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  1. Catalog
  2. MetalPerformanceShaders
  3. MPSImageDescriptor
  4. PixelFormat
  • MPSImageDescriptor
    • MPSImageDescriptor(IntPtr)
    • MPSImageDescriptor(NativeHandle)
    • MPSImageDescriptor(NSObjectFlag)
    • ChannelFormat
    • ClassHandle
    • CpuCacheMode
    • FeatureChannels
    • Height
    • NumberOfImages
    • PixelFormat
    • StorageMode
    • Usage
    • Width
    • Copy(NSZone)
    • GetImageDescriptor(MPSImageFeatureChannelFormat, nuint, nuint, nuint)
    • GetImageDescriptor(MPSImageFeatureChannelFormat, nuint, nuint, nuint)
    • GetImageDescriptor(MPSImageFeatureChannelFormat, nuint, nuint, nuint, nuint, MTLTextureUsage)
    • GetImageDescriptor(MPSImageFeatureChannelFormat, nuint, nuint, nuint, nuint, MTLTextureUsage)
xamarinmac
namespace MetalPerformanceShaders
{
    [Introduced(PlatformName.iOS, 10, 0, PlatformArchitecture.All, null)]
    [Introduced(PlatformName.TvOS, 10, 0, PlatformArchitecture.All, null)]
    [Introduced(PlatformName.MacOSX, 10, 13, PlatformArchitecture.All, null)]
    [Introduced(PlatformName.MacCatalyst, 13, 0, PlatformArchitecture.None, null)]
    [Register("MPSImageDescriptor", true)]
    public class MPSImageDescriptor : NSObject, INSCopying, INativeObject, IDisposable
    {
        [BindingImpl(BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
        public virtual MTLPixelFormat PixelFormat
        {
            [Export("pixelFormat")]
            get;
        }

    }
}
.NET
6.07.08.09.0
Information specific to xamarinmac
Assembly

Xamarin.Mac , Version=0.0.0.0, PublicKeyToken=84e04ff9cfb79065

Referencing

The API is automatically referenced.

Platform Restrictions

This framework does not have platform annotations.

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  • Package-provided API
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03/18/2025
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