MPSRayIntersector
MPSRayIntersector(IMTLDevice)
MPSRayIntersector(IntPtr)
MPSRayIntersector(NativeHandle)
MPSRayIntersector(NSCoder)
MPSRayIntersector(NSObjectFlag)
MPSRayIntersector(NSCoder, IMTLDevice)
BoundingBoxIntersectionTestType
ClassHandle
CullMode
FrontFacingWinding
IntersectionDataType
IntersectionStride
RayDataType
RayMaskOptions
RayStride
TriangleIntersectionTestType
Copy(NSZone)
Copy(NSZone, IMTLDevice)
Encode(NSCoder)
EncodeIntersection(IMTLCommandBuffer, MPSIntersectionType, IMTLBuffer, nuint, IMTLBuffer, nuint, nuint, MPSAccelerationStructure)
EncodeIntersection(IMTLCommandBuffer, MPSIntersectionType, IMTLBuffer, nuint, IMTLBuffer, nuint, nuint, MPSAccelerationStructure)
EncodeIntersection(IMTLCommandBuffer, MPSIntersectionType, IMTLBuffer, nuint, IMTLBuffer, nuint, IMTLBuffer, nuint, MPSAccelerationStructure)
EncodeIntersection(IMTLCommandBuffer, MPSIntersectionType, IMTLBuffer, nuint, IMTLBuffer, nuint, IMTLBuffer, nuint, MPSAccelerationStructure)
GetRecommendedMinimumRayBatchSize(nuint)
GetRecommendedMinimumRayBatchSize(nuint)
xamarinmac
namespace MetalPerformanceShaders
{
[Introduced(PlatformName.TvOS, 12, 0, PlatformArchitecture.All, null)]
[Introduced(PlatformName.MacOSX, 10, 14, PlatformArchitecture.All, null)]
[Introduced(PlatformName.iOS, 12, 0, PlatformArchitecture.All, null)]
[Register("MPSRayIntersector", true)]
public class MPSRayIntersector : MPSKernel, INSCoding, INSCopying, INSSecureCoding, INativeObject, IDisposable
{
[BindingImpl(BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
[Export("encodeIntersectionToCommandBuffer:intersectionType:rayBuffer:rayBufferOffset:intersectionBuffer:intersectionBufferOffset:rayCount:accelerationStructure:")]
public virtual void EncodeIntersection(IMTLCommandBuffer! commandBuffer, MPSIntersectionType intersectionType, IMTLBuffer! rayBuffer, nuint rayBufferOffset, IMTLBuffer! intersectionBuffer, nuint intersectionBufferOffset, nuint rayCount, MPSAccelerationStructure! accelerationStructure);
}
}
Xamarin iOS | 0.0 |
---|---|
Xamarin macOS | 0.0 |
Xamarin tvOS | 0.0 |
Information specific to xamarinmac | |
Assembly | Xamarin.Mac , Version=0.0.0.0, PublicKeyToken=84e04ff9cfb79065 |
Referencing | The API is automatically referenced. |
Platform Restrictions | This framework does not have platform annotations. |
- Built-in API
- Package-provided API