrix[], nint, NSMutableArray<MPSRnnMatrixTrainingState>, MPSRnnRecurrentMatrixState, NSMutableArray<MPSRnnRecurrentMatrixState>, MPSMatrix[])
EncodeGradientSequence(IMTLCommandBuffer, MPSMatrix[], MPSMatrix[], MPSMatrix[], MPSMatrix[], MPSRnnMatrixTrainingState[], MPSMatrix[])
EncodeGradientSequence(IMTLCommandBuffer, MPSMatrix[], nint, MPSMatrix[], nint, MPSMatrix[], nint, MPSMatrix[], MPSRnnMatrixTrainingState[], MPSRnnRecurrentMatrixState, NSMutableArray<MPSRnnRecurrentMatrixState>, MPSMatrix[])
xamarinmac
namespace MetalPerformanceShaders
{
[Introduced(PlatformName.TvOS, 12, 0, PlatformArchitecture.All, null)]
[Introduced(PlatformName.MacOSX, 10, 14, PlatformArchitecture.All, null)]
[Introduced(PlatformName.iOS, 12, 0, PlatformArchitecture.All, null)]
[Register("MPSRNNMatrixTrainingLayer", true)]
public class MPSRnnMatrixTrainingLayer : MPSKernel
{
[BindingImpl(BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
[Export("encodeGradientSequenceToCommandBuffer:forwardSources:forwardSourceOffsets:sourceGradients:sourceGradientOffsets:destinationGradients:destinationOffsets:weightGradients:trainingStates:recurrentInputState:recurrentOutputStates:weights:")]
public virtual void EncodeGradientSequence(IMTLCommandBuffer! commandBuffer, MPSMatrix![]! forwardSources, IntPtr forwardSourceOffsets, MPSMatrix![]! sourceGradients, IntPtr sourceGradientOffsets, MPSMatrix![]? destinationGradients, IntPtr destinationOffsets, MPSMatrix![]? weightGradients, MPSRnnMatrixTrainingState![]! trainingStates, MPSRnnRecurrentMatrixState? recurrentInputState, NSMutableArray<MPSRnnRecurrentMatrixState!>? recurrentOutputStates, MPSMatrix![]! weights);
}
}
.NET | 6.07.08.09.0 |
---|---|
Information specific to xamarinmac | |
Assembly | Xamarin.Mac , Version=0.0.0.0, PublicKeyToken=84e04ff9cfb79065 |
Referencing | The API is automatically referenced. |
Platform Restrictions | This framework does not have platform annotations. |
- Built-in API
- Package-provided API