xamarinios
namespace MetalPerformanceShaders
{
[Introduced(PlatformName.TvOS, 12, 0, PlatformArchitecture.All, null)]
[Introduced(PlatformName.MacOSX, 10, 14, PlatformArchitecture.All, null)]
[Introduced(PlatformName.iOS, 12, 0, PlatformArchitecture.All, null)]
[Register("MPSCNNYOLOLossDescriptor", true)]
public class MPSCnnYoloLossDescriptor : NSObject, INSCopying, INativeObject, IDisposable
{
[BindingImpl(BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
[Export("cnnLossDescriptorWithXYLossType:WHLossType:confidenceLossType:classesLossType:reductionType:anchorBoxes:numberOfAnchorBoxes:")]
public static MPSCnnYoloLossDescriptor! Create(MPSCnnLossType xyLossType, MPSCnnLossType whLossType, MPSCnnLossType confidenceLossType, MPSCnnLossType classesLossType, MPSCnnReductionType reductionType, NSData! anchorBoxes, nuint numberOfAnchorBoxes);
}
}
Xamarin iOS | 0.0 |
---|---|
Xamarin macOS | 0.0 |
Xamarin tvOS | 0.0 |
Information specific to xamarinios | |
Assembly | Xamarin.iOS , Version=0.0.0.0, PublicKeyToken=84e04ff9cfb79065 |
Referencing | The API is automatically referenced. |
Platform Restrictions | This framework does not have platform annotations. |