xamarinmac
namespace MetalPerformanceShaders
{
    [Introduced(PlatformName.TvOS, 12, 0, PlatformArchitecture.All, null)]
    [Introduced(PlatformName.MacOSX, 10, 14, PlatformArchitecture.All, null)]
    [Introduced(PlatformName.iOS, 12, 0, PlatformArchitecture.All, null)]
    [Register("MPSCNNYOLOLossDescriptor", true)]
    public class MPSCnnYoloLossDescriptor : NSObject, INSCopying, INativeObject, IDisposable
    {
        [BindingImpl(BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
        [Export("cnnLossDescriptorWithXYLossType:WHLossType:confidenceLossType:classesLossType:reductionType:anchorBoxes:numberOfAnchorBoxes:")]
        public static MPSCnnYoloLossDescriptor! Create(MPSCnnLossType xyLossType, MPSCnnLossType whLossType, MPSCnnLossType confidenceLossType, MPSCnnLossType classesLossType, MPSCnnReductionType reductionType, NSData! anchorBoxes, nuint numberOfAnchorBoxes);
    }
}
Xamarin iOS
0.0
Xamarin macOS
0.0
Xamarin tvOS
0.0
Information specific to xamarinmac
Assembly

Xamarin.Mac , Version=0.0.0.0, PublicKeyToken=84e04ff9cfb79065

Referencing

The API is automatically referenced.

Platform Restrictions

This framework does not have platform annotations.

  • Built-in API
  • Package-provided API